Thanks for listening to and addressing the community's feedback.
Robert
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My current provider offers me Unlimited bandwidth for $14.95 a month. How
much is your unlimited plan?
:-)
Greg,
Sudhir
--
--
To unofficially answer your question, I presume that one of the new
scheduler options will be "do not exceed N instances" which, if you
set N=1, will prevent you from going over free instance quota. Bursty
traffic will sit in the pending queue.
Jeff
Robert
Hi Greg,
I'm looking forward to seeing the scheduler improvements in the
coming weeks. Overall this looks promising, I'm actually pretty happy
to see that the API calls 'with checks' will be included and just
billed by time consumed. Is the 4x cost relative to a master-slave
(M/S) or high-replication (HR) apps? Certainly if that is relative to
M/S then it is not that bad, HR is totally worth it. ;)
Thanks for listening to and addressing the community's feedback.
Hi Greg,Can you raise On-demand Frontend Instances free quota to 25 Instance Hours per day?The small apps have very low traffics in average, but sometime (maybe several minutes) it may use more than 1 instances to handle burst traffics, so that they will got OverQuotaErrors at the end of the day.
1) What are the expected limits on the concurrency for Python 2.7
instances? Assuming the requests handlers / threads are just waiting
for RPC to finish (say on urlfetch service), how many per-process are
allowed? This is probably still TBD, but a ballpark figure would be
very welcome.
2) How the keys-only queries will be charged for?
3) What controls are in place to make sure that the instances do not
get stuck on a bad / slow host? I have experienced very different
response times from a noop WSGI app hosted on GAE, and given the costs
will now be tied very directly to the latency, how can you make us
comfortable with the fact that this latency is volatile and often
completely out of our control? (or remove the volatility)
4) Can we have some assurance that the hosts are not oversold and the
CPU / Memory quota is actually guaranteed? Volatility in response
times (as measured by the GAE dashboard itself) suggests that
different hosts are under a different load and sometimes the
instance's process has to wait to get to run on a CPU. (When a no-op
app sometimes runs in 10ms and sometimes in 300ms+, that doesn't look
like guaranteed CPU to me).
5) Can we configure scheduler to shut instances down faster than in 15
minutes? (And not get charged for that idle time). If not, please
justify this limitation.
6) Will we have a way to explicitly shut down an instance from the
instance itself? (Without returning an error, basically to suggest to
scheduler that "this is the last request I want to handle")
7) Will the pricing become stable after this change? How can you
assure us that it will?
8) Is there any intention to adjust the prices in a year or two to
account for falling hardware prices?
Thank you.
-Sergey
PS I also wanted to mention to people asking if GIL will be removed --
of course it will stay. Also, there's no need to remove it, so please
don't make random requests and learn what GIL is and why it's there. I
would bet that the concurrency will be via regular Python threads (no
multiprocessing), but the app itself would not be allowed to spawn or
control those threads.
It was a joke… My Sprint Phone has Unlimited Text, Talk and Data. It would be farer to say unmetered… Obviously I can’t download 100 Terabytes of data a month the phone won’t go that fast, nor can I talk 2000 hours a month, because I can only have one conversation at a time.
-Brandon
--
Jeff
2011/5/18 Luís Marques <luism...@gmail.com>:
Welcome to the real world.
Did you know that when you buy Gasoline on a day that is 10 below zero, you
get 30% more energy per gallon (and dollar) than when you buy on a 114
degree day? Do they charge less for gasoline on Hot days?
When the 85 pound skinny little Asian girl that is my best friend comes to
visit and doesn't have any checked bags flies she is 110 pounds of cargo,
but they charge her as much as the 250 pound guy with two 55 pound checked
bags and a 25 pound carry on even though she is 1/3 the weight.
The Buffet at Circus Circus is all you can eat, but I don't get a discount
if the family of 6 sumo wrestlers are in line ahead of me and eats all of
the prime-rib before I can get to it.
