I think the ORE system is great, and superhero rpg’s are always fun. I have godlike, wild talents, Cerberus club. with ecollapes on order atm. And a regular group of 7 people for our Sunday night role-play night.
Sounds perfect, but with work, too many other commitments and little imagination I,ve not the skill or the time to make up adventures.
For all the other systems I’ve ran I’ve relied on adventure supplements and fan written adventures.
But for the standard wild talents (modern world with supers) which I and the group would prefer to play, I can’t find anything besides the ‘black heart, white knight’ which a couple of my players have already played.
Is there anything else out there?
Thanks for the responses,
Book buying progression in our group goes something like:
1st person buys a rulebook and an adventure – if it goes down well
2nd person buys the rulebook an adventure and maybe a settings book
By the third adventure usually run by one of the above people nearly all of the group owns a rulebook.
This has happened for at least three rules systems
I don’t know if this is typical of gaming groups, but for our group by not producing adventure books Arcdream is loosing out a lot by me being stuck on step one.