So FF32 is planned to be the first one with ads enabled?
I recall promises that the sponsored tiles would be clearly marked as
such. Is this arrow considered to be this marking?
I think the question is “what are we trying to accomplish here?” Are we trying to put a value judgement on sponsored content? Are we simply trying to be transparent? If the latter, is having a known annotation that provides more information good enough, or does it need to encourage users to interact with it?
I suspect the answers to those questions are all subjective, and pretty directly correlated with how individuals view the feature.
I can explain some of the goals:
- educating users about the provenance of the tiles is not a design
goal (so we're not trying to optimize for differentiation, or driving
people to explanation pages)
- making it possible for interested users to know the provenance of
sponsored tiles _is_ a design goal (which I think is accomplished by
the button design from bug 974736, though certainly the design could
be tweaked in various ways)
I think most posts in this thread are seeing the problem from a very
different perspective than most of our users will. A term like "ads"
has very negative connotations. Our success criteria is "users do not
perceive tiles as ads (in the negative sense)", not "users perceive
tiles as ads, are annoyed/surprised by them, and are then prompted and
educated about their provenance and selection process to alleviate
their concerns". If we somehow find that we've ended up in the second
place, we need to find a way to get back to the first, not double down
on making explanations more obvious.
Gavin
We are going try different variations of the sponsored indication to see how they work in practice. And just to be clear there is no actual sponsorship in these tiles in the screenshots or tiles that might land in Nightly. Any tiles that indicate sponsorship are being included solely we can iterate on the type of sponsor indication required.
I encourage people to read the link [1] Mike pointed to as it discusses how creating more of a marker can have side effects one would not initially expect. Our goal was to create a clear indication of sponsorship and a way for our users to learn more about what that means. There are many variations that might achieve that goal better but we're only just starting out. What we have now isn't near ready for broad release so we are going to sit in Nightly and testing channels until we understand more.
Let's cut the BS. They are ads, pure and simple. They might be
inobtrusive, and some users may find them useful, but don't pretend
they're not ads; you'll (a) deceive yourself and (b) come across as
phony -- see http://daringfireball.net/linked/2014/02/16/mozilla.
(And if you are about to pull out a dictionary to look up the
definition of "advertisement"... don't do that.)
Ok, now that we have that straight... if this ships, there will be a
minority of users who will be outraged. We don't know how big that
minority will be, nor how they will act on their outrage -- switch
browers? Simmer down over time? Something else? Different people have
different levels of concern about this, which is natural. As far as I
know, we have almost zero data on what to expect, though I'd love to
hear if that's not the case.
Nick
Having the gut feeling about "ads" guide our decisionmaking isn't
helpful. We should take the gut feeling of others into account when
considering impact, sure, but discussions on this mailing list are
normally rational and technical, instead of framing a plan full of
negative emotional connotations and then going "any questions?". If you
really think that "If it's a good idea, we should do it. If it's a bad
idea, we shouldn't." then let's evaluate the idea on its merits, not on
how you think it ought to be labelled.
~ Gijs
On Fri, May 2, 2014 at 6:22 AM, Mike Connor <mco...@mozilla.com> wrote:Let's cut the BS. They are ads, pure and simple. They might be
>
>> I don't look forward to the next shitstorm: "Firefox deceives users
>> about ads and can't be trusted anymore."
>
> There’s a fine line here. “Ad” isn’t really the right term
inobtrusive, and some users may find them useful, but don't pretend
they're not ads; you'll (a) deceive yourself and (b) come across as
phony -- see http://daringfireball.net/linked/2014/02/16/mozilla.
(And if you are about to pull out a dictionary to look up the
definition of "advertisement"... don't do that.)
Just came across this quote.
>>I am critical of this. The most obvious problem is that they don't indicate in any way which of the tiles are organic and which are sponsored. That is problematic!http://www.reddit.com/r/linux/comments/24lv63/firefoxs_sponsored_tiles_will_look_like_this/ch8imvc>I think the image in the article is just an early mockup. I'm sure there will be some differentiation in the actual release. This is Mozilla we're talking about here, they've kinda got a track record for being transparent about this sort of >thing.
- making it possible for interested users to know the provenance of sponsored tiles _is_ a design goal (which I think is accomplished by the button design from bug 974736, though certainly the design could be tweaked in various ways)
"ads are ads and they're all bad" is too reductionist to be useful.
There are different types of ads, and that word carries different
meanings/connotations to different people. That's the core of the
debate over terminology here, and I think it's mostly a distraction.
What matters is what users experience and what they perceive - we're
on the same page there. If users overwhelmingly come away from the
feature with negative sentiment (for whatever reason), then clearly
we've failed. As mentioned in my previous post, I disagree with your
opinion that we're doomed to failure here, and so am willing to invest
in some further experimentation. I am asking that you have faith in
the Firefox leadership team to not fuck it up.
Gavin
As a person living in Canada running the en-US build I understand. Using the locale as the only key for choosing Tiles won't ever be very useful. Actually it is a problem in a number of other ways as well. You don't have the correct spell check dictionary, search engines, and general localization of the menu items.We might have the opportunity to offer a local experience but right now there isn't a good system in Firefox for that. Are there solutions out there that others are aware of? We've been looking into ways we can correct for the incorrect locale but I'd appreciate input from people here.
As for choosing Tiles we're working on an open process, I'll give you my vision of it right now. (This is as I see it, not necessarily indicative of what it will be) The goal I have sketched out is a set of Tiles localized by the community but using whatever data metrics we can get back (via Telemetry or other methods) to verify our choices. Each region would likely have a list of more than 9 Tiles that rotate into a given build. After the community votes to add a new Tile we do a "test run" where all builds include the new Tile for some period of time (lets say a couple months) after which we look back at the usage data. This doesn't mean we have to live and die by data but ideally reinforce good choices with real information (if possible). Tiles which get well used could stay and poorly used Tiles which have run for a certain period could be removed from the list.
Agreed, we'll be only able to offer broad appeal content