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New chip game!

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Steven B Dunham

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Feb 13, 1992, 2:21:22 PM2/13/92
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Here is a new CHIP-8 game.. I didn't write this, it was one of the
games in the series of three that Lutz V. posted from the Amiga.
This is the only one I have succesfully ran on the HP so far...
Thank you Lutz, for posting these games!

Dan Dunham

Here's how to play UFO:

You have a stationary missle launcher at the bottom of the screen,
You can shoot in three directions; left diagonal, straight up, and
right diagonal.. using the keys 4, 5, and 6 respectively..
You try to hit one of two objects flying by.. at apparently varying
speeds.. Your score is displayed on your left, the number of
missles you have left is displayed on your right. (You get 15)..


---UFO.BIN--------------------------
%%HP: T(1)A(R)F(.);
"C2A20502002ADC9683A6809D3A2A0DB600C630BD3C2A6D46D156F14D15760086
F0222A22CA8400212246E156C12A3D4D35E6006608D640DE1A66FFD650DE1A66
00D660DE1A66106308228D2A0DBD3CDC10B84DBD3CF30021292ADC9D3ADC10D3
00D6FF97EF9D3AF30021C8E40021E22A3D4D355400216857FF48464D35F31021
64D680D825D48021C8212922CA87FF21E1222A77502169222A77F0222AD630DF
812A3D4D3521682A8F7F333600226B00EE2A8F8F333623226B00EED6B12F560F
923D5D37501F923D5D37502F923D5D00EE10C7EFC7060F06040E0A8F4DE610D6
01DF8100EE0000302F0000000000000000000000000000000000000000001050
00000000005ACC"

Andreas Gustafsson

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Feb 14, 1992, 2:48:01 PM2/14/92
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dun...@cpsin3.cps.msu.edu (Steven B Dunham) writes:
>
> Here is a new CHIP-8 game.. I didn't write this, it was one of the
> games in the series of three that Lutz V. posted from the Amiga.
>

This game ("UFO") is not new. I have a copy of it from 1977 (!). It
was one of the original CHIP-8 games on the audio cassette that was
included when I bought my first computer, the Finnish-made Telmac 1800.

It was also the first real program to run under CHIP-48 (it was used
as a test case during the development of the CHIP-48 interpreter).
The reason I have not posted it to the net myself is that I have no
idea about its copyright status. I don't even know where it
originated (RCA, perhaps?).

The cassette that was bundled with the Telmac 1800 contains more than
a dozen CHIP-8 programs. If someone could convince me that these
programs are indeed freely redistributable, the other programs could
also be posted. Otherwise, perhaps this one shouldn't have been.
--
Andreas Gustafsson (author of CHIP-48)
Internet: gs...@niksula.hut.fi
Voice: +358 0 563 5592

Lutz Vieweg

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Feb 19, 1992, 5:45:38 AM2/19/92
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In article <1992Feb14.1...@nntp.hut.fi>, Andreas Gustafsson writes:

> dun...@cpsin3.cps.msu.edu (Steven B Dunham) writes:
> >
> > Here is a new CHIP-8 game.. I didn't write this, it was one of the
> > games in the series of three that Lutz V. posted from the Amiga.
> >
>
> This game ("UFO") is not new. I have a copy of it from 1977 (!). It
> was one of the original CHIP-8 games on the audio cassette that was
> included when I bought my first computer, the Finnish-made Telmac 1800.
>
> It was also the first real program to run under CHIP-48 (it was used
> as a test case during the development of the CHIP-48 interpreter).
> The reason I have not posted it to the net myself is that I have no
> idea about its copyright status. I don't even know where it
> originated (RCA, perhaps?).

Hmmm - since I found these 3 Chip8-games on a PD-Disk from the Fish-Series
I supposed (and suppose) them to be not prohibited from copying.

