Flambe 1.5 is now on haxelib!
From the changelog (
https://github.com/aduros/flambe/wiki/Changes):
• Switched to more robust pointer event handling. Adding a listener
to a parent sprite will now detect clicks on its children.
• Added PointerEvent.hit.
• Added Sprite.pointerEnabled, getLocalMatrix(), hitTest(), and
getBounds().
• Added System.time.
• Added a rendering inspector to help developers find bugs and
performance issues. Press CTRL-I in an HTML debug build to inspect
a frame. See this example output from the Flump monster demo,
showing all canvas calls and a screenshot after each draw call:
https://share.aduros.com/_hUtIS1HFW_Wgbsu1MeYxw.html
• Support for skewing in Flump animations.
• Memory and renderer optimizations.
• API change: System.logger is now System.createLogger.
You can upgrade to this release by running `haxelib upgrade`.
Note that this release changes pointer event hit testing, so you may
need to fix tweak some things if suddenly your buttons don't work.
Moving pointer listeners up to parent containers, and setting
pointerEnabled=false where appropriate should do the trick.
Bruno