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I don't think I'm having fun with Everquest (newbie)

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Bill Silvey

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Nov 24, 2001, 10:06:33 PM11/24/01
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Well, after about six weeks, I still don't know if the game is for me, which
is a definite sign pointing towards no.

The really sad part is, I've had good experiences with playing it:

I've helped newer players than me (usually giving out a little cash and some
pointers) and been helped by veterans.

Socially, everyone I've met thus far has been pretty cool.

On the rare occations when I can group with folks[1], the battles have been
Epic. Man, I could spin a story about Orc Hill in Greater Faydark...imagine
a fantasy "Saving Private Ryan", with us six as the Rangers and the Orcs as
the Germans, hitting the town at the end. Great stuff.

See, the thing is, when I don't have people to game with then ... there's
absolutely zero gaming goodness. Attempting to explore == DEATH. Example?
I went for a stroll in Lesser Faydark and paid for my curiosity with my
life. Twice.

"A Renegade Brownie hits you for 75 points of damage!"
"A Renegade Brownie hits you for 51 points of damage! You have died."

I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I pay
someone to do this to me?!

I try to quest, I tried to read up on quests on the web - and maybe it's
just me but the stuff on various websites I've hit seems to be "clan
posturing" type stuff, or constant "That's not a real quest!" "Yes it is!"
back and forths. The two I tried (Decaying Skeleton Bones in Greater
Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at eqatlas...
and the Spider Silk quest for the Bard's Guild) came up zero. One failed
for the noted reason, and nobody in the Bard's Guild mentioned jack to me
about Spider Silk when I hailed them. Both quests are (allegedly) for any
class/race combo and supposed to be good ones for new players.

All I can think to do at this point is to go from "room" to "room" and hail
*everyone* until *somebody* gives me a quest *shrug*

I apologize if this sounds like an "EQ Sucks!" rant - I absolutely don't
want it to.

I think the problem is that *I* suck at playing EQ. I'm just looking for
that game defining moment when it all comes together, when I'm *not* killed
by tripping and falling down or a stiff breeze. *shrug* Maybe I am
whining, I dunno.

Is it just me? Do I just not "get it"?

Thanks for listening to me rant, all...

--
--
Heretic #2 of 3e D&D. - ALL YOUR BASE ARE BELONG TO US!!!
Remove the X's in my email address to respond.
> I don't think anything short of no-boot would put Macists off Mac.
> The last stable OS was System 6.0.8. So long as system messages
> are phrased as if a patronising aunt were addressing a retarded
> 4-year-old, they will continue to love it. - Patrick Ford


Lokari

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Nov 24, 2001, 10:35:41 PM11/24/01
to
"Bill Silvey" <bxsxixl...@cfl.rr.com> wrote:

>Well, after about six weeks, I still don't know if the game is for me

Certainly can't fault you for not giving it a fair try. Personally, I
knew I was hooked in about 6 hours, but if you've given it six weeks
and it isn't ringing your bell, I agree that's a pretty good
indicator.

>See, the thing is, when I don't have people to game with then ... there's
>absolutely zero gaming goodness.

In fairness to EQ, it is designed and intended primarily as a grouping
game, so yes, grouping is the way to go.

If you lean towards wanting (or needing, due to time constraints) to
solo more, you might try one of the more soloable classes. Druids and
Necromancers both allow for relatively easy soloing. You'll have a lot
of down time, but at least you can play alone when you only have a
short time slot open.

>I went for a stroll in Lesser Faydark and paid for my curiosity with my
>life. Twice.

Hell, that happens to everyone. That's the fun of LF :)

>I try to quest, I tried to read up on quests on the web - and maybe it's
>just me but the stuff on various websites I've hit seems to be "clan
>posturing" type stuff, or constant "That's not a real quest!" "Yes it is!"
>back and forths.

Assuming you're going to places like Allakhazam's
(http://everquest.allakhazam.com/), the key to dealing with the
information is to never read the comments posted by people. Most of
them are blowhards more interested in demonstrating their superior
knowledge than passing along useful information. Just read the basic
quest information, and ignore the noise.

>I apologize if this sounds like an "EQ Sucks!" rant - I absolutely don't
>want it to.

Doesn't sound like it at all. You're stating specific problems and
experiences you're having. That's a reasoned post, not a rant. Believe
me, we see a fair amount of rants here, this ain't nothing :)

>Is it just me? Do I just not "get it"?

Could be you. What character classes have you played, and to what
level?

Maybe the game just isn't for you. This is why multiple games can
exist in the same market space. Everyone has different tastes, nothing
wrong with that.


--

www.lokari.net

Bill Silvey

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Nov 24, 2001, 10:54:16 PM11/24/01
to

"Lokari" <lokari@_nospam_lokari.net> wrote in message
news:77p00uo1inhuq4p33...@4ax.com...


> "Bill Silvey" <bxsxixl...@cfl.rr.com> wrote:
>
> >Well, after about six weeks, I still don't know if the game is for me
>
> Certainly can't fault you for not giving it a fair try. Personally, I
> knew I was hooked in about 6 hours, but if you've given it six weeks
> and it isn't ringing your bell, I agree that's a pretty good
> indicator.

I did forget a footnote; forgive me, but the gist of the footnote's content
should have been that I do have a few IRL friends I group with but it's an
issue of scheduling (I'm an 8-5, M-F type person, they're "weird hours due
to school and odd jobs" type people so while 9:00-1:00AM is anathema to me,
for them it's an even, measured night of gaming). I don't blame them! Hell
if *I* had the time to do that, I would!

> >See, the thing is, when I don't have people to game with then ... there's
> >absolutely zero gaming goodness.
>
> In fairness to EQ, it is designed and intended primarily as a grouping
> game, so yes, grouping is the way to go.

I'm finding that out more and more.

> If you lean towards wanting (or needing, due to time constraints) to
> solo more, you might try one of the more soloable classes. Druids and
> Necromancers both allow for relatively easy soloing. You'll have a lot
> of down time, but at least you can play alone when you only have a
> short time slot open.

Maybe I'll give one of those classes a try; I've been playing a paladin
strictly. Hey, I've been powerleveled/clawed my way up to 7th level now...

> >I went for a stroll in Lesser Faydark and paid for my curiosity with my
> >life. Twice.
>
> Hell, that happens to everyone. That's the fun of LF :)

Ah. Thought it was just me.

> >I try to quest, I tried to read up on quests on the web - and maybe it's
> >just me but the stuff on various websites I've hit seems to be "clan
> >posturing" type stuff, or constant "That's not a real quest!" "Yes it
is!"
> >back and forths.
>
> Assuming you're going to places like Allakhazam's
> (http://everquest.allakhazam.com/), the key to dealing with the
> information is to never read the comments posted by people. Most of
> them are blowhards more interested in demonstrating their superior
> knowledge than passing along useful information. Just read the basic
> quest information, and ignore the noise.

OK, I was getting most every tidbit of info from Everlore.com, I'll check
out the link you've got there, thanks.

> >I apologize if this sounds like an "EQ Sucks!" rant - I absolutely don't
> >want it to.
>
> Doesn't sound like it at all. You're stating specific problems and
> experiences you're having. That's a reasoned post, not a rant. Believe
> me, we see a fair amount of rants here, this ain't nothing :)

Thanks; I was bracing myself for a lot of "Then fuck off! Quit playing!
Quit whining!" responses, believe it or not...

> >Is it just me? Do I just not "get it"?
>
> Could be you. What character classes have you played, and to what
> level?

Just my Paladin, 7th level (Name's Cinlayen if you're ever in Greater
Faydark, AKA "The Only Place I Don't Die Horribly Except When I Get Within
300 Yards Of An Orc").

> Maybe the game just isn't for you. This is why multiple games can
> exist in the same market space. Everyone has different tastes, nothing
> wrong with that.

I'm probably going to keep having a go at it until the first of the year,
then just let it go if I can't hack it. This'll be the acid test for
MMORPGs for me...

(I usedta MUD back in the day, so it's not that alien to me...)

Willa

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Nov 24, 2001, 11:17:13 PM11/24/01
to

"Bill Silvey" <bxsxixl...@cfl.rr.com> wrote in message
news:ZeZL7.115771$Yb.28...@typhoon.tampabay.rr.com...

> Well, after about six weeks, I still don't know if the game is for me,
which
> is a definite sign pointing towards no.
>
> The really sad part is, I've had good experiences with playing it:
>
> I've helped newer players than me (usually giving out a little cash and
some
> pointers) and been helped by veterans.
>
> Socially, everyone I've met thus far has been pretty cool.
>
> On the rare occations when I can group with folks[1], the battles have
been
> Epic. Man, I could spin a story about Orc Hill in Greater
Faydark...imagine
> a fantasy "Saving Private Ryan", with us six as the Rangers and the Orcs
as
> the Germans, hitting the town at the end. Great stuff.
>

First point of advice - get groups. Surely it isn't that hard to get a
group? Groups will teach you a lot more about your class, and are a lot of
fun. Plus generally you will get more exp, which means you get to the
higher levels where you can start doing more things such as exploring etc.
Generally the higher in level you go, the better it gets, although as I say
below your enjoyment is really dependent upon yourself.

> See, the thing is, when I don't have people to game with then ... there's
> absolutely zero gaming goodness. Attempting to explore == DEATH.
Example?
> I went for a stroll in Lesser Faydark and paid for my curiosity with my
> life. Twice.
>
> "A Renegade Brownie hits you for 75 points of damage!"
> "A Renegade Brownie hits you for 51 points of damage! You have died."
>
> I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I
pay
> someone to do this to me?!
>

Butcherblock mountains is not quite so bad as this. 20feet into zone? Far
out, generally the brownies are rarely there (basically there habitat is the
upper-west part of the zone) - perhaps they were trained? But then, even if
not it is something I suppose that is the risk in this world. I mean, sure
corpse runs are not that enjoyable at the time, but I look back over my
journeys and deaths and corpse runs and so on, and it has not only taught me
a lot, given me better tactics, helped me respect mobs :-), and added a
challenge - but it I believe has also given me an experience that though can
be frustrating at the time, is all a part of the game and having fun, it is
experience.

