Thanks
The only issue is that time cannot be of grave importance, which in
your example it is.
(a) Take extra time or spend Willpower to gain a bonus die or two.
With 2d you have a 10% chance and with 3d you have 28%.
(b) Stick to actions that are non-critical enough that they don't
require a successful roll.
--
Shane Ivey
Arc Dream Publishing
www.arcdream.com
(a) Take extra time or spend Willpower to gain a bonus die or two.
With 2d you have a 10% chance and with 3d you have 28%.
(b) Stick to actions that are non-critical enough that they don't
require a successful roll.
If a character has his/her dice pool reduced to zero or less, they may
still roll a single die. On a roll of a 10, they succeed the task but
with a Width of 1: whatever they were doing, its not pretty but at least
they were successful. However, if they roll a 1, then they have
critically failed and Bad Things happen.
> agoo...@hyperbear.com <mailto:agoo...@hyperbear.com>
> awgo...@gmail.com <mailto:awgo...@gmail.com>
>
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On Dec 27, 10:05 pm, Dorian Hawkins <one.roll.engin...@googlemail.com>
wrote:
> I also borrowed the "Chance Die" mechanic from Storyteller 2.0:
>
> If a character has his/her dice pool reduced to zero or less, they may
> still roll a single die. On a roll of a 10, they succeed the task but
> with a Width of 1: whatever they were doing, its not pretty but at least
> they were successful. However, if they roll a 1, then they have
> critically failed and Bad Things happen.
>
> Allan Goodall wrote:
> > On Sun, Dec 27, 2009 at 1:34 PM, Shane Ivey <shane.i...@gmail.com
> > <mailto:shane.i...@gmail.com>> wrote:
>
> > (a) Take extra time or spend Willpower to gain a bonus die or two.
> > With 2d you have a 10% chance and with 3d you have 28%.
>
> > (b) Stick to actions that are non-critical enough that they don't
> > require a successful roll.
>
> > Also, in ranged combat you add 1d for firing at close range.
>
> > So even a character with 1d in Pistol could roll 4d if they spend two
> > actions to aim and the target is at close range.
>
> > --
> > Allan Goodall http://www.hyperbear.com
> > agood...@hyperbear.com <mailto:agood...@hyperbear.com>
> > awgood...@gmail.com <mailto:awgood...@gmail.com>