Oh, and the only variability I have seen is not tied to nodes, or instances
it was tied to if I get good rolls of the dice on my caching and data store
look ups. But I could probably write some test code to see if different
instances have variability between them performance wise. I would just have
to test with sever app Id's so that I could tell if I had the same
instances. (also variability probably gets lessened by me having 100+
instances across my apps at almost all times)
-Brandon
--
-----Original Message-----
From: google-a...@googlegroups.com
[mailto:google-a...@googlegroups.com] On Behalf Of Jeff Schnitzer
Sent: Wednesday, May 18, 2011 3:48 PM
To: google-a...@googlegroups.com
My test case is this: there's an app that is just a noop wsgi app
(webob.Response('pong')). It is not under any load. There's a
different GAE app that urlfetches it once a minute on a cron schedule.
I am looking at the logs of the first app and the graphs on the
dashboard, and the time / request and even cpu / request vary wildly.
See attachment.
Remember, this is an app that does absolutely nothing.
Such variability isn't perfect but is OK, if I only pay for the CPU
used -- if at some point the host running the app is too busy to
actually run my code, I'm fine with a new instance serving the
concurrent requests. But when I have to pay for this, it's not OK at
all.
Frankly, I'm not too happy that every request takes ~15ms even when
the luck is on my side, cause I know the app itself doesn't take even
that long to execute, but that's not the issue here.
Anyway, your comparisons are wrong.
-Sergey
$9/mo accumulates when you have multiple apps that aren't being
monetized. I have one app that is a failed commercial venture which
never took off, so I run it as a free service to a small group of
users. I could pay $9/mo for it, or I could let it stop working for
the handful of users towards the end of the day. I'm just going to
let it hit the quota limits.
Jeff
This isn't quite right. Yes, there is a real-world cost to latency -
but due to a poor design decision by GAE's engineers, that cost is at
least two orders of magnitude higher than it is on any other platform.
Google has sheltered us from not only the cost of their
single-threaded python system, but also the knowledge that the system
is as inefficient as it is.
I built a GAE/Python backend for a client whose "internet bill" ends
up being ~$10/mo. I'm very concerned that this bill is about to go to
$100-$200/mo (even with the price halved) for a system that would
still be $10/mo if I had written it in Java like all my other GAE
apps. Hell, this guy's app could even run on a simple LAMP stack - it
peaks around 4 hits per second.
If my client's bill spikes like this, I'm going to look like a total
asshole. And I really shouldn't - if I had known the technology
limitations ahead of time, I could have worked around it (or simply
not used appengine for that project). I don't mind that GAE's price
reflects actual cost of services as long as 1) I know what that is
ahead of time and 2) the cost is reasonable - and a single-threaded
service layer is simply not an adequate use of precious memory in this
day and age.
Jeff
It's never that simple, and certainly isn't in this case.
That said, Google certainly doesn't owe anyone a free service layer,
nor a linear ramp-up to paid service. And apps around the limit of
the free service tier are probably something to discourage since they
actually consume resources. Still, I'm more likely to contribute
*some* money for my forlorn projects if the cost was not a
discontiguous function.
Jeff
The Reason I don't think anyone should complain about the $9 number is that
anyone should be able to put Adsense on their app and make $9.
I may be biased, but I have an App that averages a penny a day right now,
and generates $2500 a month in Adsense. There has to be some economic model
that works between my extreme and yours.
-----Original Message-----
From: google-a...@googlegroups.com
[mailto:google-a...@googlegroups.com] On Behalf Of Jeff Schnitzer
Sent: Thursday, May 19, 2011 12:10 AM
To: google-a...@googlegroups.com
Subject: Re: [google-appengine] Re: FAQ for out of preview pricing changes
Jeff
--
...and actually, there does seem to be a vast chasm between successful
apps and unsuccessful ones. I'm not entirely certain why. It may
partly be due to the fact that no payment system in the world lets you
charge $0.50/mo.
Jeff
It has a front end... if there is a front end you can stick ads there...
Yeah iphone sucks for ad revenue....Have you considered that "Other" mobile
OS, the one from Google?
;-)
While we may have varied from original topic of the thread, it is very relevant.