> I try to quest, I tried to read up on quests on the web - and maybe it's
> just me but the stuff on various websites I've hit seems to be "clan
> posturing" type stuff, or constant "That's not a real quest!" "Yes it
is!"
> back and forths. The two I tried (Decaying Skeleton Bones in Greater
> Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at
eqatlas...

Ummmm, no cleric guild in Greater Faydark, the quest giver is in Felwithe
:-).

> and the Spider Silk quest for the Bard's Guild) came up zero. One failed
> for the noted reason, and nobody in the Bard's Guild mentioned jack to me
> about Spider Silk when I hailed them. Both quests are (allegedly) for any
> class/race combo and supposed to be good ones for new players.
>

One thing you will find is that not all the quests are that good - in fact a
lot of them aren't. This is one aspect that I suppose EQ fails in, but
there are still quite a few out there that are good. Yeah, I suppose if you
want to you can be like the early beta testers etc. who found these quests
for us by hailing every NPC you come across. But a lot of quests are quite
well covered if not at one site then at another.

> All I can think to do at this point is to go from "room" to "room" and
hail
> *everyone* until *somebody* gives me a quest *shrug*
>
> I apologize if this sounds like an "EQ Sucks!" rant - I absolutely don't
> want it to.
>
> I think the problem is that *I* suck at playing EQ. I'm just looking for
> that game defining moment when it all comes together, when I'm *not*
killed
> by tripping and falling down or a stiff breeze. *shrug* Maybe I am
> whining, I dunno.
>
> Is it just me? Do I just not "get it"?
>

I suppose there were some aspects of the game that disappointed me when I
first started too, but then I realised - "Hey, it isn't MY game - I didn't
design it, so why should it be exactly how I think it should be?" Now while
I still am disappointed at a lot of things in it (and not in it), I am also
aware that basically my enjoyment really comes down to me creating it for
myself.

So in conclusion - just play it and enjoy yourself - if you find you can't
then I suppose it isn't the game for you. But I find that unless you are
willing to I suppose 'find the fun' in the game yourself, then there aren't
too many games that will please you.


Taliewin Lifesworde
Divine Fellowship
Half Elf Paladin of the 42nd Rank
Mith Marr Server
Follower of Jesu

Halfpole

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Nov 24, 2001, 11:55:30 PM11/24/01
to

Bill Silvey <bxsxixl...@cfl.rr.com> wrote in message
news:IXZL7.116240$Yb.28...@typhoon.tampabay.rr.com...

>
>
> "Lokari" <lokari@_nospam_lokari.net> wrote in message
> news:77p00uo1inhuq4p33...@4ax.com...
> > "Bill Silvey" <bxsxixl...@cfl.rr.com> wrote:
> >
> > >Well, after about six weeks, I still don't know if the game is for me
> >
>
> > If you lean towards wanting (or needing, due to time constraints) to
> > solo more, you might try one of the more soloable classes. Druids and
> > Necromancers both allow for relatively easy soloing. You'll have a lot
> > of down time, but at least you can play alone when you only have a
> > short time slot open.
>
> Maybe I'll give one of those classes a try; I've been playing a paladin
> strictly. Hey, I've been powerleveled/clawed my way up to 7th level
now...
>
> > >I went for a stroll in Lesser Faydark and paid for my curiosity with my
> > >life. Twice.
> >
> > Hell, that happens to everyone. That's the fun of LF :)
>
> Ah. Thought it was just me.
> [snip]

You sound like you're doing better than I did my first few weeks in EQ.

I did the Barbarian warrior thing, lost my corpse when I reached 2nd level,
and lost every thing I earned. Learned from that to never carry large sums
of copper on my person, for fear of losing it :-)

Someone twinked me with some ringmail armor by the end of my second night in
the game. That made things a lot better for my warrior.

Second character was a cleric in Qeynos. I got to level 4, then spent
several days just fishing on the docks, listening to the /oocs, /shouts, and
/auctions....just listening and learning. These were the days before I knew
how to respond to /tells.

Third and fourth characters I tried were in the GFay. Absolutely hated the
GFay. Didn't learn my way around the Wood Elf city until just a few months
ago (and I've been playing for a year and a half!) I found the GFay too
easy to get lost in, die, and permanently lose my corpse.... as a newbie, I
lost my corpse permanently several times. The GFay landmarks were much
harder to learn, and I got frustrated very easily. Deleted my GFay
characters and returned to my Barbarian Warrior and Qeynosian Cleric.

Just recently restarted my GFay characters and learned my way around there.
I as a genuine newbie, found Antonica to be a much easier place to deal
with. I'm sure you'll find plenty of folk who say Qeynos and Halas blow,
and that the only place in Norrath for a newbie to be is the GFay. It
probably boils down to playing styles and personal preferences.

If you're having difficulties, it could be a different newbie zone might be
more to your liking as well as possibly a different class.

GhostMachine

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Nov 25, 2001, 12:30:48 AM11/25/01
to
First of all, I'm a newbie, too. But let me give you some advice:

1. If you're having trouble grouping, create a new character based in Freeport.
Then, when he's at least level 4 or 5, go to Northen Ro or the East Commonlands
and find the Bazaar in the tunnel; you can usually find people there to group
with.

2. Pick a class that can solo well. Druids or Necromancers are great at
soloing.

I play a Necromancer. I've only been playing for a little over a week, and I'm
almost level 9, without any powerleveling.
I've only grouped about three or four times, however.

If you play a Necromancer in Freeport, there is a price; you're KOS in North
Freeport, which means you can't use the bank; my Necro has to carry everything
on him.

I've died about six times so far (twice in a group, where we all got wiped
out), and actually had to have help recovering my corpse twice. (Once it was in
the Nektulos Forest river, which has piranhas in it, the other was in the
middle of an Orc Camp, and I hadn't reached lvl 8, so I couldn't become
invisible yet)


*If the Rock were an Iron Chef, would he be....Iron Chef Pie?*


Lokari

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Nov 25, 2001, 1:46:03 AM11/25/01
to
"Bill Silvey" <bxsxixl...@cfl.rr.com> wrote:

>Maybe I'll give one of those classes a try; I've been playing a paladin
>strictly. Hey, I've been powerleveled/clawed my way up to 7th level now...

Ah, well, that helps explain it. Yes, try one of those more solo-able
classes, and also wait until you reach a higher level before making
your final call. Hell, I spent the first several levels just getting
the hang of the interface. At level 7, you've really seen only a tiny
bit of what the game has to offer.

>OK, I was getting most every tidbit of info from Everlore.com, I'll check
>out the link you've got there, thanks.

Look for the FAQ which gets posted in this newsgroup from time to time
(search for posters name of Taras Bulbas). It's got a good selection
of other links to try as well.

>Thanks; I was bracing myself for a lot of "Then fuck off! Quit playing!
>Quit whining!" responses, believe it or not...

Well, we can do that if you really want :)


--

www.lokari.net

Bill Silvey

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Nov 25, 2001, 2:14:35 AM11/25/01
to

"Lokari" <lokari@_nospam_lokari.net> wrote in message

news:fo410usk3mcc3e2f0...@4ax.com...


> "Bill Silvey" <bxsxixl...@cfl.rr.com> wrote:
>
> >Maybe I'll give one of those classes a try; I've been playing a paladin
> >strictly. Hey, I've been powerleveled/clawed my way up to 7th level
now...
>
> Ah, well, that helps explain it. Yes, try one of those more solo-able
> classes, and also wait until you reach a higher level before making
> your final call. Hell, I spent the first several levels just getting
> the hang of the interface. At level 7, you've really seen only a tiny
> bit of what the game has to offer.

Ah.

Well, I did some running around this evening (gah, this morning) and
completed the "bone chip" quest a few times over (collected 16 bone shards
and gave the bits to the Cleric Guild in Felwithe. I didn't get a noticable
XP bump, but I got some cash and some faction, plus I sold them their
scrolls back at a tidy profit so that was nice.

I asked about becoming an "[Initiate of Tunare]" and was told to go to
Homicide Woods, erm, Lesser Faydark and bring 'em back some Ghast hearts. I
might give that a go.

All this is to say that I'm really giving it the old college try - Heck, I
spent my dough on the game, I might as well keep plugging away - and I
actually got a sense of satisfaction out of bringing in the bits and pieces
for the Cleric's guild.

> >OK, I was getting most every tidbit of info from Everlore.com, I'll check
> >out the link you've got there, thanks.
>
> Look for the FAQ which gets posted in this newsgroup from time to time
> (search for posters name of Taras Bulbas). It's got a good selection
> of other links to try as well.

I scoped that first link. Good stuff there, just skimming it.

> >Thanks; I was bracing myself for a lot of "Then fuck off! Quit playing!
> >Quit whining!" responses, believe it or not...
>
> Well, we can do that if you really want :)

No thanks - having been "doing usenet" as a drug of choice for 8 years now,
I've seen all 31 Flavors of idiotic flames out there, so I'll let's keep
this friendly :-)


--

Dan Harmon

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Nov 25, 2001, 2:31:41 AM11/25/01
to

"Bill Silvey" <bxsxixl...@cfl.rr.com> wrote in message
news:ZeZL7.115771$Yb.28...@typhoon.tampabay.rr.com...

> Well, after about six weeks, I still don't know if the game is for me,
which
> is a definite sign pointing towards no.

When I got this far I thought "yeah, it doesn't sound like he's gonna like
this game." Hell, that's how I'm feeling in DAOC...I'm playing it only
because a couple friends are. If they're not on, I don't play 'cause it's
drudgery.

Then I got further into your post and I think I know the problem, and Lokari
did answer it, I'm just backing her up....

Sounds like you need to try a different race/class combo. It COULD very
well be that being a PALADIN is not for you. Hell, I started with a dark
elf SK or a human warrior (I forget my very first). I didn't have much fun
until my dwarf cleric and that got boring around 14 so I started a gnome
enchanter, wood elf bard, and gnome mage. I had a LOT of fun playing the
bard & mage.

I DID NOT want to play a druid...EVERYONE was a druid, sounded boring. A
friend nagged me and showed me how much fun she was having, so I tried a
wood elf druid and fell in love with it. Got up to about 46 and bored
(still playing all those previous fun classes) so played my enchanter. Got
HIM up to 55, and my druid up to 52 (two accounts, 2 computers :) ).

