Sorry I forgot one detail.
If I use polylineVolume the polyline is not rendered at all
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I found that as of 1.13 version the ground primitive stuff was added.
Any plans in the future releases to add ground polyline that drapes over the terrain ?
Thank you.
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Has there been any progress for polyline clamp to ground ?
Or are there any other known workarounds for creating a path that doesn't drift when navigating the map ?
Thanks
Tim
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We just need to be able to draw polylines between two billboard entities that have been clamped to ground. The lines themselves only need to be clamped on either side, and then 'connect' the two entities that are clamped to ground. Unfortunately there is no way to get the 'clamped' height of the entities, otherwise i'd just reference that in the line position callback.
I too am interested in if there is a way I could help you guys to implement this functionality.
I also want this function for a fixed-width polyline overlay terrain.
Is there any progress for polygon's GroundPrimitive?
Thank you.
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We have been converting our application to Cesium the past 7 months. All is great, on version 1.38. We have managed to clamp to ground all our geometries apart from the polyline. Which is a problem for most of us. Is there any update regarding draping polyline over terrain, or do you have a workaround for the interim.
Thanks
Jannie
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