For $9 who would you run instead? How much hosting would that buy you at DreamHost? Or Amazon Or Rackspace. Same question at $50, and $500
Most solutions have sweet spots in pricing, and as one of the larger consumers of GAE, I should be one of the most irate about the price increase, and after the FAQ, and some concessions that were made with smaller instances for Python… I’m not sweating it. Would I have been happier with a pricing model that was 30% less, or charged for my memory rather than my Instance… Yeah, but I think Google did the fairest thing they could do, suck a little more out of everyone about equally. Probably me more than most because My App is so far from what the expected use case was that I was practically a free loader before this.
I don’t look to pick fights when I say “$9 is nothing you can make that back” I don’t mean that as a smack to your personal model, I mean with a sense of reality. Do you think Google Gives Chrome away for free because they are nice people? They are in it to make money. “Free samples are now limit one per customer” doesn’t seem like a bad change when so many people (me included) were making a lunch of them and not buying anything more than a pack of gum on the way out.
But Google isn’t going to make money on a $9 account, to make it work YOU have to graduate to being a $150, 300, 500, and $5000 a month account. (“There is no payment service that will let you bill $.50 a month”) the amount of time Greg and Ikai and all the Googlers put in to this forum likely costs more than our combined bills. I know that that support they have given me personally wouldn’t cover my monthly spend, and I suspect I’m in the upper 1% of spenders.
When the NPO’s say they aren’t able to come up with the $9 I feel bad for them. The rest of us. No. If we build an app it should either be “fun” and we don’t care about the $120 a year, or it should be break even or better. I know there are quite a few Berkley Grads at Google, but it aint no hippy commune. This is capitalism and that’s what drives innovation.
At Amazon, $500 would buy $500 worth of hosting, $50 would buy $50
worth of hosting, and crucially, $5 would buy $5 worth of hosting and
$1 would buy $1 worth of hosting.
The phrase they like to use is:
"Pay for only for what you use. There is no minimum fee... We
charge less where our costs are less..."
eg. here: http://aws.amazon.com/s3/#pricing
Under the new pricing scheme $1 worth of hosting will cost $9 and $5
worth of hosting will cost $9. $100 worth of hosting will cost $100.
Established projects get full value for money and fledgling web
startups get overcharged, exactly at the point where they need the
most support.
The smaller you are the more you are overcharged. Projects who use $5
of resources are only overcharged 2x where as projects who use $1 of
resources are overcharged nearly 10x.
> Most solutions have sweet spots in pricing, and as one of the larger
> consumers of GAE, I should be one of the most irate about the price
> increase
It is just the opposite. As your project has progressed beyond using
$9 worth of resources you get full value for your spend. The $9
minimum does not affect you at all.
> Do you think Google Gives Chrome away for free because
> they are nice people? They are in it to make money.
I don't think people are saying App Engine should be free. They are
saying a strategically important group of people to Google - web
projects at a critical early stage - would like to pay $5 for $5 worth
of resources, just as enterprise users are charged $100 for $100 worth
of resources.
> But Google isn’t going to make money on a $9 account, to make it work YOU
> have to graduate to being a $150, 300, 500, and $5000 a month account.
The nature of the automated, shared-resource App Engine service is
that Google makes just as much money, percentage wise, from customers
who pay $5000/month as $150/month. That also applies to $5 and $1
spends, or at least it would if they were not overcharged 2x and 10x.
> (“There is no payment service that will let you bill $.50 a month”)
Many times in the past people have said that they would be happy to
pre-pay for service to avoid the issue where the CC charge is more
than the resources used. People are happy to pay for what they use and
keen to reduce Google's costs just as much as their own.
> When the NPO’s say they aren’t able to come up with the $9 I feel bad for
> them.
That's very kind of you, but it's not about charity. Many small
projects, for example web startups, are keen to pay for what they use
and would be affected by being overcharged up to 10x in the early
stages.
The fragility of early stage projects is widely understood - people
talk about becoming 'ramen profitable', ie. making just enough money
to continue by eating MSG flavoured noodles. Larry and Sergey got
their start by building servers out of Lego and cork floor tiles and
pinching hard drives from other departments. From there they
progressed into a garage.