It is EXTREMELY important to find a race/class that fits you, otherwise the
game just won't be much fun. You wear your character the same way you wear
shoes...how long can you go wearing your wife's high heels? Ok, don't
answer that. :)

I'm not pushing any race/class combo. I can't read your mind, I have no
idea what you'd like. I might RECOMMEND you try a pure caster though (a
class that gets spells at level 1) and if that doesn't float your boat,
maybe a pure melee (non-caster). You probably have 8 character slots (if
you're on FV server that can't help the situation :p ).


Bat Child (Sue M.)

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Nov 25, 2001, 3:20:07 AM11/25/01
to
On Sun, 25 Nov 2001 07:14:35 GMT, "Bill Silvey"
<bxsxixl...@cfl.rr.com> wrote:

>
>

[snip]


>Well, I did some running around this evening (gah, this morning) and
>completed the "bone chip" quest a few times over (collected 16 bone shards
>and gave the bits to the Cleric Guild in Felwithe. I didn't get a noticable
>XP bump, but I got some cash and some faction, plus I sold them their
>scrolls back at a tidy profit so that was nice.
>

There is another really good quest involving bone chips in the Paladin
guild of Kaladim (home of the dwarfs), which is close by. To get to
Kaladim, keep following the road from GF to Felwithe and keep going
west on the road till you zone into Butcherblock Mountains. Once you
zone into Butcherblock Mountains, keep going west on the path till you
get to an area called "The Crossroads" (where there is a guard hut
with guards). There the road splits off in two branches, one going
north and one south; you want to go north. Keep following the path
till you reach the city of Kaladim. The paladin guild is in North
Kaladim. Go to Gunlok Jure and give him four bone chips. You'll get
some money, a random item (a weapon or some patchwork armor), plus
experience. (note: you can get maps of various cities and zones from
http://www.eqatlas.com ).

Actually, while you're there you might just want to stay there in
Butcherblock Mountains and hunt for a while. There are quite a few
mobs around the Crossroads area that would be around your level (level
7); when you get to about maybe level 10, you can then move over to
the Chessboard and fight.

Hope that helps!


http://members.home.net/batchild1
http://members.home.net/scorseseinfo

Darren Chriest

unread,
Nov 25, 2001, 3:58:24 AM11/25/01
to
Bill Silvey wrote:

> On the rare occations when I can group with folks[1], the battles have been
> Epic. Man, I could spin a story about Orc Hill in Greater Faydark...imagine
> a fantasy "Saving Private Ryan", with us six as the Rangers and the Orcs as
> the Germans, hitting the town at the end. Great stuff.

Hehehe....


> See, the thing is, when I don't have people to game with then ... there's
> absolutely zero gaming goodness. Attempting to explore == DEATH. Example?
> I went for a stroll in Lesser Faydark and paid for my curiosity with my
> life. Twice.
>
> "A Renegade Brownie hits you for 75 points of damage!"
> "A Renegade Brownie hits you for 51 points of damage! You have died."
>
> I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I pay
> someone to do this to me?!

Might be a good idea to research or ask around about a new zone you
want to "explore". You walked into a zone with creatures that are level
50 - 60 and it won't be the last time if you don't take the time to
find out what you're walking into (alone) first.


> I try to quest, I tried to read up on quests on the web - and maybe it's
> just me but the stuff on various websites I've hit seems to be "clan
> posturing" type stuff, or constant "That's not a real quest!" "Yes it is!"
> back and forths. The two I tried (Decaying Skeleton Bones in Greater
> Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at eqatlas...

There's one one the map in the EQ manual. The one that came in your box?


> I think the problem is that *I* suck at playing EQ. I'm just looking for
> that game defining moment when it all comes together, when I'm *not* killed
> by tripping and falling down or a stiff breeze. *shrug* Maybe I am
> whining, I dunno.
>
> Is it just me? Do I just not "get it"?

I think you can *play* EQ pretty well, seems you know what you're talking
about but perhaps you just suck at finding answers.

Darren Chriest

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Nov 25, 2001, 4:07:00 AM11/25/01
to
Bill Silvey wrote:

> > Hell, that happens to everyone. That's the fun of LF :)
>
> Ah. Thought it was just me.

Hehehe.

> Just my Paladin, 7th level (Name's Cinlayen if you're ever in Greater
> Faydark, AKA "The Only Place I Don't Die Horribly Except When I Get Within
> 300 Yards Of An Orc").

This guy cracks me up hehe.

> I'm probably going to keep having a go at it until the first of the year,
> then just let it go if I can't hack it. This'll be the acid test for
> MMORPGs for me...

Try a few other classes before you throw in the towel, a pure melee
(Monk or Warrior) and/or a pure caster (Wiz, Ench, Mage, Necro).
You might find a niche in one of those, Paladins are a quirky class,
difficult to play, rarely seen at high levels actually.

Willa

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Nov 25, 2001, 4:41:24 AM11/25/01
to
> Try a few other classes before you throw in the towel, a pure melee
> (Monk or Warrior) and/or a pure caster (Wiz, Ench, Mage, Necro).
> You might find a niche in one of those, Paladins are a quirky class,
> difficult to play, rarely seen at high levels actually.

Hey, just because you can't play one. Actually they are a difficult class
to play, but they get better the more you play them and the more you learn
to use their advantages over the 'many' weaknesses they have. A lot of
people play one for about 20 levels, then just pass them off as no good.
Fact is after about 22 and definitely after 30 is when Paladins start to get
a lot better, and even right into the 50s I am told by many 60level Pally's
are still great. And SoL is only going to improve this. It is really only
on high end raids they miss out a lot, something which I hope Verant will
address in SoL - or at least before I am the level to go high end raiding
:-).

Don is right, they are hard to play, but played right they I think can be
the most rewarding to play.

mar...@oneinfinitemonkey.com

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Nov 25, 2001, 5:05:19 AM11/25/01
to
On Sun, 25 Nov 2001 03:06:33 GMT, "Bill Silvey"
<bxsxixl...@cfl.rr.com> wrote:


>See, the thing is, when I don't have people to game with then ... there's
>absolutely zero gaming goodness. Attempting to explore == DEATH. Example?
>I went for a stroll in Lesser Faydark and paid for my curiosity with my
>life. Twice.
>
>"A Renegade Brownie hits you for 75 points of damage!"
>"A Renegade Brownie hits you for 51 points of damage! You have died."
>
>I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I pay
>someone to do this to me?!
>

I'm level 41 and *I* still stay the heck out of Lesser Faydark.
Anything in there I need doens't balance against the possibility of
yet another Brownie Scout encounter. Someone should post a warning
sign. Or fumigate.

Caedain Faeslayer
Paladin of 41 seasons in service to Tunare
Cult of Forgotten Shadows
The Rathe

mar...@oneinfinitemonkey.com

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Nov 25, 2001, 5:06:08 AM11/25/01
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On Sun, 25 Nov 2001 03:35:41 GMT, Lokari <lokari@_nospam_lokari.net>
wrote:

>
>Hell, that happens to everyone. That's the fun of LF :)
>

This must be some new kind of fun I'm not familiar with...

jaZZmanian Devil

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Nov 25, 2001, 5:45:40 AM11/25/01
to
Bill Silvey wrote:
> > >I went for a stroll in Lesser Faydark and paid for my curiosity with my
> > >life. Twice.
> >
> > Hell, that happens to everyone. That's the fun of LF :)
>
> Ah. Thought it was just me.

Bill, if it's any consolation, back when my warrior was oh... about
forty levels higher than your paladin, I walked into LFay on my way to
go poke around in Mistmoore. I ran a couple hundred yards along the wall
and was suddenly dead before I realized what the hell was happening.
Don't feel alone there, friend. Lesser Fey is just one of those "cross
your eyes, grit your teeth, and hope you make it" sort of zones. Though
with experience in the game, later on you'll learn to minimize your
risks when travelling there.
--
jaZZ md
*******
"Never take your eyes off the vampire in front of you to glance at the
werewolf in back of you. One problem at a time."
- - Laurell K. Hamilton

John Burton

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Nov 25, 2001, 6:59:01 AM11/25/01
to
> If you play a Necromancer in Freeport, there is a price; you're KOS in
North
> Freeport, which means you can't use the bank; my Necro has to carry
everything
> on him.

People say this, but I've got a human necro and I've never been KOS in
freeport.


GhostMachine

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Nov 25, 2001, 7:54:05 AM11/25/01
to
NORTH Freeport. I can go to East and West, no problem.

John Burton

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Nov 25, 2001, 8:03:49 AM11/25/01
to
"GhostMachine" <reven...@aol.comnojunk> wrote in message
news:20011125075405...@mb-ct.aol.com...

> >> If you play a Necromancer in Freeport, there is a price; you're KOS in
> >North
> >> Freeport, which means you can't use the bank; my Necro has to carry
> >everything
> >> on him.
> >
> >People say this, but I've got a human necro and I've never been KOS in
> >freeport.
> >
> >
> >
> >
> >
> >
> NORTH Freeport. I can go to East and West, no problem.

Yeah, I'm not KOS in any of the three zones.


Jennaii

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Nov 25, 2001, 8:54:21 AM11/25/01
to
My first character was in Greater Fay. I hated it for all the same reasons.
Qeynos is a nice place to start a character. Freeport is ok if you can take
all the noise.

>Third and fourth characters I tried were in the GFay. Absolutely hated the
>GFay. Didn't learn my way around the Wood Elf city until just a few months
>ago (and I've been playing for a year and a half!)


"This time: gonna do it RIGHT!" -- Bob Seger
Jennaii

Jennaii

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Nov 25, 2001, 8:55:26 AM11/25/01
to
>I asked about becoming an "[Initiate of Tunare]" and was told to go to
>Homicide Woods, erm, Lesser Faydark and bring 'em back some Ghast hearts. I
>might give that a go.

Your character is much too young to do this quest. I don't even know why it's
offered at that level....

