1st CGI 7-0
2nd CrazyStone 6-1
3rd Zen 6-1
4th Aya 6-1
5th Gonanza 5-2
6th Ray 5-2
7th DolBaram 5-2
8th darkforest 5-2
CrazyStone lost against Zen.
Zen lost against CGI.
DolBaram lost against Ray and CGI.
darkforest lost against Zen and CrazyStone.
Top 16 programs will play tommorow tournament.
All top 8 prigrams except DolBaram? use DCNN.
Thanks,
Hiroshi Yamashita
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thanks for the information.
WHo are the peolbe behind CGI Go?
Which hardware is used by the top participants in UEC cup?
Ingo.
> Gesendet: Samstag, 19. März 2016 um 14:32 Uhr
> Von: "Hiroshi Yamashita" <y...@bd.mbn.or.jp>
> An: compu...@computer-go.org
> Betreff: [Computer-go] UEC cup 1st day result
Hello Hiroshi,
thanks for the information.
WHo are the peolbe behind CGI Go?
https://github.com/CGI-LAB
http://www.aigames.nctu.edu.tw/
e.g. NiceGo, Amigo programs in the past.
I'm curious if they are mainly reimplementing the AlphaGo paper or doing
something else.
--
Petr Baudis
If you have good ideas, good data and fast computers,
you can do almost anything. -- Geoffrey Hinton
As far as I know,
CrazyStone used a machine 24 cores, no GPUs.
Aya used a Amazon EC2 g2.8xlarge 16 cores, 4 GPUS.
Gonanza used a mahicne 16 cores with a GTX 980 ti.
Ray used a mahicne with a GPU.
Zen and CrazyStone uses DCNN without GPU.
I'll use 4 g2.8xlarge by root parallelization.
g2.8xlarge has 16 cores, but I use only 8 cores.
GPUs are slow, so creating node is not enough.
Too many playouts looks harm for tree result.
16 threads is weaker than 8 threads by my 1sec/move test.
Thanks,
Hiroshi Yamashita
----- Original Message -----
From: ""Ingo Althöfer"" <3-Hirn...@gmx.de>
To: <compu...@computer-go.org>
Holmes got Originality award. Holmes does both Policy Network and playout
on 8 GPUs. Playouts are done by 256 mini-batches. 256 playouts are
executed simultaneously.