It is unnecessary and counter-productive to have a regressive pricing
scheme for App Engine, and someone at Google needs to get creative and
fix this. Here's a suggestion:
Add a checkbox to the billing screen, default on, that disables the
SLA. Any self respecting MBA running Important Enterprise Projects is
unlikely to opt out of the SLA, and an SLA is useless to a startup
spending less the $9/month, thereby preserving the market segmentation
of enterprise projects and web projects.
--
If there is no instance running, one will have to be spun up, adding
(possibly significant) delay to the next request.
With 15 minutes Google appear to be offering a compromise. It's
probably not totally arbitrary number, but based on something like
'average time between requests' on a lowish traffic website.
Also spinning up an instance isn't free (for Google) - eg your
codebase has to be transferred to the node (unless it already has it)
- so the 15 minutes delay is in part a 'spin up fee' - to cover the
cost of instance startups.
This is the problem: they haven't fixed anything they've merely
shifted the burden by compromising.
Under the current scheme, as Greg explained, full-fat Java Enterprise
apps which take 25 seconds just to initialize and therefore can't be
killed and restarted quickly take up memory which Google hadn't
accounted for. Under the new scheme where time is charged in blocks of
15 minutes the burden has been shifted from Google to writers of
efficient Python and Go apps -- Enterprise Java apps are still free
riding.
It can't possibly be in Google's best interest to have
the-next-big-thing scrappy startup subsidising Big Co's legacy TPS
reports.
How about this:
Expose a scheduler tuning knob, default off, which when enabled
reduces the kill-timeout from 15 mins to 20 seconds, and the
deadline-exceeded timeout to 20 seconds. This would be completely
unworkable for the average full-fat Java app so Enterprise customers
will not enable it, but an efficient Python app which starts in 100ms
or a compiled, statically linked Go app which starts in 20ms can be
started and stopped efficiently by the original scheduler algorithm
and be charged in units of 20 seconds. The new backends feature is now
available for anyone how needs more resources.
The 'old' way, pretty much promoted low cpu use, even if that came at
the expense of latency. The slow requests, would necessitate lots of
instances - costing Google.
The 'new' way promotes keeping your latency down. Quick requests gives
higher queries per second (per instance). Meaning less instances.
By charging for actual instance usage, they are promoting keeping the
number of instances down.
So the developer should aim to keep the number of instances down -
saving money.
People who need, want, (or can't be bothered to optimise to avoid),
slow requests will pay - closer to what it actully costs Google.
Google dont want you spinning up instances, and tearing them down
quickly. Its that spinning up, that 'costs'. Rather then charge you 15
minutes 'overtime' they, could just change $0.02 per instance started
(as a fee). Same result.
(And in the shorter term, there is also compensation offered for lack
of multi threading/processing in python)
As a non Google person and someone was pretty shocked about the price changes I have to say you're over-reacting.If your application has a average latency of 250ms (which is quite high imho) you can get 345,600 hits per day on the free tier, apparently forever. If you're getting that kind of traffic $9 per month shouldn't be a burden, although granted it doesn't account for traffic spikes. And for the $9 you get an extra 6 hours of instance usage per day which gives you another 86,400 hits. That doesn't even include static pages.
No, the way it currently works is if your apps latency > 1000ms
(figures of 800-900ms have also been mentioned) it won't scale. The
lower the latency the more they scale it. So the incentive has always
been to write low latency apps.
The new scheme promotes low cpu usage just as much as the current
scheme, as shown in Greg's formulae.
There's no real change here.
> By charging for actual instance usage, they are promoting keeping the
> number of instances down.
Here's the change: they're not charging for instance usage, they're
charging for usage +15 mins. You can argue that the +15mins is a cost
recovery mechanism for resources used during instance startup, but
there is a large difference between a Java app which takes 25 seconds
to initialize itself and a a compiled, statically linked Go app which
is ready in a few 10s of ms.
So inefficient Java apps are being undercharged, so Google is adding
+15mins to the billing, even if you're not an inefficient Java app, so
now efficient apps are being overcharged.
> Google dont want you spinning up instances, and tearing them down
> quickly. Its that spinning up, that 'costs'.
