Hi Zach!
Very useful along several dimensions, but uncertain about "Factor",
which extends FabVertex, which extends FabObject. Don't see a
"FabNode" or its equivalent, but that's another conversation!
The whole Fabric concept plays closely to my game which is topic
mapping in the service of
http://www.knowledgefederation.org/
A topic map is a graph of lots of nodes (topics -- SubjectProxy
objects), each of which is its own "frame-like" representation of all
that is knowable about some subject 'out there'. Seems like Fabric
has similar motivations.
It's fine to learn that "A causes B", but it's quite another thing to
represent public outcry over that assertion when that assertion could
be controversial (wicked problems come to mind). I need to make that
specific assertion its own "topic" (node) in the graph. A
vertex-AS-node would do that.
So, while a really well-decorated vertex is nice, and apparently I can
do that with the TinkerPop suite, I'm interested in taking a vertex to
its next level (perhaps wrongly so, but it's what's on my mind for a
long time); some vertexes are uncontroversially descriptive, but some
represent powerful, possibly controversial claims; they are claims
made from world views which are based either on empirical evidence, or
hip shots from trolls. Either way, such assertions, in my view, ought
to be nodes, first-class citizens in the graph.
In my mind, I imagine two interfaces: INode and IVertex, where IVertex
extends INode.
Many thanks
Jack
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