I've got Fast Hack'em 6.0, I think, for the C64. It seems to do a
reasonable job for me, but I've always wondered if they had any newer
versions, either for the 64 or 128 (esp. for the C128)... Can anyone
comment?
Thanks!
Well, I've got 3.99beta and 4.something, so you're quite
a bit ahead of me (that's one data point). I actually bought
Fast Hack'em way back then and they sent me the manual and
3.99b. A short time later, they mailed me the 4.x release
for free. FH was an incredible program(s) -- I used it for
everything!
Would you mind converting that to some format that I/we
can download and put back on a C64 floppy? (would a .D64
work for that purpose?) It'd be nice to have some other
versions since they changed the parameter content here and
there.
Thanks,
Mike
mics...@holly.colostate.edu
I'd be interested in a copy too. Maybe someone could put the .D64 file
on their webspace for a short time?
>Well, I've got 3.99beta and 4.something, so you're quite
>a bit ahead of me (that's one data point). I actually bought
>Fast Hack'em way back then and they sent me the manual and
>3.99b. A short time later, they mailed me the 4.x release
>for free. FH was an incredible program(s) -- I used it for
>everything!
FH rocks. I have FH2.0, 3.0, 3.9 and 4.0 (though 2.0 isn't good for much ;-).
--
Cameron Kaiser * cka...@stockholm.ptloma.edu * posting with a Commodore 128
personal page: http://calvin.ptloma.edu/~spectre/
** Computer Workshops: games, productivity software and more for C64/128! **
** http://www.armory.com/~spectre/cwi/ **
Josh Payne (jeNO-SP...@swNO-SPAMbell.net) wrote:
: Hi all.
: I've got Fast Hack'em 6.0, I think, for the C64. It seems to do a
: reasonable job for me, but I've always wondered if they had any newer
: versions, either for the 64 or 128 (esp. for the C128)... Can anyone
: comment?
: Thanks!
Well v6 was about the last decent one they put out. They went on
to a v7 which was full of bugs and didnt really backup much in the
way of protection, For that matter neither did v6 do much in that
respect. Kracker Jax series took supremacy over all the
fast haek'um stuff. Maverick also did a good job of really
digging thru the ruff stuff. Burst Nibbler could do just about
anything without exception , as also did "ECHO" if the paramater
you needed was listed on it.
Joe (aka kilroy)
--
************************************
* jf...@lava.net *
* Ham KH6JF (since '37) *
* MARS (AARS) ABM6JF (since '40) *
* WW2 Vet ARMY SIGNAL CORPS *
************************************
Since I am already going to go out on a limb and putting Kraker Jax Trilogy
Revealed on my website, I dug out a version or two of Fast Hack 'Em, A V-Max
copier, A Rapid-Lok copier, and a few parameter disks for the site, too. I
guess I am going into the Copy-Protection removal business !!! :) (again
!!! or still ???)
The disks are sitting near my C128 waiting to be disk zipped and transfered to
my PC so it will happen, right after Kevin and I get the KJTR thing scanned,
OCRed, HTMLed and FTPed.. ( is that geek speak ??) BTW.. we are more than
half-way thru the scanning...
If anyone has something of interest they would like to see on a site concerning
C=, just drop me a note at..
fyarraATjunoDOT com (AT=@... DOT=. of course..)
and I'll see what I can do....
I am considering a total revamp of my C= site to do this so, if anyone has any
objections to this copy-protection stuff being made available at a website,
please voice your concerns before it happens, if you would. I know there are a
few of you out there still trying to make a buck selling C= stuff.. I am not in
anyway trying to undermine your efforts. I will drop this project if it becomes
a legitimate issue.
later all...
-= Francis Yarra =-
fyarraATjunoDOTcom (once a day)
http://members.aol.com/fyarra001 (C64 Web Site with a ton of links)
I think putting all this up would be doing a service to the Commodore
community.
: Since I am already going to go out on a limb and putting Kraker Jax Trilogy
: Revealed on my website, I dug out a version or two of Fast Hack 'Em, A V-Max
: copier, A Rapid-Lok copier, and a few parameter disks for the site, too. I
: guess I am going into the Copy-Protection removal business !!! :) (again
: !!! or still ???)
YES, YES, YES!! A repository of C64 copy protection info!!!! Finally... I was
getting so desperate that I was about to start my own. Let me know when you get
it running!