Starting up and shutting down is the 'auto' in auto-scaling, which is
a premier feature of Google App Engine. It may 'cost' to startup, but
it doesn't cost the same for an efficient Go app as an inefficient
Java app, yet they're charged the same 15mins, and therefore modern
efficiency is subsidising legacy bloat.
For practical purposes yes - to be able to scale.
But not from cost. If you where using your cpu over 10 instances,
costs roughly the same as using that cpu on two instances.
>
> The new scheme promotes low cpu usage just as much as the current
> scheme, as shown in Greg's formulae.
>
> There's no real change here.
>
>
>> By charging for actual instance usage, they are promoting keeping the
>> number of instances down.
>
>
> Here's the change: they're not charging for instance usage, they're
> charging for usage +15 mins. You can argue that the +15mins is a cost
> recovery mechanism for resources used during instance startup, but
> there is a large difference between a Java app which takes 25 seconds
> to initialize itself and a a compiled, statically linked Go app which
> is ready in a few 10s of ms.
Startup time is irrelevant. Its its ongoing usage that is important.
>
> So inefficient Java apps are being undercharged, so Google is adding
> +15mins to the billing, even if you're not an inefficient Java app, so
> now efficient apps are being overcharged.
An efficient app, doesnt even need a new instance.
inefficient apps (ie high latency) will need more instances to serve
the same traffic. So they pay for those resources.
>
>
>> Google dont want you spinning up instances, and tearing them down
>> quickly. Its that spinning up, that 'costs'.
>
>
> Starting up and shutting down is the 'auto' in auto-scaling, which is
> a premier feature of Google App Engine.
It's still there, just far less granular. Do more with less instances.
> It may 'cost' to startup, but
> it doesn't cost the same for an efficient Go app as an inefficient
> Java app, yet they're charged the same 15mins, and therefore modern
> efficiency is subsidising legacy bloat.
Its not the cost of the "application" starting in the instance itself
(which will depend on the application, and even the runtime to an
extent). The time (1-25 seconds) starting the app, is irrelevant in
the terms of a instance lifetime.
But the very cost of starting the instance itself (before any code is
run) - as mentioned getting the code to the instance (potentially 3000
files), even things like identifing a suitable node to run it on.
Maybe the scheduler has to bring online more nodes. Not details you
have to worry about, granted. So its just hidden behind the 'instance
fee'
>The 50k free database operations is a bit more nebulous since Google are still scratching their heads over it. With correct memcache usage it really should be enough, although that might be a bit of wishful thinking and obviously depends significantly on your use case.
As reference…
Datastore API Calls | 0% | 183,470 of Unlimited | Okay | |
Memcache API Calls | 0% | 323,702 of Unlimited | Okay |
Twice as many memcache calls as data store. This is pretty consistent across my apps.
My average Entity is about 5k… (this says a little lower)
Entity Kind | # Entities | Avg. Size/Entity | Total Size | |
Kind1 | 627,354 | 4 Kbytes | 2 GBytes |
Every request I have uses potentially:
Configuration load: 1 memcache read OR 1 datastore read and 1 memcache write
Get Content: 1 memcache Read, OR 1 datastore Read, 1 Memcache Write, OR 1 DataStore Write, 1 Memcache write
I don’t know if this helps anyone, but I’m always interested in how apps use their quotas, so I thought I would share.
I think there's something that needs to be mentioned in discussions like this:
High-latency requests don't scale *on appengine* because of specific
design decisions made by Google. High-latency requests scale just
fine on other platforms - the folks running
Node.js/Tornado/EventMachine/etc have no problem whatsoever with tens
of thousands of latent requests. Even traditional java appservers
handle latency with acceptable limits - depending on what you're
doing, you can get away with hundreds or even thousands of concurrent
requests per JBoss instance.
There is a terrific amount of price signaling going on in this change.
It indicates that:
* Memory is precious, CPU time is almost irrelevant.
This is not too surprising; if you look at the rest of the cloud
industry, almost all services are priced by the amount of RAM used and
make no mention of how much CPU is allocated.