Jam

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Nov 25, 2001, 8:59:07 AM11/25/01
to
>>>I went for a stroll in Lesser Faydark and paid for my curiosity with my
>>>life. Twice.
>>>
>>Hell, that happens to everyone. That's the fun of LF :)
>>
>
> Ah. Thought it was just me.

Hehe, happens to everyone. The brownies tend to kill everything not in
Wolf Form. And the brownie guards at their village are giving XP at
level 59, so a low level char is dead if he meet a brownie. But some low
level (1-3 i think) brownie scouts are sometimes in Gfay, find them and
get revenge.


> Just my Paladin, 7th level (Name's Cinlayen if you're ever in Greater
> Faydark, AKA "The Only Place I Don't Die Horribly Except When I Get Within
> 300 Yards Of An Orc").


Hehe, at level 7 most zones are deadly, and you WILL get horribly beaten
up for exploring them. At that level the best thing to do is to head to
Crushbone (north of Gfay, guarded by orcs), and kill orcs in there.


--
Hesten Gnyffa
Level 48 druid
Officer of Da Troll Patrol
Veeshan server

Jennaii

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Nov 25, 2001, 9:03:59 AM11/25/01
to
I'm not a group type person - I prefer to solo. But if you can't find a group,
why not start your own?
Check out eqatlas for maps and details on a zone so you don't walk unknowingly
into a "lesser faydark". Really, LF is NOT a place for lower levels to hang
out.
The Clerics guild is either in the town of Kelethin or Felwith.


> HELLO, where's the "Cleric's Guild"? Not on any map at eqatlas...

Jam

unread,
Nov 25, 2001, 9:06:21 AM11/25/01
to
> Well, I did some running around this evening (gah, this morning) and
> completed the "bone chip" quest a few times over (collected 16 bone shards
> and gave the bits to the Cleric Guild in Felwithe. I didn't get a noticable
> XP bump, but I got some cash and some faction, plus I sold them their
> scrolls back at a tidy profit so that was nice.
>
> I asked about becoming an "[Initiate of Tunare]" and was told to go to
> Homicide Woods, erm, Lesser Faydark and bring 'em back some Ghast hearts. I
> might give that a go.

For gods sake, WAIT on the Ghast quests. The rancerous Ghasts are level
13-18, ONLY spawn at EQ night, usually see 0-2 a night. The hearts you
need are rare drops.
I spend 3 RL days in Lfay to get the hearts (and im a druid, have wolf
form to avoid brownies, and tracking to find the damn ghasts). You get a
ok necklace for the quest, but dont get really interesting before you do
the last quest.

Oh, and i just checked on Allakhazam, the necklace (at least the 3rd
one) are druid and cleric only.

Bradmeister

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Nov 25, 2001, 8:51:39 AM11/25/01
to
>>SNIP some stuff<<

>>> and was told to go to Homicide Woods, erm, Lesser Faydark <<<

I like this, we always called LFay "Kith minor". (Kithikor Forest, where at
night there are mobs that can drop my lvl 50+ guildees in a heartbeat.) I
remember my first encounter with the brownie scouts: I was camping an orc
camp (orc camp in GFay, heavily camped, orc camp in LFay, never camped,
seemed a no brainer) getting some decent xp when I decide to return to BB.
While I'm running down the path, I get rooted. Look around, there's the
brownie. I think "OK, want to play that way", and fire an arrow at him. "You
have been struck for ungodly damage LOADING PLEASE WAIT....

>>> OK, I was getting most every tidbit of info from Everlore.com <<<

Try this link:

www.eqatlas.com/atlas.html

They have very good maps of every zone, including the cleric guild in
Felwithe. :)

Also, if you have been killing Orc Centurions, you may have seen a crushbone
belt or two. Collect these, and turn them in to the Warrior Guild in
Kaladim. At your level, this will be tremendous xp.

--
"So many freaks. Not enough circuses.

Gortha Strongwill <Infinitus Vindicat>
Dwarven Warrior of 29 seasons
Prexus server

(remove "ao" to email any responses)


Jam

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Nov 25, 2001, 9:09:14 AM11/25/01
to

BubbaHyde wrote:

> On Sun, 25 Nov 2001 03:06:33 GMT, "Bill Silvey"
> <bxsxixl...@cfl.rr.com> wrote:
>
>

>>"A Renegade Brownie hits you for 75 points of damage!"
>>"A Renegade Brownie hits you for 51 points of damage! You have died."
>>
>

> Well I was playing a Dwarven Rogue and during one of my
> 'explorations' I wandered into a seemily empty camp...
>
> "A crazed goblin hits you for 75 points of damage! You have died."
>
> Over and over. there must have been 10 of my corpses around there (I
> had some good equipment). Finally I figured out I could run faster
> than then so I annoyed them one at a time, got them to chase me then
> ran past a couple of guard who took care of them quite nicely. One
> time I decided to join in to try to get some XP... the CG went
> straight for me after alternately hitting the two guards... 11
> corpses.
>
> To make a long story short, I led them to their deaths, got my
> equipment and left the area before they respawned. You might want to
> try the same thing if you are able to outrun these brownies...


Heh, he wont be able to. Sow speed, theyre level 40ish druids.

Leo Johnson

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Nov 25, 2001, 10:15:43 AM11/25/01
to

Are you human or dark elf? It makes a huge difference.
--

Cthulhu Loves Me
Author unknown:

Cthulhu loves me, this I know
For the High Priests tell me so
He won't eat me, no not yet
He's our Lord, all dank and wet

Leo Johnson

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Nov 25, 2001, 10:17:17 AM11/25/01
to

And I don't think the rangers or gnomes in the zone will kill them.

> --
> Hesten Gnyffa
> Level 48 druid
> Officer of Da Troll Patrol
> Veeshan server

Leo Johnson

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Nov 25, 2001, 10:21:57 AM11/25/01
to

he should be glad he didn't run across Eqestrielle the Corrupted.
Nothing like getting feared and then killed hehehe. I was hunting the
fairy guards Friday night using my wolf form like all smart druids when
smack smack, oh crap its equestrielle run, smack smack, loading please
wait.

Hexdump

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Nov 25, 2001, 10:24:57 AM11/25/01
to
reven...@aol.comnojunk (GhostMachine) wrote in
news:20011125075405...@mb-ct.aol.com:

>>> If you play a Necromancer in Freeport, there is a price; you're KOS in
>>North
>>> Freeport, which means you can't use the bank; my Necro has to carry
>>everything
>>> on him.
>>
>>People say this, but I've got a human necro and I've never been KOS in
>>freeport.
>>
>>
>>
>>
>>
>>
> NORTH Freeport. I can go to East and West, no problem.

Do the Orc Pawn Pick quest in East Freeport. That will clear up your Pally
faction without hurting your militia faction (or any other faction).

HTH,
Hexdump

Handy Solo

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Nov 25, 2001, 10:53:14 AM11/25/01
to
"Bill Silvey" <bxsxixl...@cfl.rr.com> allegedly wrote:

<tale of woe snipped>

Hang in there Bill... I had a hell of a time getting started, but I
did start finding some regular groups of people that played similar
times as I.

> I try to quest, I tried to read up on quests on the web - and maybe it's
> just me but the stuff on various websites I've hit seems to be "clan
> posturing" type stuff, or constant "That's not a real quest!" "Yes it is!"
> back and forths. The two I tried (Decaying Skeleton Bones in Greater

> Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at eqatlas...

Quick note - turn in those bone chips 2 zones over in Kaladim at the
PALADIN guild. You'll still be getting nice exp for them at lvl 7 I
think.


--
Rachsolo Rachensteady - 32nd Half Elf Bard
Darkensolo Lightenhealer- 35th Dwarven Cleric

Members of "Fizzle Fiends", Rodcet Nife

Mark Martin

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Nov 25, 2001, 10:58:59 AM11/25/01
to

"Jam" <kur...@hotmail.com> wrote in message
news:3C00FB8A...@hotmail.com...


Trick for you on running: Use the Ctrl-Left and Right keys while running
forward. You run forward diagonally. If the thing chasing you is slower
than Spirit of Wolf running, with out it, you can out run them. I did it
with my barbarian. Never got killed by a Vengful after figuring out that
trick. Same with Orc Pawns with level 1 chars at the newbie area in GFay.

What you can't outrun are like the Orc Shaman in Everfrost (they have SOW)
and others of that ilk. They just flat outrun you and can keep up. Jumping
uses up stamina WAY to fast so don't use it if you can avoid doing so.

Best of luck,


Lokari

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Nov 25, 2001, 12:25:00 PM11/25/01
to
mar...@oneinfinitemonkey.com wrote:

>>Hell, that happens to everyone. That's the fun of LF :)

>This must be some new kind of fun I'm not familiar with...

Well, playing on Usenet is a very similar kind of fun.


--

www.lokari.net

Night RaVeN

unread,
Nov 25, 2001, 1:22:44 PM11/25/01
to
Everquest quests are 99% bullshit. They aren't worth the hassle or danger.
Usually, you always have better items than any quest you can complete, so
its a real waste of time. Really gay. Go camp some MOB instead, as that is
usually the only thing worth doing in EQ.
You should use somekind of invisibility to solo explore places safely.
Ofcourse some zones are dangerous, even to high level chars, so there's a
risk for everyone.

"Bill Silvey" <bxsxixl...@cfl.rr.com> wrote in message
news:ZeZL7.115771$Yb.28...@typhoon.tampabay.rr.com...
> Well, after about six weeks, I still don't know if the game is for me,
which
> is a definite sign pointing towards no.
>

> The really sad part is, I've had good experiences with playing it:
>
> I've helped newer players than me (usually giving out a little cash and
some
> pointers) and been helped by veterans.
>
> Socially, everyone I've met thus far has been pretty cool.


>
> On the rare occations when I can group with folks[1], the battles have
been
> Epic. Man, I could spin a story about Orc Hill in Greater
Faydark...imagine
> a fantasy "Saving Private Ryan", with us six as the Rangers and the Orcs
as
> the Germans, hitting the town at the end. Great stuff.
>

> See, the thing is, when I don't have people to game with then ... there's
> absolutely zero gaming goodness. Attempting to explore == DEATH.
Example?