: I am considering a total revamp of my C= site to do this so, if anyone has any
: objections to this copy-protection stuff being made available at a website,
: please voice your concerns before it happens, if you would. I know there are a
: few of you out there still trying to make a buck selling C= stuff.. I am not in
: anyway trying to undermine your efforts. I will drop this project if it becomes
: a legitimate issue.
The copy-protection *information* IS NOT legally objectionable to anyone.
The method of conveying it might be... for example, scanning-in a book
*could* piss someone off, but realistically, if the owners of the
copyright are still around and care, they would probably just tell you
to remove the material. I could see CMD/etc. maybe getting pissed if
you put GEOS images up, since they still sell it actively, but as far
as games/etc, there probably is not much to worry about.
As for the information, as I re-learn my old protection skills, I plan
to write some "white papers" on how they work. If I get around to this,
I wouldn't mind sending them to include on your site if you want them.
I'd encourage anyone else who has any significant knowledge on the subject
of copy protection to do the same thing. Personally, that's one aspect of
Kracker Jax Revealed that let me down -- I want to know *how* the protection
was implemented and worked, not just how to crack it. That's the kind of
info I want to write-up someday...
Mike
mics...@holly.colostate.edu
Where can you get these copiers?
Jim
> >Subject: Re: Fast Hack 'Em
> >From: Shee...@earthlink.net
> >Date: Wed, 27 October 1999 12:53 AM EDT
> Since I am already going to go out on a limb and putting Kraker Jax
Trilogy
> Revealed on my website, I dug out a version or two of Fast Hack 'Em,
A V-Max
> copier, A Rapid-Lok copier, and a few parameter disks for the site,
too. I
> guess I am going into the Copy-Protection removal
business !!! :) (again
> !!! or still ???)
I've got some other nibblers, like Apollo, SuperKit, Diskbusters etc
but the problem is some of them don't use standard CBM format. I don't
know if they will work if I try to zipcode them (6 pack).
> The disks are sitting near my C128 waiting to be disk zipped and
transfered to
> my PC so it will happen, right after Kevin and I get the KJTR thing
scanned,
> OCRed, HTMLed and FTPed.. ( is that geek speak ??) BTW.. we are more
than
> half-way thru the scanning...
...and I'm working on the OCR as time permits... slow but sure ;-)
> If anyone has something of interest they would like to see on a site
concerning
> C=, just drop me a note at..
Well, I'd like to see email interviews with those involved with copy
protection on the C64...Ppl like Mike J Henry (status unknown), Marty
Franz (superkit co-author - now with 3dfx), Harald Seeley (now with
Electronic Arts) just talking about the old days, how they worked with
CP, and the most difficult CP they hacked/created. That would be great
for us copy protection nostalgia fans... Anyone want to contact these
guys and see if they're willing to share some memories? A quick search
on deja will give you the email addresses... I'm sure here among
comp.sys.cbm we can find enough questions to make up a decent interview.
Kevin M.
Sent via Deja.com http://www.deja.com/
Before you buy.
> Since I am already going to go out on a limb and putting Kraker Jax Trilogy
> Revealed on my website, I dug out a version or two of Fast Hack 'Em, A V-Max
> copier, A Rapid-Lok copier, and a few parameter disks for the site, too. I
> guess I am going into the Copy-Protection removal business !!! :) (again
> !!! or still ???)
>
> The disks are sitting near my C128 waiting to be disk zipped and transfered to
> my PC so it will happen, right after Kevin and I get the KJTR thing scanned,
> OCRed, HTMLed and FTPed.. ( is that geek speak ??) BTW.. we are more than
> half-way thru the scanning...
On the subject of KJTR, or zipcoded
kjrt-a and kjrt-b...
I downloaded Kracker Jax Trilogy
Revealed disk sides a and b from an ftp
site the other day. Is this a companion
disk? Actually side a is called vol-1
and side b is called vol 2-3. Looks like
some parameters, nybbler, diskmonitor,
3minute copier, loaders.
dj
> As for the information, as I re-learn my old protection skills, I plan
> to write some "white papers" on how they work. If I get around to
this,
> I wouldn't mind sending them to include on your site if you want them.
> I'd encourage anyone else who has any significant knowledge on the
subject
> of copy protection to do the same thing. Personally, that's one
aspect of
> Kracker Jax Revealed that let me down -- I want to know *how* the
protection
> was implemented and worked, not just how to crack it. That's the
kind of
> info I want to write-up someday...