Unfortunately all past price signaling has indicated to us just the
opposite, and we have designed our applications around that. And
unfortunately it turns out that GAE is *absurdly* inefficient about
RAM usage. I have no doubt that Google will eventually address this
issue - they will have to if they want to attract & retain customers -
but in the mean time, it's going to hurt.
Jeff
As far as I know the Blobstore has never been available to free apps and now they're giving you 5gigs free, seems like a pretty big win to me.
The 50k free database operations is a bit more nebulous since Google are still scratching their heads over it. With correct memcache usage it really should be enough, although that might be a bit of wishful thinking and obviously depends significantly on your use case.
http://aws.amazon.com/ec2/instance-types/
CPU/RAM ratio seems pretty linear.
Robert
On Wed, May 18, 2011 at 00:49, Gregory D'alesandre <gr...@google.com> wrote:
> Hello All!
> As you've likely heard, when Google App Engine leaves Preview in the second
> half of 2011, the pricing model will change. Prices are listed here:
> http://www.google.com/enterprise/appengine/appengine_pricing.html. But that
> leaves a lot of questions unanswered, this FAQ is intended to help answer
> some of the frequently asked questions about the new model. We are
> interested in hearing additional thoughts and comments you have based on
> this. Once it is relatively stable I'll add it to our official docs. If
> you find there is something you want to know but it is not yet answered,
> just ask and I'll try to answer it as clearly as possible. We've made some
> changes based on the feedback we've gotten (from this group in particular),
> they are bolded below but not updated on the external pages yet. There are
> still blanks to fill in and I will be sending that information to this group
> first in order as it is available. Finally, thank you for your questions
> and bearing with us as we are ironing out details, I and the whole App
> Engine team very much appreciate it.
> Greg D'Alesandre
> Senior Product Manager, Google App Engine
>
> -------------------
> Definitions
> Instance: A small virtual environment to run your code with a reserved
> amount of CPU and Memory.
> Frontend Instance: An Instance running your code and scaling dynamically
> based on the incoming requests but limited in how long a request can run.
> Backend Instance: An Instance running your code with limited scaling based
> on your settings and potentially starting and stopping based on your
> actions.
> Scheduler: Part of the App Engine infrastructure that determines which
> Instance should serve a request including whether or not a new Instance is
> needed.
>
> Serving Infrastructure
> lot of requests. Also, Java apps support concurrent requests, so it can
> handle additional requests while waiting for other requests to complete.
> This can significantly lower the number of Instances your app requires.
>
> Q: Will there be a solution for Python concurrency? Will this require any
> code changes?
> Python concurrency will be handled by our release of Python 2.7 on App
> Engine. We’ve heard a lot of feedback from our Python users who are worried
> that the incentive is to move to Java because of its support for concurrent
> requests, so we’ve made a change to the new pricing to account for that.
> While Python 2.7 support is currently in progress it is not yet done so we
> will be providing a half-sized instance for Python (at half the price) until
> Python 2.7 is released.
>
> Costs
> Q: Is the $9/app/month a fee or a minimum spend?
> A: Based on the feedback we’ve received we are changing this $9 fee to be a
> minimum spend rather than a fee a originally listed. In other words you
> will still have to spend $9/month in order to scale but you won’t pay an
> additional $9 for your first $9 worth of usage each month. The
> $500/account/month will still be a fee as it covers the cost of operational
> support.
>
> Q: Will most customers have to move to Paid Apps?
> A: No, we expect the majority of current active apps will still fall under
> the free quota.
>
> Q: Will existing apps be grandfathered in and continue under today’s billing
> model?
> A: No, existing apps will fall under the new billing model once App Engine
> is out of preview.
>
> Q: Will most customers’ bills increase? If so, why is Google increasing the
> price for App Engine?
> A: Yes, most paying customers will see higher bills. During the preview
> phase of App Engine we have been able to observe what it costs to run the
> product as well as what typical use patterns have been. We are changing the
> prices now because GAE is going to be a full product for Google and
> therefore needs to have a sustainable revenue model for years to come.
>
> APIs
> Q: How were the APIs priced?