> I went for a stroll in Lesser Faydark and paid for my curiosity with my
> life. Twice.
>

> "A Renegade Brownie hits you for 75 points of damage!"
> "A Renegade Brownie hits you for 51 points of damage! You have died."
>

> I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I
pay
> someone to do this to me?!
>

> I try to quest, I tried to read up on quests on the web - and maybe it's
> just me but the stuff on various websites I've hit seems to be "clan
> posturing" type stuff, or constant "That's not a real quest!" "Yes it
is!"
> back and forths. The two I tried (Decaying Skeleton Bones in Greater
> Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at
eqatlas...

> and the Spider Silk quest for the Bard's Guild) came up zero. One failed
> for the noted reason, and nobody in the Bard's Guild mentioned jack to me
> about Spider Silk when I hailed them. Both quests are (allegedly) for any
> class/race combo and supposed to be good ones for new players.
>
> All I can think to do at this point is to go from "room" to "room" and
hail
> *everyone* until *somebody* gives me a quest *shrug*
>
> I apologize if this sounds like an "EQ Sucks!" rant - I absolutely don't
> want it to.


>
> I think the problem is that *I* suck at playing EQ. I'm just looking for
> that game defining moment when it all comes together, when I'm *not*
killed
> by tripping and falling down or a stiff breeze. *shrug* Maybe I am
> whining, I dunno.
>
> Is it just me? Do I just not "get it"?
>

> Thanks for listening to me rant, all...
>
> --
> --
> Heretic #2 of 3e D&D. - ALL YOUR BASE ARE BELONG TO US!!!
> Remove the X's in my email address to respond.
> > I don't think anything short of no-boot would put Macists off Mac.
> > The last stable OS was System 6.0.8. So long as system messages
> > are phrased as if a patronising aunt were addressing a retarded
> > 4-year-old, they will continue to love it. - Patrick Ford
>
>


Tim Smith

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Nov 25, 2001, 4:07:29 PM11/25/01
to
"Bradmeister" <bradm...@hot.roar.com> wrote:
>I like this, we always called LFay "Kith minor". (Kithikor Forest, where at
>night there are mobs that can drop my lvl 50+ guildees in a heartbeat.) I

Kith is bad, but not *that* bad. What drops a level 50+ in a
heartbeat there? Worst I've found at level 52 as a Wizard (not known
for our AC and HP, so we drop pretty fast) are things that HT for a
good fraction of my HP, but running away works against them (by level
50, one should have jboots or tboots, if one is not a SOW class or a
Bard).

--Tim Smith

Carolynn's Mom (aka Joolz)

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Nov 25, 2001, 7:39:49 PM11/25/01
to

Bill Silvey <bxsxixl...@cfl.rr.com> wrote in message
news:ZeZL7.115771$Yb.28...@typhoon.tampabay.rr.com...
> Well, after about six weeks, I still don't know if the game is for me,
which
> is a definite sign pointing towards no.


I will just share my own personal experience with you... I started EQ just
over a month and half ago. My first character was a Wood Elf Ranger. I
played her to 5th level and died outside Crushbone. (LOL Don't ask... I
got a bit turned around while I was investigating...) She had NO business
being that close to Crushbone at 5th level. Anyway, couldn't find anyone to
help me with a Corpse Run so... I debated a few minutes. After a few
minutes I realized that in my opinion the Wood Elf city is the WORST place I
can imagine being, I deleted that lvl 5 Ranger and made a new Ranger. This
time I made her a Half Elf and started her in Surefall/Qeynos. She is now
lvl 22 almost 23 and I love her. Qeynos is, again in my opinion, the
greatest place to start a character. The newbie zone is great, Qeynos Hills
is great, you are close to Blackburrow where the Gnolls live and also close
to West Karana and Everfrost.

I have taken my character back to GFay for sh*ts and grins once... And I
hate that city just as much with this character... LOL...

Anyway, try a new character and a new class and try starting somewhere other
than Fay...

Halfling Druids are a good character/class and they will start in Rivervale.
The Rivervale Newbie zone is very nice also and I know several people who
have gone all the way to lvl 11 before even leaving Misty Thicket. Misty is
divided into two sections. The section right outside Rivervale is full of
absolute newbie monsters... If you follow the path through the wall, that
section is the next level of lowbie monsters.

Be careful of the named Gobby there... I ran into him, didn't know who he
was, asked across the zone in /ooc about him. I was told "Do not attack
him". He was yellow to me at lvl 4 or 5 anyway, so that was moot. They DID
NOT tell me not to even try to talk to him however... LMAO! I went up to
him, hailed him, he told me that I wasn't 'Deeppocketss' or whatever and
basically to bugger off. I decided to ask him about this Deeppocketss
person. He attacked me saying something like, "Didn't I tell you not to
talk to me?" LOL I ran to Guards. Guards killed me. sigh...

If you start in Qeynos, there are MANY newbie quests there... Collect any
and all gnoll fangs you find. They are good for faction in Qeynos and in
Everfrost.

Oh, and finally... Destroy that @#$@$ book unless you are on PvP server.
Turning that book in gives other player free reign to kill you at any
time... hehe

Be well and good hunting friend!

Corianne Glimmerblade
Ranger of 22 Seasons
Tholuxe Paells Server


Celaeno

unread,
Nov 25, 2001, 7:21:21 PM11/25/01
to
You will not evade me, "Bill Silvey" <bxsxixl...@cfl.rr.com>:

You and Lokari seem to be covering the rest, so I just thought I'd go
into a bit of detail on this quest problem :)

>I try to quest, I tried to read up on quests on the web - and maybe it's
>just me but the stuff on various websites I've hit seems to be "clan
>posturing" type stuff, or constant "That's not a real quest!" "Yes it is!"
>back and forths. The two I tried (Decaying Skeleton Bones in Greater
>Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at eqatlas...
>and the Spider Silk quest for the Bard's Guild) came up zero. One failed
>for the noted reason, and nobody in the Bard's Guild mentioned jack to me
>about Spider Silk when I hailed them. Both quests are (allegedly) for any
>class/race combo and supposed to be good ones for new players.

What she said: read Allakhazam's instead of Everlore. As for these two
quests: The bone chips are to be handed in to the paladin guild in
Kaladim - not in Greater Faydark at all. There is no cleric guild in
Kelethin, the closest is in Felwithe. (There is a bone chip quest
there too: hand in 4 bone chips to start a quest for Tunare
worshippers, but I think the Kaladim quest would suit you better.)
You didn't mention if you were high elf or dwarf, but I assume you're
a high elf - get a map of Greater Faydark, Butcherblock, and the two
halves of Kaladim, and follow the paths. You'll get experience, some
money or low end item, and better faction with the dwarven paladins.
If you hunt Crushbone orcs and collect their belts, those are also
handed in in Kaladim, but in the warrior guild instead.
Now, the spider silk thing with the bards - that's another faction
thing. Unless you've delivered a ton of letters for them, they just
don't trust you enough to let you hand in spiderling silks.



>All I can think to do at this point is to go from "room" to "room" and hail
>*everyone* until *somebody* gives me a quest *shrug*

Well, that works too :)

Greater Faydark is generally not the best area for quests. It has
nothing but a handful of bone chip/pixie dust/rusty weapon things
which don't pay off in either experience or item reward.


Celaeno Duskwalker
Fier'dal wanderer of Erollisi Marr

mar...@oneinfinitemonkey.com

unread,
Nov 25, 2001, 7:24:06 PM11/25/01
to
On Sun, 25 Nov 2001 17:25:00 GMT, Lokari <lokari@_nospam_lokari.net>
wrote:

Hmm, you have a point there. Next time I'm tempted to go to Lfay, I'll
just come here and suggest people pay for Allakhazam again.

Caedain Faeslayer
Paladin of 42 seasons in service to Tunare

mar...@oneinfinitemonkey.com

unread,
Nov 25, 2001, 7:35:07 PM11/25/01
to
On Mon, 26 Nov 2001 00:21:21 GMT, cel...@shavenwookie.nospam.com
(Celaeno) wrote:


>
>What she said: read Allakhazam's instead of Everlore. As for these two
>quests: The bone chips are to be handed in to the paladin guild in
>Kaladim - not in Greater Faydark at all. There is no cleric guild in
>Kelethin, the closest is in Felwithe. (There is a bone chip quest
>there too: hand in 4 bone chips to start a quest for Tunare
>worshippers, but I think the Kaladim quest would suit you better.)

The quest in Felwithe gets you some minor experience, faction you
probably don't need right now (and can improve later, if you do) and
an item worth a couple of silvers. The same quest in Kaladim will give
you substantially more experience, faction with the dwarves and
usually an item worth a gold or two. Pretty easy choice, really.

>You didn't mention if you were high elf or dwarf, but I assume you're
>a high elf - get a map of Greater Faydark, Butcherblock, and the two
>halves of Kaladim, and follow the paths. You'll get experience, some
>money or low end item, and better faction with the dwarven paladins.

Note - when in Butcherblock, avoid anything that even looks like an
ogre. Corflunk and Zarchoomi are the bane of starting characters
trying to get from Greater Faydark to Kaladim.

Willa

unread,
Nov 25, 2001, 8:03:24 PM11/25/01
to

"Bradmeister" <bradm...@hot.roar.com> wrote in message
news:LH6M7.22442$GA2.6...@typhoon.austin.rr.com...

> >>SNIP some stuff<<
>
> >>> and was told to go to Homicide Woods, erm, Lesser Faydark <<<
>
> I like this, we always called LFay "Kith minor". (Kithikor Forest, where
at
> night there are mobs that can drop my lvl 50+ guildees in a heartbeat.) I
> remember my first encounter with the brownie scouts: I was camping an orc
> camp (orc camp in GFay, heavily camped, orc camp in LFay, never camped,
> seemed a no brainer) getting some decent xp when I decide to return to BB.
> While I'm running down the path, I get rooted. Look around, there's the
> brownie. I think "OK, want to play that way", and fire an arrow at him.
"You
> have been struck for ungodly damage LOADING PLEASE WAIT....
>

LFay is not that bad really if you know what you are doing. Firstly -
brownies are very rarely outside the north west part of the zone. So long
as you never turn west from entering in at Gfay zone until you get below the
turnoff to the right one should rarely ever touch you unless it has been
pulled there. Learnt this while killing the Nybright sisters for exp (great
exp between 11-15 btw).