Well, from what I've seen of the KJRT scans so far, it's a bit of a
disappointment from just reading it, without having most of the
original disks or copies to work with. KJRT doesn't go into enough
detail about how the protection works, from the drive's point of view
or what makes it uncopyable IMO. I suppose their point of view is to
unprotect software and that PoV don't require detailed explanations.
Anyways, this further encourages me to continue writing cracking c64
protection tutorials with commented disassembly etc (even though I'm
not as advanced as other ppl I know I want to share what I know). When
I've finished a few I'll probably sent them to Fran to include on his
page. Maybe we could really start a copy protection repository...
On Thu, 28 Oct 1999 uh1_...@my-deja.com wrote:
> I've got some other nibblers, like Apollo, SuperKit, Diskbusters etc
> but the problem is some of them don't use standard CBM format. I don't
> know if they will work if I try to zipcode them (6 pack).
>
Grin, I think I have a copy of Diskbusters. The amusing thing about that
software is that it seems to have the tough V-Max version on it that
requires the extra 8k RAM to duplicate. So basically its a copy program
but it can't even duplicate itself, but it can duplicate lots of other
stuff for what it considers "backup purposes". Am I the only one that
sees the irony in this? :)
Forrest
: Well, from what I've seen of the KJRT scans so far, it's a bit of a
: disappointment from just reading it, without having most of the
: original disks or copies to work with. KJRT doesn't go into enough
Yep, my thoughts exactly. But, to make things a little better,
someone on this group was kind enough to send me both sides of
the KJ:RT disk. I can bounce you a copy if you still need it!
: detail about how the protection works, from the drive's point of view
: or what makes it uncopyable IMO. I suppose their point of view is to
: unprotect software and that PoV don't require detailed explanations.
Yeah, I was hoping for some detailed break-downs of how the
various schemes work. Obviously, the golden crown(s) would have
been good, solid, beefy descriptions of V-Max! and Rapidlok, but
all of the other techniques would be cool to see case-studies on!
: Anyways, this further encourages me to continue writing cracking c64
: protection tutorials with commented disassembly etc (even though I'm
: not as advanced as other ppl I know I want to share what I know). When
: I've finished a few I'll probably sent them to Fran to include on his
: page. Maybe we could really start a copy protection repository...
Wow... Someone else wanting to work on "white papers" for CP!?
If you already have any done, and would care to share them with
me, please do. I don't have anything to share in return (at
this point) other than the KJ:RT disks, but one of these days,
I'm going to get my C64 set-up and organized and get back into
this stuff in a big way... :^)
At any rate, *please do* continute working on those commented
CP descriptions... I'll be looking forward to readin them!
(That goes for anyone else with stuff to share, too!)
Mike
mics...@holly.colostate.edu
Sounds like we have several people who are pretty interested in this
subject... let's get that website going, those white-papers cranking,
etc.!
: Also... A listing of DONGLE resistor values for given programs would be
: a plus. Especially some of the newer dongle programs that are not
: supported anymore.. aka The Compression Kit. NOW THATS A DONGLE!
Ahhh... the simple resistor dongle... the only game I had that
used that was World Class Leaderboard. As someone who was/is
also into electronics back then, I thought it was kinda a joke
for protection, but I guess that's because I know how to read
the value and make my own :^)
Mike
mics...@holly.colostate.edu
: Well, I'd like to see email interviews with those involved with copy
: protection on the C64...Ppl like Mike J Henry (status unknown), Marty
: Franz (superkit co-author - now with 3dfx), Harald Seeley (now with
: Electronic Arts) just talking about the old days, how they worked with
: CP, and the most difficult CP they hacked/created. That would be great
: for us copy protection nostalgia fans... Anyone want to contact these
: guys and see if they're willing to share some memories? A quick search
: on deja will give you the email addresses... I'm sure here among
: comp.sys.cbm we can find enough questions to make up a decent interview.
My thoughts EXACTLY! I'll bet that, for example, Harald Seeley probably
has a giant folder somewhere stuffed with info on V-Max! and we need
to rescue it before it gets thrown away! Plus, hearing the "real-
life" stories, the personalities, the competitions, etc. would be
killer! (kinda like those books on video game history and stuff
like that)
Hell, I'd even be willing to attempt a contact with some of these
guys and conduct interviews (we don't want too many people pestering
them) if that would help. I've never seen any e-mail addresses for
either Mike J. Henry or Harald Seeley, since those were my keywords
I was using initially and found nothing at all.