> A: For the most part the APIs are priced similarly to what they cost today,
> but rather than charging for CPU hours we are charging for operations. For
> instance the Channel API is $0.01/100 channels. This is approximately what
> users pay today (although it would be paid as a fraction of a CPU hour).
> The datastore API is the most significantly changed and is described below.
>
> Q: For the items under APIs on the pricing page that just have a check, what
> does that mean?
> A: Those items come free with using App Engine.
>
> Q: For XMPP, how does the new model work? How much do presence messages
> cost?
> A: For XMPP we will only be charging an operation fee for outgoing stanzas.
> Incoming stanzas are just considered requests similar to any other request
> and so we’ll charge for the bandwidth used as well as whatever it takes to
> process the request in terms of Instance Hours. We don’t charge for
> presence messages other than the bandwidth it consumes. This is almost
> exactly how it works today with the exception that your bill would show CPU
> hours as opposed to Stanzas.
>
> Q: For Email, how much do incoming emails cost?
> A: Incoming emails will just be considered requests similar to any other
> request and so we’ll charge for the bandwidth used as well as whatever it
> takes to process the request in terms of Instance Hours. This is in essence
> how it works today.
>
> Q: Will the Front End Cache feature ever be formalized as an expected,
> documented part of the service offering?
> A: We are currently looking at various options, but don’t yet have any plans
> for when this would happen.
>
> Q: What is being charged for in terms of Datastore operations? What do you
> expect the ratio to be between the new pricing metric and the Datastore API
> calls metric we have today?
> A: Today we charge for the CPU consumed per entity written, index written,
> entity read, query index scanned, and query result read. Under the new
> model we will charge per operation rather than CPU, and we will no longer
> charge for query index scans. This means the cost of your queries will be
> tied exclusively to the size of your result set. We expect the cost of
> these operations will be approximately 4x the cost of the equivalent CPU
> under today’s model, but for apps that make heavy use of indexes, this will
> be somewhat offset by the fact that we will no longer be charging for query
> index scans. The admin console today shows total Datastore API Calls, but
> this is not a good gauge of how many operations you will be charged for
> under the new model. Your costs will be highly dependent on the types and
> contents of your API calls, not the number of calls themselves, which is
> what we currently display. For example a single get() API call may retrieve
> 1 Entity or 100 Entities, and a beginTransaction() API call doesn’t consume
> any billable resources.
>
> Q: Could emails sent to admins be cheaper or free?
> A: That’s a possibility that we can look into.
>
> Usage Types
> Q: What does the Premier cost of "$500/account" mean? Per Google Apps
> Account? Per Developer Account, Per Application Owner Account?
> A: It is per Organization (which would translate into per Google Apps
> account if you are currently a Google Apps customer). So, for instance if
> you are working at gregco.com and you signed up for a Premier account,
> gregco.com users will be able to create apps which are billed to the
> gregco.com account.
>
> Q: Will there be special programs for non-profit usage?
> A: Possibly, we are currently looking into this.
>
> Q: Will there be special programs for educational usage?
> A: Possibly, we are currently looking into this.
>
> Q: Will there be special programs for open-source projects?
> A: Possibly, we are currently looking into this.
>
> Usage Limits
> Q: If I migrate to HR Datastore, does that mean I have a "newly created"
> application, and will get the new, lower, free quota for email? Could you
> grandfather in migrated apps at the old 2000 limit?
> A: Yes, we can grandfather in the email quota for HRD apps that are
> migrating from M/S apps.
--
To be clear, the 10GB of charity storage is only valid for the first 12 months for new customers.http://aws.amazon.com/free/
--
http://www.linode.com/index.cfm
http://www.rackspace.com/cloud/cloud_hosting_products/servers/pricing/
http://www.slicehost.com/
http://prgmr.com/xen/
And for kicks, here's a peformance comparison (conclusion: "EC2 sucks"):
http://journal.uggedal.com/vps-performance-comparison/
Jeff
I wonder if the above don't mention cpu because it is ample and nobody
cares, or they are skimping and don't want to highlight it. Seems like
they divide the box according to ram, and whatever portion that is,
you get a similar portion of the box's cpu. If they're buying the same
boxes as everyone else it probably works out the same.
