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Indeed the AndroVMplayer is just a host renderer as described
in this plan. Unfortunately it is not open sourced (yet)
so it's hard to modify it to fit our purpose.
Hi
indeed I have a RAZR i running JB, I bought it just to have up to date Houdini libs.
Dan.
2013/3/31 Daniel Fages - android-x86 <dfa...@android-x86.org>:Le 31 mars 2013 à 05:57, Chih-Wei Huang a écrit :Indeed the AndroVMplayer is just a host renderer as describedin this plan. Unfortunately it is not open sourced (yet)so it's hard to modify it to fit our purpose.Hi,I confirm AndroVMplayer is just what you describe, the main difference isthat it now uses TCP connections from the host to the VM, so that it'seasier for us to manage concurrent VMs and easier for us to integrate.The host renderer libs are in fact already open source as they're part ofthe androVM github -https://github.com/androvm/platform_sdk/tree/androVM-4.1.1_r6.1/emulator/openglI cannot (yet ?) open source the current Qt-based AndroVMplayer but there'snothing related to OpenGL in it - mainly VirtualBox integration stuff.
Yes, I understand that.If that helps I can release the previous SDL-based AndroVMplayer (which isjust a wrapper around host renderer lib - libOpenglRender).
Thank you. It could be helpful.
Concerning the performance concern raised by Christopher, I think the mainbottleneck is the TCP connection between the VM and the host. Having Androidrunning in the "same OS" as the Linux with x11 could let us use much moreperformant communication (as shared memory), or even directly integrate"OpenGL ES -> OpenGL" translation libraries in the Android GLES libs.
Totally agree.
Once we have the first implementation
we can benchmark it and see what the bottleneck is
and how to improve it
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I have ASUS EeePC 1225C with Intel Atom N2600 Inside.
How can i use kernel/cdv in android-x86 4.4 RC2?
Please help, and keep kernel/cdv project alive and grow.
I love your project.
Thanks & Regards.
When you guys say "Modern Radeon HD" how "modern" are we talking? In a few months I could donate a system that runs a Radeon HD 5870m, if that would be helpful.
As far as libs are concerned, would a dump of the contents of an Asus Zenfone 6 be of any use? That's where I got the Houdini libs I posts in a recent thread in this group. It runs an Intel Atom Z2580 / PowerVR SGX544MP2.--
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