Just follow the path south past that right turn a bit until it veers to the
left, then keep going South/Southwest until you hit zone wall, follow it
west until you come to a large rise over which is the DE camp. Go north and
then northwest here to get to Rangers, then head southwest again and follow
wall to Nybright camp. Also used for getting to Mistmoore. A lot quicker
than taking the zone wall the way around, and I don't think I've ever been
killed by a brownie since only taking this route.


Taliewin Lifesworde
Divine Fellowship
Half Elf Paladin of the 42nd Rank
Mith Marr Server
Follower of Jesu


Willa

unread,
Nov 25, 2001, 8:13:18 PM11/25/01
to

"Carolynn's Mom (aka Joolz)" <caroly...@skyenet.net> wrote in message
news:NifM7.240$zn2.2...@newsfeed.slurp.net...

> I will just share my own personal experience with you... I started EQ
just
> over a month and half ago. My first character was a Wood Elf Ranger. I
> played her to 5th level and died outside Crushbone. (LOL Don't ask... I
> got a bit turned around while I was investigating...) She had NO business
> being that close to Crushbone at 5th level. Anyway, couldn't find anyone
to
> help me with a Corpse Run so... I debated a few minutes. After a few
> minutes I realized that in my opinion the Wood Elf city is the WORST place
I
> can imagine being, I deleted that lvl 5 Ranger and made a new Ranger.
This
> time I made her a Half Elf and started her in Surefall/Qeynos. She is now
> lvl 22 almost 23 and I love her. Qeynos is, again in my opinion, the
> greatest place to start a character. The newbie zone is great, Qeynos
Hills
> is great, you are close to Blackburrow where the Gnolls live and also
close
> to West Karana and Everfrost.
>
> I have taken my character back to GFay for sh*ts and grins once... And I
> hate that city just as much with this character... LOL...
>
> Anyway, try a new character and a new class and try starting somewhere
other
> than Fay...
>

It is interesting, because although I started in Freeport and EC I couldn't
stand that place and left for Gfay quite early, also in search of a
fletching kit. And I absolutely loved the place. Sure, I didn't know where
I was going necessarily to start with but I soon learnt. I still call
Kelethin my second home, and as for navigating the platforms I have only
fallen off I think twice ever. It really depends whether you like wide open
spaces or a forest that you have to navigate a bit more in. Personally I
think Gfay teaches you how to find your way a lot better - useful for later
on when you need some of those skills in exploring zones or in a dungeon.

Darren Chriest

unread,
Nov 25, 2001, 10:02:22 PM11/25/01
to
Tim Smith wrote:

> Kith is bad, but not *that* bad. What drops a level 50+ in a
> heartbeat there?

Never met the Unicorns have you? Eh?

Darren Chriest

unread,
Nov 25, 2001, 10:04:36 PM11/25/01
to
Jam wrote:

> Hehe, happens to everyone. The brownies tend to kill everything not in
> Wolf Form. And the brownie guards at their village are giving XP at
> level 59

Killed a bunch of Corrupted Brownies this weekend, still getting XP at
60 off them. Nasty little bastards they are, yep. 8^)

Darren Chriest

unread,
Nov 25, 2001, 10:07:46 PM11/25/01
to
Mark Martin wrote:

> Trick for you on running: Use the Ctrl-Left and Right keys while running
> forward. You run forward diagonally.

Or turn on mouse steering (F12) and use both the forward and right or left
arrow keys at the same time.

Darren Chriest

unread,
Nov 25, 2001, 10:10:55 PM11/25/01
to
Night RaVeN wrote:
>
> Everquest quests are 99% bullshit. They aren't worth the hassle or danger.
> Usually, you always have better items than any quest you can complete

Not. I've got most of my better gear through quests. You have to pick out
the good ones is all.

Bat Child (Sue M.)

unread,
Nov 25, 2001, 10:20:27 PM11/25/01
to
On Sun, 25 Nov 2001 18:39:49 -0600, "Carolynn's Mom (aka Joolz)"
<caroly...@skyenet.net> wrote:

[snip]

.
>
>Halfling Druids are a good character/class and they will start in Rivervale.
>The Rivervale Newbie zone is very nice also and I know several people who
>have gone all the way to lvl 11 before even leaving Misty Thicket. Misty is
>divided into two sections. The section right outside Rivervale is full of
>absolute newbie monsters... If you follow the path through the wall, that
>section is the next level of lowbie monsters.
>
>Be careful of the named Gobby there... I ran into him, didn't know who he
>was, asked across the zone in /ooc about him. I was told "Do not attack
>him". He was yellow to me at lvl 4 or 5 anyway, so that was moot. They DID
>NOT tell me not to even try to talk to him however... LMAO! I went up to
>him, hailed him, he told me that I wasn't 'Deeppocketss' or whatever and
>basically to bugger off. I decided to ask him about this Deeppocketss
>person. He attacked me saying something like, "Didn't I tell you not to
>talk to me?" LOL I ran to Guards. Guards killed me. sigh...

That must be Gunrich; he's a goblin but he won't KOS you. He's
actually some sort of spy/traitor and I think he's on rogue faction;
he's part of a quest in Misty Thicket. You're supposed to say to him
"Dark rivers flow east" and if you have good enough rogue faction,
he'll give you a case of Blackburrow stout to give to Rueppy Kutpurse
in the Fool's Gold Tavern in Rivervale for money and experience. But
yeah, if you say anything about "Deeppockettsss" he'll attack you and
the guards will kill you if they catch you attacking him.

(note: There's another named goblin named Mooto that wanders around
the various goblin camps; he is also KOS like the other goblins, he's
about level 11 and I think is a shaman.)


>
>If you start in Qeynos, there are MANY newbie quests there... Collect any
>and all gnoll fangs you find. They are good for faction in Qeynos and in
>Everfrost.
>
>Oh, and finally... Destroy that @#$@$ book unless you are on PvP server.
>Turning that book in gives other player free reign to kill you at any
>time... hehe
>
>Be well and good hunting friend!
>
>Corianne Glimmerblade
>Ranger of 22 Seasons
>Tholuxe Paells Server
>

http://members.home.net/batchild1
http://members.home.net/scorseseinfo

Ken Andrews

unread,
Nov 25, 2001, 10:37:32 PM11/25/01
to
On Sun, 25 Nov 2001 03:06:33 GMT, "Bill Silvey"
<bxsxixl...@cfl.rr.com> wrote:

>See, the thing is, when I don't have people to game with then ... there's
>absolutely zero gaming goodness. Attempting to explore == DEATH. Example?
>I went for a stroll in Lesser Faydark and paid for my curiosity with my
>life. Twice.
>
>"A Renegade Brownie hits you for 75 points of damage!"
>"A Renegade Brownie hits you for 51 points of damage! You have died."
>
>I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I pay
>someone to do this to me?!

Why not? Some people pay others to whip them and degrade them.

Actually, a Level 52 Shaman in our guild went into LFay a while back,
headed for Mistmoore. She got jumped by 1, maybe 2, brownies. She
didn't last long enough to get a good count.

Basic rule, don't go into LFay without checking the maps first. It's
sorta like your first accidental arrival at Orc Hill.

Oh, what class are you?

>I try to quest, I tried to read up on quests on the web - and maybe it's
>just me but the stuff on various websites I've hit seems to be "clan
>posturing" type stuff, or constant "That's not a real quest!" "Yes it is!"
>back and forths. The two I tried (Decaying Skeleton Bones in Greater
>Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at eqatlas...
>and the Spider Silk quest for the Bard's Guild) came up zero. One failed
>for the noted reason, and nobody in the Bard's Guild mentioned jack to me
>about Spider Silk when I hailed them. Both quests are (allegedly) for any
>class/race combo and supposed to be good ones for new players.
>

>All I can think to do at this point is to go from "room" to "room" and hail
>*everyone* until *somebody* gives me a quest *shrug*

Face it, that's how all of the quests were originally discovered, by
people going and questioning every single NPC in the area. When
reading up on the quests (allakhazam has a very good list), just read
the basic quest info and gloss over the noise. Some of the noise is,
admitted, useful, but you need to put it in perspective.

Ken Andrews

unread,
Nov 25, 2001, 10:51:50 PM11/25/01
to
On Sun, 25 Nov 2001 03:54:16 GMT, "Bill Silvey"
<bxsxixl...@cfl.rr.com> wrote:

>Maybe I'll give one of those classes a try; I've been playing a paladin
>strictly. Hey, I've been powerleveled/clawed my way up to 7th level now...

My first character (Dwarven Paladin). Also my highest (now Level 40).
It takes a LOT of work to get a Paladin up in levels sometimes.

Coincidence: When I hit Level 7, I successfully soloed my first ever
Giant Scarab. It dropped the rare Pristine Scarab Carapace. I had it
turned into armour (quest in Kaladim). I still have that BP sitting
in the bank.

>Thanks; I was bracing myself for a lot of "Then fuck off! Quit playing!
>Quit whining!" responses, believe it or not...

Well, if you really want:

Fuck off!

Quit playing!

Quit whining!

Thy visage is most unseemly, and thy mother doth costume thee in most
peculiar wise!

Those do?

>I'm probably going to keep having a go at it until the first of the year,
>then just let it go if I can't hack it. This'll be the acid test for
>MMORPGs for me...

For a change, try starting a Barbarian Shaman in Halas. Everfrost is
the only Human / Barbarian / Erudite newbie zone where you can
actually see easily at night. Plus, Shamans get useful starting
spells to cut downtime.

(The first-level Inner Fire spell is an AC buff and a 10-HP heal.
It's actually one of the most mana-efficient low-level healing spells
in anybody's arsenal, if you've got time to cast it again and again.
It beats the actual low-level healing spell that Shamans also get.)

A Shelton

unread,
Nov 26, 2001, 12:00:40 AM11/26/01
to
Bill Silvey <bxsxixl...@cfl.rr.com> wrote:

> See, the thing is, when I don't have people to game with then ... there's
> absolutely zero gaming goodness. Attempting to explore == DEATH. Example?
> I went for a stroll in Lesser Faydark and paid for my curiosity with my
> life. Twice.

