> With C++'s ODR, we are able to unique C++ types by using type identifiers toWe can, but the identifier will need to be constructed on, likely, a
> refer to types.
> Type identifiers are generated by C++ mangler. What about languages without
> ODR? Should we unique C types as well?
>
language dependent basis to ensure uniqueness.
Yes.
> One solution for C types is to generate a cross-CU unique identifier for C
> types. And before linking, we update all type identifiers in a source module
> with the corresponding hash of the C types, then linking can continue as
> usual.
>
I think the easiest design you'll get for uniquing C types that are
> This requires clang to generate a cross-CU unique identifier for C types
> (one simple scheme is using a identifier that is unique within the CU and
> concatenating the CU's file name). And it also requires hashing of C types
> at DebugInfo IR level. We can add an API such as
> updateTypeIdentifiers(Module *), linker can call it right before linking in
> a source module.
>
named the same thing (i.e. type defined in a .h file) is to use the
name of the struct combined with the file (and possibly line/column)
as an identifier.
If you want to unify by structure then you'll need
to do something the equivalent to the type hashing that we're
implementing in the back end, but that'll be more difficult to
construct via the front end - it may be possible though.
-eric
>To sum up in a slightly better way I think Doug has posted some rules
> I think the easiest design you'll get for uniquing C types that are
> named the same thing (i.e. type defined in a .h file) is to use the
> name of the struct combined with the file (and possibly line/column)
> as an identifier. If you want to unify by structure then you'll need
> to do something the equivalent to the type hashing that we're
> implementing in the back end, but that'll be more difficult to
> construct via the front end - it may be possible though.
>
on how to merge C types for modules and we could use those to
construct a unique identifier for the type. If we do that I'd request
we prepend the type name in there some how as that'd be convenient. :)
-eric
>Ah right sorry, I remember this. Also, macros are evil, just ask the
> Since we don't have ODR, we may have macros defined differently for a struct
> in a .h file,
> thus having two versions of the struct from two different CU. It seems that
> we can't assume
> structs with the same name and defined in the same file/line/column are the
> same.
>
modules guys :)
Sorta :)
> Hashing the types can happen either at the front end or at IR level. That is
> our first design choice :)
>
It depends upon the goals. If the goal is to make debug information
> I think we should try not to hash the types for non-LTO builds at the front
> end or at IR level, since it does not give us
> any benefit given that we are hashing them at the back end.
>
> One advantage of hashing it at IR level is that we can just hash the MDNodes
> that affect the
> type MDNode, at front end, the AST contains more information and should be
> harder to hash.
post-link smaller then just using the type hashing machinery for
structs will be sufficient.
However, if it's to save space during an
LTO link then we'll want to do it in the front end.
>> It depends upon the goals. If the goal is to make debug informationI am, yes, since there's no other place we do currently.
>> post-link smaller then just using the type hashing machinery for
>> structs will be sufficient.
>
>
> By "the type hashing machinery for structs", are you referring to the type
> hashing at the back end?
>
I agree with both of these statements.
>>
>> However, if it's to save space during an
>> LTO link then we'll want to do it in the front end.
>
>
> Yes, my purpose here is to save memory space in number of MDNodes (also # of
> DIEs) generated in a LTO build.
> Type hashing at the DIE level can reduce the dwarf size.
>
I also agree with the desire to help LTO memory consumption so we'll
need something from the front end for this since we'd like to continue
to use the folding set to do the uniquing.
-eric
Since we don't have ODR, we may have macros defined differently for a struct
in a .h file,
thus having two versions of the struct from two different CU. It seems that
we can't assume
structs with the same name and defined in the same file/line/column are the
same.
Ah right sorry, I remember this. Also, macros are evil, just ask the
modules guys :)Hashing the types can happen either at the front end or at IR level. That is
our first design choice :)
Sorta :)I think we should try not to hash the types for non-LTO builds at the front
end or at IR level, since it does not give us
any benefit given that we are hashing them at the back end.
One advantage of hashing it at IR level is that we can just hash the MDNodes
that affect the
type MDNode, at front end, the AST contains more information and should be
harder to hash.
It depends upon the goals. If the goal is to make debug information
post-link smaller then just using the type hashing machinery for
structs will be sufficient. However, if it's to save space during an
LTO link then we'll want to do it in the front end.
Doug: Have a link for how you do the C type merging for modules?
Moreover, two structure, union, or enumerated types declared in separate translation units are compatible if their tags and members satisfy the following requirements: If one is declared with a tag, the other shall be declared with the same tag. If both are complete types, then the following additional requirements apply: there shall be a one-to-one correspondence between their members such that each pair of corresponding members are declared with compatible types, and such that if one member of a corresponding pair is declared with a name, the other member is declared with the same name. For two structures, corresponding members shall be declared in the same order. For two structures or unions, corresponding bit-fields shall have the same widths. For two enumerations, corresponding members shall have the same values.
On Fri, Oct 11, 2013 at 12:40 PM, Eric Christopher <echr...@gmail.com> wrote:
>> It depends upon the goals. If the goal is to make debug informationI am, yes, since there's no other place we do currently.
>> post-link smaller then just using the type hashing machinery for
>> structs will be sufficient.
>
>
> By "the type hashing machinery for structs", are you referring to the type
> hashing at the back end?
>
I agree with both of these statements.
>>
>> However, if it's to save space during an
>> LTO link then we'll want to do it in the front end.
>
>
> Yes, my purpose here is to save memory space in number of MDNodes (also # of
> DIEs) generated in a LTO build.
> Type hashing at the DIE level can reduce the dwarf size.
>
I also agree with the desire to help LTO memory consumption so we'll
need something from the front end for this since we'd like to continue
to use the folding set to do the uniquing.Hi Eric,Assume that we need to do type hashing (i.e. assume Doug's rules for merging C types do not apply),
-eric