But here are the important parts of the Amiga-Chip8-Document from
the Fish-Disk:


> AMIGA CHIP 8 INTERPRETER & DREAM MON V1.1
> =========================================
> (C) PAUL HAYTER 1990,91
>
> Does anyone remember the RCA COSMAC VIP computer ?
> How about the DREAM 6800 or ETI 660 ?
> I'm not surprised if you don't. These were El-Cheapo
> Make-It-Yourself Hobbyist computers which appeared in the early 1980's. The
> COSMAC would be more widely known to U.S. Amiga owners. I'm not exactly
> sure whether you had to construct the COSMAC yourself, but the DREAM and
> ETI 660 both appeared in Australian Electronics Magazines as construction
> projects. What all these computers had in common was that they were
> disgustingly cheap (about $100), used a hex keypad, could produce ultra
> stingy 64 x 32 PIXEL (The ETI 660 had 64 x 48 OR 64 x 64 with a
> modification) graphics for display on a TV, had about ONE kilobyte of RAM,
> and all ran a pseudo high-level language called CHIP 8 (which was developed
> by RCA for showing off the COSMAC's graphics, I think).
>
> Somewhere along the way, my older brother made up a DREAM 6800.
> What a computer! Along with the construction articles for the DREAM & ETI
> 660 were heaps of CHIP 8 game listings. Some of the games were only 200
> BYTES or so, so it didn't take forever to type them in. And the games were
> great fun. They weren't slow. And CHIP 8 was pretty much designed for
> making Classic style TV games anyway.
>
> Alas, the DREAM is now resting silently covered in dust. Even
> though I now have an Amiga, I somehow yearned to play those hopelessly
> simple games on the DREAM again. So I've made a CHIP 8 interpreter for the
> Amiga with a monitor interface (pretty much) identical to the monitor in
> the DREAM 6800.

[technical stuff deleted]

> IN THIS DIRECTORY
> =================
>
> CHIP8 The DREAM monitor and CHIP 8 emulator.
> CHIP8.s Assembly source for the above.
> CHIP8.doc This doc file.
> The following games are from the original DREAM 6800 article.
> WipeOff2.c8 WipeOff. 4=left,6=right
> UFOIntercept2.c8 UFO Intercept. 4=shoot left,5=shoot middle
> 6=shoot right.
> Kaleidescope6.c8 Kaleidescope. Move with 4,6,8,2 keys. 0 to start
> TankBattle6.c8 Tank Battle. Move with 4,6,8,2 keys, 5 =fire
> 15puzzle2.c8 15 Puzzle. Use 4,6,8,2 keys to move tiles into
> blank spot.
> ExampleA2.c8 An example program.
> ExampleB2.c8 Another example.
>
> NOTE: most chip8 games use the cursor keys on the number pad for direction
> control.
>
>
> CREDITS
> =======
>
> Michael J Bauer for the DREAM 6800 computer (May, June, July, & August
> 1979 issues of Electronics Australia).
> Hugh Anderson & Graeme Teesdale for the ETI-660 computer (Mainly the
> November 1981 issue of Electronics Today International)
> Whoever designed the RCA COSMAC VIP computer.
>
> Jukka Marin of Supervisor Software for his File Requester (AmigaLibDisk
> #247).
>
>
> DISTRIBUTION
> ============
>
> CHIP8 IS FREELY DISTRIBUTABLE. YOU CAN COPY IT AS
> MUCH AS YOU LIKE AS LONG AS THE FOLLOWING IS SATISFIED.
> 1. ONLY A NOMINAL COPYING FEE IS CHARGED.
> 2. IT IS NOT USED FOR COMMERCIAL PURPOSES.
>
> NOTE: THE DOC FILE MUST BE DISTRIBUTED WITH THE EXECUTABLE. THE
> SOURCE FILES CAN OPTIONALLY BE DISTRIBUTED WITH THESE TOO.
>
> CORRESPONDENCE
> ==============
>
> Please send any bug reports/ or correspondence to myself
> at the address below.
>
> Paul Hayter
> PO BOX 331
> Ballina
> 2478
> Australia.


I hope these lines will help to bring light into the copyright discussion..?

cu, Lutz Vieweg

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