> "A Renegade Brownie hits you for 75 points of damage!"
> "A Renegade Brownie hits you for 51 points of damage! You have died."

> I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I pay
> someone to do this to me?!

Sadly I think it is the pull. when you start the world is an insanely
dangerous place. You no sooner run down Halas ramp or a Feydark lift
and there are things out there that can kill you in seconds. Even when
you get tougher you always have to keep on eye out.

"Orc Legionnaire, how tough could it be?"

"Why is that skeleton called a vengeful soloist?......."

"Those are big footsteps for an oasis croc...."

"Big, black, scythe....that's not a croc either."

But eventually you get to the point where things that once terrified
you are fun. Where you actively hunt down vengefuls, where you decide
that Martar icebear gets his and Fippy goes no further. Even when you
come in and rescue a team of newbies like a one man cavalry charge.
Where you know how the world works and can travel with some degree of
safety. And can go on to hunt more powerful foes :)

The first problem is that 7th level really isn't that high. Up until
10th you're really supposed to be hunting within your starting area.
And most elves, sensibly, graduate into crushbone (north) rather than
Lesser Faydark.

The second problem is that some characters solo and travel badly. And
a paladin scores pretty low on both of these. Most people recommend
druid or ranger if you want to see the sights.

The third is that you should always seek information before you travel.
Normally you might ask seasoned adventurers or consult a guide book,
say the one at www.eqatlas.com which mentions that Lesser Faydark
has a level range of 6-30,40-45. In other words you either want to
be insanely careful or leave it for a visit somewhat later.

Of course if you can't handle the repetitive nature of killing
thousands of, more or less, innocent monsters then you probably
should consider another game.

--
--------------+ (Goddamn windows shareware & clueless IT jerks).
Apparently I'm insane, but I'm one of the happy kinds. (dilbert)

Also responsible for the Anime Meta-Review page (600+ reviews).
http://www.serc.rmit.edu.au/~ashelton/anime/

A Shelton

unread,
Nov 26, 2001, 12:15:50 AM11/26/01
to
GhostMachine <reven...@aol.comnojunk> wrote:
> First of all, I'm a newbie, too. But let me give you some advice:

> 1. If you're having trouble grouping, create a new character based in Freeport.
> Then, when he's at least level 4 or 5, go to Northen Ro or the East Commonlands
> and find the Bazaar in the tunnel; you can usually find people there to group
> with.

Hm, I can't agree with this one. In North Ro you'll find lots of things that
will chew up level 4's. In the East Commons you'll find a lot of people
trading, some passing through, some power-levelling and others farming the
quite lucrative belts. It's been one of the worst places i've been in for
groups.

Hunting orcs in Faydark is group friendly, and lucrative, but I get lost
both on the ground and in the town.

The erudite newbie ground is just insanely unpleasant.

I've had really good experiences in everfrost (barbarian newbie area).
Real sense of atmosphere, generally sociable and all the barb classes
are group friendly (ie. no casters :)

I even ran my L3 high elf paladin (now retired at 18) across the
continent so I could play there.

A Shelton

unread,
Nov 26, 2001, 12:34:10 AM11/26/01
to
Jennaii <jen...@aol.comnojunk> wrote:
> I'm not a group type person - I prefer to solo. But if you can't find a group,
> why not start your own?
> Check out eqatlas for maps and details on a zone so you don't walk unknowingly
> into a "lesser faydark". Really, LF is NOT a place for lower levels to hang
> out.
> The Clerics guild is either in the town of Kelethin or Felwith.
>
>> HELLO, where's the "Cleric's Guild"? Not on any map at eqatlas...

Wood Elves can't be clerics....so why would you expect to find a cleric
guild in Kelethin? Just as you won't find a necro guild in Felwithe.

Rune Ness

unread,
Nov 26, 2001, 8:32:14 AM11/26/01
to
Your article-id broke my newsreader, waah!

In article <7872E198C1B8D49E.E970A7AD...@lp.airnews.net>,

Well... If you stumble into the Dark Elf camp... you have your
dispellers, your nukers and your harm touchers, all in one
convenient location. Of course, those are up both day and night,
and are off the beaten path to boot. But I'm pretty sure they'd
drop me right quick if I paid them a visit. Last time I helped
a guildie with the Freebringer, I lasted all of two seconds
after General V'Gheir(sp?) summoned me... 500HP life tap, and
hits for 225 or so...

As for the undeads, if you get a couple of them at once, their
HTs could probably drop an unbuffed 50+ fast enough ;)

Also, I bet it's not that hard to find a 50+ who doesn't have
J or T boots.

Rune

Kilmir

unread,
Nov 26, 2001, 8:44:28 AM11/26/01
to
"Night RaVeN" <billy...@spam.microsoft.com> wrote in message
news:9trck2$24mf$1...@news.dataguard.no...

> Everquest quests are 99% bullshit. They aren't worth the hassle or danger.
> Usually, you always have better items than any quest you can complete, so
> its a real waste of time. Really gay. Go camp some MOB instead, as that is
> usually the only thing worth doing in EQ.
> You should use somekind of invisibility to solo explore places safely.
> Ofcourse some zones are dangerous, even to high level chars, so there's a
> risk for everyone.

Some quests aren't worth the trouble, but there are many many others that
are worthwhile.
Just to name a few: Practically all mid-level class-specific quests; Lots of
newbie-quests (afaik all caster classes get a quest to gain an additional
spell for a few lvl 1 mob-drops and all cities have newbie-armor quests);
The velious armor quests; The Thurgadin Ring and Shawl quests; The
caster-cloak quest (involving Priest of Najena in Unrest); Ghoulbane; Stein
of Moggok; Lanseax (sp?); Epics...

All in all there are loads of quests. Some are only worth doing for the
faction, but a lot give nice items. Run through the quest databases on the
net and pick some you think yield things you can use, or just seem like fun
to do (Coldain Shawl Quests for instance, don't try until lvl 45-50 though)

Kilmir
--
Rhand, lvl 51 High Elf Mage, Antonius Bayle
Mahrim, lvl 23 Dwarf Warrior, Antonius Bayle


Suineko

unread,
Nov 26, 2001, 9:39:37 AM11/26/01
to
>
>
>"Lokari" <lokari@_nospam_lokari.net> wrote in message
>news:fo410usk3mcc3e2f0...@4ax.com...

>> "Bill Silvey" <bxsxixl...@cfl.rr.com> wrote:
>>
>> >Maybe I'll give one of those classes a try; I've been playing a paladin
>> >strictly. Hey, I've been powerleveled/clawed my way up to 7th level
>now...
>>
>> Ah, well, that helps explain it. Yes, try one of those more solo-able
>> classes, and also wait until you reach a higher level before making
>> your final call. Hell, I spent the first several levels just getting
>> the hang of the interface. At level 7, you've really seen only a tiny
>> bit of what the game has to offer.
>
>Ah.
>
>Well, I did some running around this evening (gah, this morning) and
>completed the "bone chip" quest a few times over (collected 16 bone shards
>and gave the bits to the Cleric Guild in Felwithe. I didn't get a noticable
>XP bump, but I got some cash and some faction, plus I sold them their
>scrolls back at a tidy profit so that was nice.

Also, this is blasphemy here, pretty much, but you might want to give
Dark age of Camelot a go. I'm a dyed in the wool EQ player, but DAoC on
my sojourn there seemed easier, more polished and a little more "quakeesque".

The power differential at low levels wasnt as cruel as EQ; on the down side
it didnt seem anywhere near as sociable as EQ, or to contain the depth of
world and story that EQ does. On the up side the content that *was* there
was far far more accessible and pleasant to use, given their NPC interaction
system.

EQ has a LOT going for it if you have the patience, but there are other
choices out there now.

Oh, and if you stick with EQ... Qeynos is a nice backwater place to level
up; lots to kill, out of the way, not many high level or uberbeggar
geeks wandering through to spoil your immersion.

Freeport is a hectic metropolis, with all the detritus that comes with it.

Both places may be a little more to your liking than GFay... Qeynos has
the *magnificent* newbie dungeon of blackburrow too, of course, which
can see you a fair way in, and is a good location to start to make friends
who play your times.

Sui

Suineko

unread,
Nov 26, 2001, 9:51:46 AM11/26/01
to
In article <3C00CBD4...@stny.rr.com>, jaZZmanian Devil wrote:

>Bill Silvey wrote:
>> > >I went for a stroll in Lesser Faydark and paid for my curiosity with my
>> > >life. Twice.
>> >
>> > Hell, that happens to everyone. That's the fun of LF :)
>>
>> Ah. Thought it was just me.
>
>Bill, if it's any consolation, back when my warrior was oh... about
>forty levels higher than your paladin, I walked into LFay on my way to
>go poke around in Mistmoore. I ran a couple hundred yards along the wall
>and was suddenly dead before I realized what the hell was happening.
>Don't feel alone there, friend. Lesser Fey is just one of those "cross
>your eyes, grit your teeth, and hope you make it" sort of zones. Though
>with experience in the game, later on you'll learn to minimize your
>risks when travelling there.

Later on you have to try really hard to die there - the brownie village
is still a no-no, but if you have root you can generally escape. Paladins,
at later levels, could presumably simply go quick-stun, root, run.

Sui

StanMann

unread,
Nov 26, 2001, 10:05:33 AM11/26/01
to

You mean the sort of fun like beating your head against a wall for an
hour because it feels so nice when you quit?