Anyway, if Google's primary concern is ram the new pricing scheme
still discriminates against efficiency. Sure, charging by instance
uptime accounts for large idle instances, but many Python apps manage
with 15MB where as an Enterprise Java app might need 75-100MB.
Maybe they should charge for ram? Greg:
Depends on the amount of static content… I serve static out of GAE because it is faster than S3 and about the same price depending on your tier.
--
Yeah, the people building small-scale apps shouldn't worry about the instance quota. They should worry about the "datastore operations" quota.
But how much would it cost to have multiple EC2 instances serving the content along with S3 hosting the content? A single micro instance running for a month would be $14.So what you could do is host static content in S3 and host the app in App Engine and save both ways.
If that performance comparison is accurate, it seems that EC2 is the
one skimping. The difference in performance between Linode and EC2 is
staggering... 2-6 times the performance for cpu-bound activities.
> Anyway, if Google's primary concern is ram the new pricing scheme
> still discriminates against efficiency. Sure, charging by instance
> uptime accounts for large idle instances, but many Python apps manage
> with 15MB where as an Enterprise Java app might need 75-100MB.
Interesting point. But even if a Java appserver requires 6X the RAM,
it will be more efficient if concurrency is higher than 6 (presuming
the process isn't cpu-bound - which very few frontend apps are). And
while most python apps may stay under 30M, not all do.
> Maybe they should charge for ram? Greg:
>
> Q: You seem to be trying to account for RAM in the new model. Will I
> be able to purchase Frontend Instances that use different amounts of
> memory?
> A: We are only planning on having one size of Frontend Instance.
It is an interesting question. On the other hand, I prefer a simpler
billing and development model. I would hate to have to run a bunch of
tests to measure exactly how small an instance will fit my app... one
of the nice things about GAE is how it takes these infrastructurey
problems off of my list of concerns.
Jeff
In the absence of any reason to doubt his statistics, I'll take them
at face value. That said, they're 1.5 years old now. The hybrid part
of one of my GAE applications is CPU-intensive, and when/if it hits
scale I will be doing a fair amount of this research on my own.
Jeff
1) High-level decisionmakers inside Google are reading this thread.
2) Early input has greater potential influence than later input,
especially after a ton of billing code has been written and the
"momentum" of a big ship like Google has been established.
3) We here, right now, we're the focus group. There is no better time
to speak up about your concerns. The chances of your fears
materializing are much higher if you don't ask about them. "Wait and
see" is a recipe for disappointment (in life).
We've already seen one major change (half-price Python) which is a
tacit acknowledgement that the single-threaded model may be a
significant problem. My goal by "bellyaching" is not to haggle the
lowest possible price out of appengine, but to get a competitive,
sustainable, cost-effective platform that makes both Google's
accountants and my accountants (and my clients' accountants) happy.
There are two risks - one is that Google unsustainably underprices
appengine, the other is that Google unsustainably overprices
appengine. If it turns out that because of low levels of concurrency
these two overlap, we *all* have very big problems.
In my mind, the biggest risk to the success of GAE is an architectural
issue that you and I have no control over. The new pricing model is
largely symptomatic of a deeper problem, and it won't do Google any
good if the sustainable price is so high that the market flees. An
instance on GAE may cost the same per hour as an "instance" somewhere
else, but of that other instance can do 10X the work in the same hour,
the market will eventually figure out that GAE isn't a very good deal.
By the way, I *do* run several VPS servers with non-GAE projects -
some of which predate my love affair with appengine. It's a fixed
outlay, but has the advantage that I can stack additional projects on
it for nearly no marginal cost. It won't cost me an additional $9/mo
to build another project on it.
At any rate, I place a lot of trust in the people behind appengine -
every one I've met has been super smart, engaged, and genuinely
interested in building what I still think is the coolest thing on the
internet. But they won't succeed in doing that without lots of
customer feedback, so bellyache (constructively) as loud as you can as
long as they're willing to listen...
Jeff
Jeff