I've been using Cesium and Nicta's ground push add-on to create a sub-surface visualisation prototype.
However, because we are also visualising the location of boreholes, we are required to display tiles on the surface in addition to the ones that have been ground-pushed, in which its transparency can be set by users.
I would like to ask whether it is possible to clone the tiles within a specific region and place it on top of the sub-surfaced region?
Or, can the texture maps of tiles within a specific region be cloned and applied onto a plane primitive?
If both of them are impossible, then if anyone can give a hint with regards to making a particular region/tiles transparent?
Thank you
Dave
Dave
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