Mr Rob <
noemail...@jsjsaiiowppw.com> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
>On Tue, 02 Jul 2013 16:19:24 -0400, Xocyll <
Xoc...@kingston.net>
>wrote:
>
>
>>Considering how much BL2 sucked compared to the original, BL3 likely
>>would have created a black hole.
>
>I thought I was in the absolute minority when saying that Borderlands
>1 was superior to Borderlands 2. I'm pleased that I'm not the only one
>that thinks that.
>
>It's not that I don't like BL2, I actually do quite like it. But I
>much preferred BL1. I liked having areas that I cared about reaching,
>such as Lucky's Watering Hole, New Haven, Old Haven, and Crimson
>Fastness. The loot was so much better and far more addictive in the
>original as well.
>
>With BL2 the loot is far more bland and there are no real areas that I
>look forward to reaching.
They went for quantity over quality in BL2.
BL had a few thousand items, BL2 has a Trillion or something, except
99.9% of them are bland, nearly worthless crap that's barely worth
taking to sell much less actually use.
BL had a basic storyline - You're a treasure hunter, here to find that
mythical vault and get super rich and you take jobs in order to get
assistance toward that goal.
Bl2 suddenly vault hunter is synonymous with superhero judging by the
puerile dialog throughout the game.
Then there's the antagonist who calls you up to whine at you constantly,
even when you're deep underground where signals wouldn't reach.
And frankly, with a shithead like that phoning you up constantly,
wouldn't you block his number? I would.
Worthless weapons and other loot, a cast of retards, boring areas, a
story that frankly makes the average 8 year olds "What I did on my
summer vacation" essay, look like Pulitzer prize material by comparison
and more plot holes than any 10 Hollywood blockbusters.
Almost forgot the loss of weapon skills, the retarded User interface and
the skills carefully spread out so you HAD to take bunches of skills you
had no interest in in order to reach ones you might want (and for the
soldier, they split the turret skills across all 3 skill panes to makes
sure you couldn't get them all.)
Whatever happened to actually designing a bunch of skills that are all
useful and desirable instead of a few good skills and a load of
placeholders designed to use up skill points and nothing more?
>>When was the last time you recall a game company actually learning from
>>their mistakes and reversing stupid design decisions rather than boldly
>>charging on and exterminating every trace of what made a franchise
>>great?
>
>I agree with this too.
It's a fetish it seems - or rather those in charge are incapable of ever
admitting they are wrong (probably because their underlings told them so
in advance and they'd lose face admitting it) and just stay the course
even knowing they're headed for disaster.
>It's a shame really.
It really is, and had BL2 actually been what people wanted - more of the
same instead of having all kinds of changes bolted onto it that changed
the whole feel of the game, the series almost certainly would have
continued.
Kind of reminds me of Space: 1999. They changed loads of stuff and made
it less sciencey and more actiony for the second season and changed the
entire feel of the show - there was inevitably no third season since
they'd removed pretty much everything that made people fans during the
first season.
The BL devs did exactly the same thing as that shows producers - instead
of looking at what made people like the first product and sticking with
it, they changed things arbitrarily looking for a larger audience and
alienated the one they already had.
>I spent 700+ hours playing Borderlands 1 and all
>the DLC's. I really enjoyed that game and it is one of the best loot
>centered games that I've ever played.
I don't even know how many hours I put into it. Multiple playthroughs
with multiple characters.
>With Borderlands 2, I've completed the game just once and am (very)
>slowly working my way through it again with a different class.
I took 2 all the way through and started another couple characters
(including the DLC Mecromancer) but quickly got bored by the streamlined
sameness of the game and the tonnes of worthless "loot" the game tossed
at my feet like a puppy presenting 3 week old roadkill it found in the
gutter.
The "story" and plot holes were so grating and annoying I stopped
playing altogether and have no real desire to ever fire it up again.
The only way they could have made it more annoying would be to have cast
Fran Drescher as the lead villain.
BL I will play again.
Xocyll