StanMann
--
To be civilized is to restrain the ability to commit mayhem.To be
incapable of committing mayhem is not the mark of the civilized, merely
the domesticated.-- Trefor Thomas

Darren Chriest

unread,
Nov 26, 2001, 10:06:54 AM11/26/01
to
OOp.. thought we were still talking LFay there... hey it was late...

jaZZmanian Devil

unread,
Nov 26, 2001, 7:46:13 AM11/26/01
to

Shadowbound Sol Ro quests for Necros. Outstanding.
Crafted Armor quests in SK for Warriors. Still wearing almost all of
mine at level 51.
Staff of the Wheel for young wizards.
I could go on.
--
jaZZ md
- - - -
"Alcohol and calculus don't mix. Never drink and derive."
Anonymous

jaZZmanian Devil

unread,
Nov 26, 2001, 11:58:38 AM11/26/01
to
Suineko wrote:
> >and was suddenly dead before I realized what the hell was happening.
> >Don't feel alone there, friend. Lesser Fey is just one of those "cross
> >your eyes, grit your teeth, and hope you make it" sort of zones. Though
> >with experience in the game, later on you'll learn to minimize your
> >risks when travelling there.
>
> Later on you have to try really hard to die there - the brownie village
> is still a no-no, but if you have root you can generally escape. Paladins,
> at later levels, could presumably simply go quick-stun, root, run.

Very true, unless somebody is running for their lives and trains the
brownie guards nearly to the GFey zone line, which is all that I can
figure happened in my case.

Jeff George

unread,
Nov 26, 2001, 6:07:55 PM11/26/01
to
Jennaii wrote:
>
> My first character was in Greater Fay. I hated it for all the same reasons.
> Qeynos is a nice place to start a character. Freeport is ok if you can take
> all the noise.
>

I'm new to this game and am on my first character. I, too, am playing a
Paladin in Greater Faydark and have worked my way up to 6th level,
mostly through soloing. I'm having a great time. I really enjoy the solo
hunting, but know that to continue I need to group up with some people
or I'll spend the rest of my life in the woods. I love the battles at
the Orc Camp. I spent most of my early days learning the paths and
terrain of the forest so that I could survive alittle easier, but I have
learned to stay out of Lesser Faydark, and am having trouble in
Butcherblock. However, I'm sticking with this character because I'm
having so much fun.
--

=====================================================================
I don't want this anger that's burning in me.
It's something from which it's so hard to be free.
But none of the tears that we cry in sorrow or rage
Can make any difference, or turn back the page.
- David Gilmour
=====================================================================
Jeff George

Jeff George

unread,
Nov 27, 2001, 9:50:26 AM11/27/01
to
jaZZmanian Devil wrote:
>
> Suineko wrote:
> > >and was suddenly dead before I realized what the hell was happening.
> > >Don't feel alone there, friend. Lesser Fey is just one of those "cross
> > >your eyes, grit your teeth, and hope you make it" sort of zones. Though
> > >with experience in the game, later on you'll learn to minimize your
> > >risks when travelling there.
> >
> > Later on you have to try really hard to die there - the brownie village
> > is still a no-no, but if you have root you can generally escape. Paladins,
> > at later levels, could presumably simply go quick-stun, root, run.
>
> Very true, unless somebody is running for their lives and trains the
> brownie guards nearly to the GFey zone line, which is all that I can
> figure happened in my case.
> --

Run? Who the hell has time to run when the Brownies are after them? I
was recently wandering Lesser Faydark with my Paladin who was level 4 at
the time, just exploring a bit. I took the first path to the west which
apparently leads to more brownies. It was starting to get dark and there
was NO WAY I wanted to be in there after dark so I turned back. As I'm
walking BOOOM something hits me from out of nowhere. I slowly turned to
see a Brownie scout on the path behind me, right before I died. Took me
forever and a number of corpses to get my body back because it seemed
that Brownie was just hanging out. It even cost the life of a 50+
character that I recruited to cover my back while I looted my body.
Needless to say, I don't go there anymore and old Bronzeleaf is just
going to have to wait for his ghast hearts.

Jeff George

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Nov 27, 2001, 10:05:09 AM11/27/01
to
Kilmir wrote:
>
>
> Some quests aren't worth the trouble, but there are many many others that
> are worthwhile.

Speaking of quests, has anyone ever seen an NPC named Tolon Furbyte in
Felwithe? I was given a quest that involves him but doesn't appear to be
anywhere in the city. I checked the Akhalazam (sp?) site and there is no
mention of any such quest originating in Felwithe. Are there any other
websites with quest info that I can look at? I'm not necessarily looking
for a blueprint of the quest, just a clue. I've wasted a lot of time
that I could've used hunting looking for this "shady" NPC.

Jam

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Nov 27, 2001, 10:28:03 AM11/27/01
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Tim Smith wrote:

> "Bradmeister" <bradm...@hot.roar.com> wrote:
>
>>I like this, we always called LFay "Kith minor". (Kithikor Forest, where at
>>night there are mobs that can drop my lvl 50+ guildees in a heartbeat.) I
>>
>

> Kith is bad, but not *that* bad. What drops a level 50+ in a

> heartbeat there? Worst I've found at level 52 as a Wizard (not known
> for our AC and HP, so we drop pretty fast) are things that HT for a
> good fraction of my HP, but running away works against them (by level
> 50, one should have jboots or tboots, if one is not a SOW class or a
> Bard).


Well, theres a DE camp in a house a little south of the entrance to HHP.
Havent tried to take my level 48 druid over there, but at level 35 i was
happilly hunting a bear in Kith, and accidentially came within aggro
range of that house. Lest just say i died in 1 nuke and didnt even see
the house or what killed me, before i came back on my corpse run.

The will probably be able to take a level 52 wizzie down pretty fast.
Anyone volunteer to go over to them and see how much they nuke for?

--
Hesten Gnyffa
Level 48 druid
Member of Sceptered Isle
Veeshan server

Jam

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Nov 27, 2001, 10:31:04 AM11/27/01
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> All in all there are loads of quests. Some are only worth doing for the
> faction, but a lot give nice items. Run through the quest databases on the
> net and pick some you think yield things you can use, or just seem like fun
> to do (Coldain Shawl Quests for instance, don't try until lvl 45-50 though)


Hehe, you forget to mention that you need half a year to work on
tradeskills too *S*.
Currently on the 6th myself, damn those sirens.

Celaeno

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Nov 27, 2001, 6:29:52 PM11/27/01
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You will not evade me, A Shelton <ashe...@yallara.cs.rmit.edu.au>:

>GhostMachine <reven...@aol.comnojunk> wrote:
>> First of all, I'm a newbie, too. But let me give you some advice:
>
>> 1. If you're having trouble grouping, create a new character based in Freeport.
>> Then, when he's at least level 4 or 5, go to Northen Ro or the East Commonlands
>> and find the Bazaar in the tunnel; you can usually find people there to group
>> with.
>
>Hm, I can't agree with this one. In North Ro you'll find lots of things that
>will chew up level 4's.

Solution? Avoid that part of the zone till you're a little older. Stay
on/near the grassy area as a level 4.


Celaeno Duskwalker
Fier'dal wanderer of Erollisi Marr

Remington Stone

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Nov 27, 2001, 7:03:36 PM11/27/01
to
Rune Ness said:
}Also, I bet it's not that hard to find a 50+ who doesn't have
}J or T boots.

That would be me. Dang it! Why won't someone help me camp the stupid
Ancient Cyclops already? Why have they always either got a 'better' idea,
or say 'nuh-uh! I already did that once, never again'?

At least I have a cute druid that follows me around a lot. Or maybe I
follow her, it's hard to tell. :)

[51 Enchanter] Zinphandel Chianti ,Knights of IGF. (gnome) Ayonae Ro

Vladesch

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Nov 28, 2001, 9:57:21 AM11/28/01
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"Bill Silvey" <bxsxixl...@cfl.rr.com> wrote in message
news:ZeZL7.115771$Yb.28...@typhoon.tampabay.rr.com...
> Well, after about six weeks, I still don't know if the game is for me,
which
> is a definite sign pointing towards no.
>
> The really sad part is, I've had good experiences with playing it:
>
> I've helped newer players than me (usually giving out a little cash and
some
> pointers) and been helped by veterans.
>
> Socially, everyone I've met thus far has been pretty cool.
>
> On the rare occations when I can group with folks[1], the battles have
been
> Epic. Man, I could spin a story about Orc Hill in Greater
Faydark...imagine
> a fantasy "Saving Private Ryan", with us six as the Rangers and the Orcs
as
> the Germans, hitting the town at the end. Great stuff.

>
> See, the thing is, when I don't have people to game with then ... there's
> absolutely zero gaming goodness. Attempting to explore == DEATH.
Example?
> I went for a stroll in Lesser Faydark and paid for my curiosity with my
> life. Twice.
>
> "A Renegade Brownie hits you for 75 points of damage!"
> "A Renegade Brownie hits you for 51 points of damage! You have died."
>
> I mean, I zoned in, walked 20 feet and this happened. This is fun?!? I
pay
> someone to do this to me?!
>
> I try to quest, I tried to read up on quests on the web - and maybe it's
> just me but the stuff on various websites I've hit seems to be "clan
> posturing" type stuff, or constant "That's not a real quest!" "Yes it
is!"
> back and forths. The two I tried (Decaying Skeleton Bones in Greater
> Faydark - HELLO, where's the "Cleric's Guild"? Not on any map at
eqatlas...

> and the Spider Silk quest for the Bard's Guild) came up zero. One failed
> for the noted reason, and nobody in the Bard's Guild mentioned jack to me
> about Spider Silk when I hailed them. Both quests are (allegedly) for any
> class/race combo and supposed to be good ones for new players.
>
> All I can think to do at this point is to go from "room" to "room" and
hail
> *everyone* until *somebody* gives me a quest *shrug*
>
> I apologize if this sounds like an "EQ Sucks!" rant - I absolutely don't
> want it to.
>
> I think the problem is that *I* suck at playing EQ. I'm just looking for
> that game defining moment when it all comes together, when I'm *not*
killed
> by tripping and falling down or a stiff breeze. *shrug* Maybe I am
> whining, I dunno.
>
> Is it just me? Do I just not "get it"?
>
> Thanks for listening to me rant, all...
>
> --
> --
> Heretic #2 of 3e D&D. - ALL YOUR BASE ARE BELONG TO US!!!
> Remove the X's in my email address to respond.
> > I don't think anything short of no-boot would put Macists off Mac.
> > The last stable OS was System 6.0.8. So long as system messages
> > are phrased as if a patronising aunt were addressing a retarded
> > 4-year-old, they will continue to love it. - Patrick Ford
>
>

Dont go exploring unless you like dying. Easier to check up on these zones
on web sites, in which case you would know not to go to lesser fay. