Hi,
I have started using KHR_techniques_webgl in my gltf models and it works well so far on Cesium 1.50.
However I haven't been able to find a way to change the uniform values so far. The material does not have a name apparently so I can't call getMaterlal and therefore can't access their values. In fact, I haven't seen in the specs a name see :
"materials": [
{
"extensions": {
"KHR_techniques_webgl": {
"technique": 0,
"values" : {
"u_light0Color": [
0.8,
0.8,
1.0
]
}
}
}
}
]Is there a way to achieve what I am trying to do (change uniform values of currently loaded model)? or am I missing something?
Thanks,
-Lionel