Mike
mics...@holly.colostate.edu
In article <19991027135025...@ng-fz1.aol.com>, gramp...@aol.com says...
>
>Way not just put it up on a Commodore BBS and let users download it, There are
>still commodore BBS out.
--
To reply to my email put icebbs in place of (no spam)
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Iceman of the Inner Circle BBS - ice...@ramlink.net
John Pinson aka ICEMAN/ICE + http://ram.ramlink.net/~icebbs
(304) 697-0101 8/n/1 300-115,200 bps - Wanna Chat? Try ICQ 1376467
4+ GIGAbytes / Centipede 128 SCPU + Hardware Tech/SysOp/CBM/Support
Collector of U.S. Coins, Commodore Computers, and other stuff
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Also really like mucsaund's idea of the white papers. Knowing how to
crack a given protection is not enough. Am interested in how each one
was implemented and put on disk, with what if anything special required
myself.
Also... A listing of DONGLE resistor values for given programs would be
a plus. Especially some of the newer dongle programs that are not
supported anymore.. aka The Compression Kit. NOW THATS A DONGLE!
>As for the information, as I re-learn my old protection skills, I plan
>to write some "white papers" on how they work. If I get around to this,
>I wouldn't mind sending them to include on your site if you want them.
>I'd encourage anyone else who has any significant knowledge on the subject
>of copy protection to do the same thing. Personally, that's one aspect of
>Kracker Jax Revealed that let me down -- I want to know *how* the protection
>was implemented and worked, not just how to crack it. That's the kind of
>info I want to write-up someday...
>
>Mike
>mics...@holly.colostate.edu
I am willing to publish, on my web site, any articles or tutorials anyone
writes, so go for it. It is my opinion that it is a long time coming.
>Personally, that's one aspect of
>Kracker Jax Revealed that let me down -- I want to know *how* the protection
>was implemented and worked, not just how to crack it.
I agree that the KJTR is more of a step-by-step guide rather than an academic
piece, but it does have it's redeeming values.
later...
-= Francis Yarra =-
fyarraATjunoDOTcom
>Well, from what I've seen of the KJRT scans so far, it's a bit of a
>disappointment from just reading it, without having most of the
>original disks or copies to work with. KJRT doesn't go into enough
>detail about how the protection works, from the drive's point of view
>or what makes it uncopyable IMO.
Again... I agree, but it is worth having to get a "feel" for what to look for
on a copy-protected disk. It touches enough subject matter to help you "get in
the game..". but by no means is it the definitive source that I thought it
would be.
>this further encourages me to continue writing cracking c64
>protection tutorials with commented disassembly etc (even though I'm
>not as advanced as other ppl I know I want to share what I know). When
>I've finished a few I'll probably sent them to Fran to include on his
>page. Maybe we could really start a copy protection repository...
I have already put the first article that you sent me on my site, it was there
3 hours after I received it !! As I stated in E-Mail to you, I thought it was
well done and you are more than welcome to send any others you complete. You
write 'em.. I'll publish 'em.... :)
>On the subject of KJTR, or zipcoded
>kjrt-a and kjrt-b...
>I downloaded Kracker Jax Trilogy
>Revealed disk sides a and b from an ftp
>site the other day. Is this a companion
>disk? Actually side a is called vol-1
>and side b is called vol 2-3. Looks like
>some parameters, nybbler, diskmonitor,
>3minute copier, loaders.
Yes, there is a companion disk that came with KJTR and what you speak of here
sounds like it. If you would either send me or post the FTP addie, I'll check
it out and see if it what I have here. The disk I have was nothing special
actually. I guess it did have a few tools that I didn't have beforehand, but I
did ok before without them. The KJ GCR editor was super-cool, though... I used
it not only to help do cracks, but it is a great disk repair tool. You can use
it to fix bad IDs, wacked sync marks, etc....
If it is the same disk, I can provide a link to the FTP site along with the
KJTR text, if you can get it to me.
Thanks..
>I've got some other nibblers, like Apollo, SuperKit, Diskbusters etc
>but the problem is some of them don't use standard CBM format. I don't
>know if they will work if I try to zipcode them (6 pack).
hmmm... have we discovered a new problem ?? ... not just removing
copy-protects but how do we share non-conventional disk formats ?? Should disk
images fail, I can only suggest "snapshots". I have a DATEL ACTION REPLAY and
can make freezes, should that become the plan.
>> If anyone has something of interest they would like to see on a site
>>concerning C=, just drop me a note at..
>
>Well, I'd like to see email interviews with those involved with copy
>protection on the C64...Ppl like Mike J Henry (status unknown), Marty
>Franz (superkit co-author - now with 3dfx), Harald Seeley (now with
>Electronic Arts) just talking about the old days
I like that idea... maybe, just maybe, an IRC thing ??? I vote Kevin the host
... (hehehe) !!!
===
I would like to say... this idea seems to be growing bigger than I thought it
would. I was to put a few articles and a scan of KJTR on my site but it looks
like I may have some work cut out for me. I have noticed a lack of
copy-protection focused sites and considered it a taboo subject matter. I
appreciate the interest and I am willing to do what is neccessary to see this
get off the ground, but I am not by any means a copy-protection wizard nor do I
intend to rekindle any CP skills I may have had. I will host the info and some
software but I never expected to become the center for CP removal learning !!!!
:) I will share what I and others know, and I enjoy writing the HTML, but I am
a busy guy, so give me time, send me an article or two and it will get done...
k ?? good... !!! :)
it's late so...
night all...
>Grin, I think I have a copy of Diskbusters. The amusing thing about that
>software is that it seems to have the tough V-Max version on it that
>requires the extra 8k RAM to duplicate. So basically its a copy program
>but it can't even duplicate itself, but it can duplicate lots of other
>stuff for what it considers "backup purposes". Am I the only one that
>sees the irony in this? :)
Yea ... some sort of paradox, ain't it ?!?!?!?!?
Actually some of the problems confronting us with software is going to be the
non-standard disk format to disk image problem. Anyone ever try to make a .D64
out of something non-standard ??? I guess I have to give that a try in my
abundance of spare time.
later...
>
> If it is the same disk, I can provide a link to the FTP site along with the
> KJTR text, if you can get it to me.
>
> Thanks..
>
> later...
>
> -= Francis Yarra =-
> fyarraATjunoDOTcom
> http://members.aol.com/fyarra001
Done...
You'd think there'd be comparable stuff
on the Maverick! disk, or is that toned
down some?
Hey, both nospams are posting to the
same thread..
Formula too complex .... hour too late
... must ... sleep ... must ... do it
... NOW!
Actually, what you'll need to use is .G64 format. To create a .g64 file
you need to sixpack the disk on your real c64, and then convert the files
using Markus Brenner's sixpack->g64 converter on a PC.
Forrest
I'll contact you via email...
> : detail about how the protection works, from the drive's point of
view
> : or what makes it uncopyable IMO. I suppose their point of view is to
> : unprotect software and that PoV don't require detailed explanations.
>
> Yeah, I was hoping for some detailed break-downs of how the
> various schemes work. Obviously, the golden crown(s) would have
> been good, solid, beefy descriptions of V-Max! and Rapidlok, but
> all of the other techniques would be cool to see case-studies on!
KJRT does talk a bit about rapidlok and the special disk format, but I
suppose explaining everything about rapidlok or v-max could fill a
small book by itself..
> : Anyways, this further encourages me to continue writing cracking c64
> : protection tutorials with commented disassembly etc (even though I'm
> : not as advanced as other ppl I know I want to share what I know).
When
> : I've finished a few I'll probably sent them to Fran to include on
his
> : page. Maybe we could really start a copy protection repository...
>
> Wow... Someone else wanting to work on "white papers" for CP!?
> If you already have any done, and would care to share them with
> me, please do. I don't have anything to share in return (at
> this point) other than the KJ:RT disks, but one of these days,
> I'm going to get my C64 set-up and organized and get back into
> this stuff in a big way... :^)
You know, it's a bit funny... setting back up the c64 and trying to
crack (and succeeding) stuff I couldn't do 10 years ago has been very
rewarding... When I tell ppl I still work with my c64 they always give
me this funny sort of look... ah, well they don't know what *they're
missing* ! ;-)
Now all I have to do is find a replacment flyback transformer for my
beloved 1702 monitor and I'll be totally happy ;-)
> At any rate, *please do* continute working on those commented
> CP descriptions... I'll be looking forward to readin them!
> (That goes for anyone else with stuff to share, too!)
Will do... have cracked a few titles already, just need to document
them & comment code....
BTW another idea I have is that maybe we could also start a original
D64 archive... for uncracked D64s that we could practice on... although
in a lot of cases it's not possible to unprotect titles without access
to the original disk at least you'll know who to contact to possible
try out things using the original disk...
And just to interject some some humour here, anyone know exactly why
Mastertronic even bothered to copy protect most of their really bad
(IMO) software ;-) Heck, even after I cracked some titles nobody even
wanted them!! :-)
Yeah... I suppose many of us viewed it as the definative CP guide,
actually explaining everything dealing with CP... but I suppose, like
programming there's no one book that'll teach you everything...
> >this further encourages me to continue writing cracking c64
> >protection tutorials with commented disassembly etc (even though I'm
> >not as advanced as other ppl I know I want to share what I know).
When
> >I've finished a few I'll probably sent them to Fran to include on his
> >page. Maybe we could really start a copy protection repository...
>
> I have already put the first article that you sent me on my site, it
was there
> 3 hours after I received it !! As I stated in E-Mail to you, I
thought it was
> well done and you are more than welcome to send any others you
complete. You
> write 'em.. I'll publish 'em.... :)
Thanks... I'll continue them since the response seems to warrant it...
By the time you read this you should have Rev2 of the article to
replace the earlier version I sent you... it's better formatted,
corrects some minor errors, and deals with a anti-tamper checksum
routine I neglected to document in the first version, AND includes the
original D64 image & commented CP code for ease of following the
article... I won't mind hearing any comments from those of you who read
the article...
See it at Fran's site:
> http://members.aol.com/fyarra001
Kevin M.
uh1_...@my-deja.com
> My thoughts EXACTLY! I'll bet that, for example, Harald Seeley
probably
> has a giant folder somewhere stuffed with info on V-Max! and we need
> to rescue it before it gets thrown away! Plus, hearing the "real-
> life" stories, the personalities, the competitions, etc. would be
> killer! (kinda like those books on video game history and stuff
> like that)
I can just imagine the wild stories those guys could tell... ;-)
> Hell, I'd even be willing to attempt a contact with some of these
> guys and conduct interviews (we don't want too many people pestering
> them) if that would help. I've never seen any e-mail addresses for
> either Mike J. Henry or Harald Seeley, since those were my keywords
> I was using initially and found nothing at all.
Okay, how about you try to establish contact and see what they have to
say? I'll email you the addresses I've found...
DiSector 3.0 w/parameters from Starpoint
Maverick with params disks 1-8 + goodies and upgrades disk
Renegade
Fast Hackem 6.0
Kracker Jax 7.0
Utilities Unlimited Super Parameters Golden Oldies 500 Pack (5 disks)
Central Point Copy II 64/128
and various other little guys like Mr. Nibble and Copy Q II etc.
Feel free to email me.
I don't have a XE1541 cable so I'd have to zip them up and
send the files.
Maybe someone can .d64 them and post them for anyone who is interested.
-Bob
-- Chris
Excellent!! Even if he doesn't have the time/interest in documenting
anything, I'm sure that one of us would love to have his V-Max! notes
and scan them in or write stuff from them! We're flexible...
Mike
mics...@holly.colostate.edu
>> If it is the same disk, I can provide a link to the FTP site along with the
>> KJTR text, if you can get it to me.
>>
>Done...
>You'd think there'd be comparable stuff
>on the Maverick! disk, or is that toned
>down some?
It has been awhile since either of these disks have graced my disk drive, but
as I remember it Maverick shared a few of the same tools. I believe the GCR
editor was on both but I seem to remember one had a bug in it, the other worked
flawlessly. The KJTR disk had a data byte pattern finder that was quite useful
when tracking down values that you knew you wanted to change... That was the
easiest method of doing the actual "crack" on the disk... disassemble until
your eyes fell out, find the code you wanted, brainstorm on a "hack" then find
those bytes on the disk and sector edit your own in place.
I wouldn't say either set of tools, KJTR or Maverick were "toned down", they
were just a little different, for different purposes, ya know ?? Like...
Maverick utilities had a directory editor but that was not of use on cracking.
Different set of tools for a different job....
>Hey, both nospams are posting to the
>same thread..
I am the evil twin.....
>Formula too complex .... hour too late
>... must ... sleep ... must ... do it
>... NOW!
hehehe....
>> Actually some of the problems confronting us with software is going to be
the
>> non-standard disk format to disk image problem. Anyone ever try to make a
.D64
>> out of something non-standard ??? I guess I have to give that a try in my
>> abundance of spare time.
