Instructor for User Centered Design Program at Brandeis University in Waltham, MA

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Sampada Marathe

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Jan 13, 2017, 10:35:08 AM1/13/17
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We are currently recruiting for two instructors for the User-Centered Design  program, and are asking for your assistance. We would appreciate it if you would get the word out to individuals who you believe might be good candidates for the courses listed below. Please have interested individuals contact Nancy DeAngelis, our Associate Director of Instructor Recruitment at ndean...@brandeis.edu or by phone at 781-736-8783 for details.

RUCD 180Systems Thinking

Description: 
The way people experience design is critical to the success of any creation, and “user-centered thinking” seeks to produce technologies that adapt to the user.  It’s a rare technology creation that exists in isolation, however. Systems thinking helps us understand the interactions between system elements in an ecosystem so that we can critically analyze cause-and- effect relationships as we change and improve each element. This course introduces the language of systems theory, enabling students to describe and model systems and to communicate them to others. The course requires no prior knowledge of mathematical modeling or science. Topics include identifying system goals and boundaries; mapping form to function; analyzing complexity, efficiency, and methods of integration; modeling the system’s environment and its boundaries, interactions, and hierarchical structures; analyzing how systems change over time (dynamics) through feedback loops.

Qualifications: 
  • Systems thinking specialist with experience in modeling an “enterprise as a whole,” collaborating with a variety of stakeholder groups and articulating system goals, boundaries, relationships, and interactions. Minimum of a Masters Degree required.


RUCD 185: Design of Immersive Environments

Description:
Designing successful user-friendly immersive environments is one of the most challenging problems designers are tasked with. Virtual reality poses unique challenges not present in 2D interfaces. As such, designers need to understand the physiological as well as psychological aspects of these environments. In this course, we will explore the various aspects of virtual reality that impact the user experience.  We will learn how to assess these aspects and apply knowledge gained from such fields as psychoacoustics, signal detection, visual perception, and sensorimotor to create more effective user experiences.

Qualifications:
  • A minimum of 3 years experience in designing immersive environments.
  • Knowledge of various fields of perception including psychoacoustics, signal detection, vision, and sensorimotor, as well as significant experience with practical applications of this knowledge.
  • Background in human computer interaction.
  • Experience with 3D space/modeling software applications
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