>>
>Actually, what you'll need to use is .G64 format. To create a .g64 file
>you need to sixpack the disk on your real c64, and then convert the files
>using Markus Brenner's sixpack->g64 converter on a PC.
Do you know off hand where these tools may be downloaded ??? I will do a search
and look thru some of the FTP sites, but an address posted to this group would
help us out..
later...
Gee thanks Bob...
Send me a short note and I'll give you an address where you can send them to
me. One big ZIP file would be Ok.
(I ask for you all to send me a note as my JUNO account is set up to auto save
all your E-Mail addresses....)
JP
Nospam9212 <nospa...@aol.com> wrote in message
news:19991030000039...@ng-ff1.aol.com...
On 30 Oct 1999, Nospam9212 wrote:
> >Actually, what you'll need to use is .G64 format. To create a .g64 file
> >you need to sixpack the disk on your real c64, and then convert the files
> >using Markus Brenner's sixpack->g64 converter on a PC.
>
> Do you know off hand where these tools may be downloaded ??? I will do a search
> and look thru some of the FTP sites, but an address posted to this group would
> help us out..
To create the sixpacks on the real c64, you'll need something like the Zip
Collection. You can get that here...
http://homepages.ihug.co.nz/~bjreid/emulate/archived.htm
Then to convert the sixpacked files into a .G64 file, you'll need the
program s2g. You can get that here....
http://arnold.c64.org/~minstrel/
Forrest
>From:-= Francis Yarra =-
>
>Do you know off hand where these tools may be downloaded ??? I will do a
>search
>and look thru some of the FTP sites, but an address posted to this group
>would
>help us out..
>
>later...
-= Francis Yarra =-
you may want to check out the Commodore boards like THE INNER CIRCLE BBS
(304)697/0101
Tell em GramPa sent ya :-)
In article <7vb6ka$10...@holly.ColoState.EDU>, mics...@holly.ColoState.EDU says...
>
>Iceman/ICE <(nospam)@zoomnet.net> wrote:
>: Also really like mucsaund's idea of the white papers. Knowing how to
>: crack a given protection is not enough. Am interested in how each one
>: was implemented and put on disk, with what if anything special required
>: myself.
>
>Sounds like we have several people who are pretty interested in this
>subject... let's get that website going, those white-papers cranking,
>etc.!
>
>: Also... A listing of DONGLE resistor values for given programs would be
>: a plus. Especially some of the newer dongle programs that are not
>: supported anymore.. aka The Compression Kit. NOW THATS A DONGLE!
>
>Ahhh... the simple resistor dongle... the only game I had that
>used that was World Class Leaderboard. As someone who was/is
>also into electronics back then, I thought it was kinda a joke
>for protection, but I guess that's because I know how to read
>the value and make my own :^)
>
ftp://arnold.c64.org/pub/utils/c64apps/disk/
Have fun kiddies :)
pAth0s
www.vintagegaming.com - (formally davesclassics and davesvgc.com)
Soon to have an extensive C64 section. Updated daily with news from
around the C64 world!
- Been here.. Been there.. Just a little of everywhere..
On 30 Oct 1999 03:53:32 GMT, nospa...@aol.com (Nospam9212) wrote:
>Do you know off hand where these tools may be downloaded ??? I will do a search
>and look thru some of the FTP sites, but an address posted to this group would
>help us out..
>
>later...
>
>-= Francis Yarra =-
>fyarraATjunoDOTcom
>http://members.aol.com/fyarra001
>
>
>
Rather pitifully typical of copy programs, I'm afraid. Basix software had
a copier called Disk Maker which not only was itself copy-protected, it
was much heavier on graphics and sound than I really liked for a utility.
Plus, about the only leg up it had on the competition was its Electronic
Arts cracker (coyly referred to, I presume to avoid trademark violations,
as "State of the 'Arts' Backup").
--
Matthew W. Miller -- ma...@infinet.com
pAth0s
>A quick look around.. Ok, it was very quick :) Check on arnold.. I
>think about 98% of the zips in there were dumped by me from floppies
>about a year ago, if not longer.. Maverick, couple versions of fast
>hackem, krackerjax, ultrabyte, etc.. In fact, check out the whole
>c64apps directory there.. With the exception of 1 or 2 things, I've
>uploaded everything there.. Now that I'm getting back into C= stuff,
>I'm sure there'll be some more stuff pop in there from time to time..
Maverick v5.22 can be purchased for $29.95 from Centsible Software.
They bought the rights to it from Software Support International.
Centsible Software
8818 College Ave.
Berrien Springs, MI, USA
49103
US Orders:1-800-640-6211
All others: 1-616-471-1089
Support: 1-616-471-1083
Fax: 1-616-473-3456
Before V-Max!, I worked at Basix on DiskMaker, also co-wrote the WarpSpeed
for Cinemaware cartridge with Marty Franz. Never thought anyone would still
be interested!
Michael Saunders wrote in message <7vd4ku$4d...@holly.ColoState.EDU>...
: Before V-Max!, I worked at Basix on DiskMaker, also co-wrote the WarpSpeed
: for Cinemaware cartridge with Marty Franz. Never thought anyone would still
: be interested!
NOTE: I'm sending this to Harald and wanted to copy the group so you
can see what's happening on this subject:
Mike
----------------------------------------------------------------
Hello Harald!
Ahhh... we meet again... "V-Max! by Harald Seeley" OK... maybe the movie
voice doesn't transmit over text very well... :^)
Basically, there is a group of people here on the newsgroup who responded
to a post I made for additional information about copy protection (CP).
In thinking back through the years, the only protection that I could remember
by name was "V-Max!" by "Harald Seeley". I guess that it had something to do
with the fact that I was in Jr. High with a kid named Paul Seeley and I spent
hours dreaming that you were somehow related to him and could share your
knowledge/skills with me! Well, Paul never knew anyone by the name of Harald
in his family :^(
Anyway, history aside, the discussion eventually came to V-Max! and Rapidlok,
due to the mystery surrounding them (especially V-Max!) It seems that nobody
here has any substantial knowledge of the system -- how it works, why it
works, about the author (you're one of the few to claim a CP scheme with
your name, I believe), how it was duplicated, what is "V-Max!", etc.
So, if you have the time, I/we were wondering if you'd mind sharing some
of you stories and info from back then. I was hoping that you'd have a
bulging folder stuffed in a closet somewhere with all of your research
and notes on V-Max! (that we could maybe scan-in and share), but it sounds
like you don't have unlimited storage space for old stuff like that (join
the club!) :^)
I was going to solicit questions from all those interested in V-Max! and
the Protector vs. Copier war stories, and distill them down to a reasonable
"interview" that hopefully you could answer. Long-term, I want to have
an online database of CP information - who, what, when, which games, etc.
If this sounds agreeable to you, I'll get to working on those questions.
Hopefully, I can do a good job of minimizing the use of your time and
still get some "beefy" info for the project (that is, unless you'd like
to publicly expose your e-mail address and deal with people individually?)
Thanks!
Mike
mics...@holly.colostate.edu
Michael Saunders wrote in message <7vkt82$3e...@holly.ColoState.EDU>...
Done. I started a new thread with the title of "V-Max! Discussion."
Please, anyone wishing to discuss V-Max! in detail with the author
of the protection, please move to that thread.
Mike
mics...@holly.colostate.edu
>Hi all.
>
>I've got Fast Hack'em 6.0, I think, for the C64. It seems to do a
>reasonable job for me, but I've always wondered if they had any newer
>versions, either for the 64 or 128 (esp. for the C128)... Can anyone
>comment?
>
>Thanks!
>
>
Well, for what its worth, I have a copy of Fast-Hack'em V9 with its
Imported By Ikari & Talent Intro. I'll make a D64 file of it & post
it onto my website for downloading in the TOOL's section.
Case/F4CG
maybe in the email include a "replyable" address...
Dan.
"V-MAX!" wrote:
>
> Go ahead and ask. I'll do my best to respond. But let's break out a
> separate thread that's easier to identify (like Subject: V-MAX! ).
> However, keep in mind that unless you understand things like Sync Bytes,
> shift registers and GCR encoding, the technical details are going
> to be a bit mystifiying (not to mention boring). Still, it'd be fun to talk
> about, it was certainly an interesting time...
>
GAHLINGER, DAN wrote in message <381F21B0...@bell.ca>...
>Well, for what its worth, I have a copy of Fast-Hack'em V9 with its
>Imported By Ikari & Talent Intro. I'll make a D64 file of it & post
>it onto my website for downloading in the TOOL's section.
And I would find that where exactly.....??? as in http ?
-= Fran Yarra =-
fyarraATjunoDOTcom
http://members.aol.com/fyarra001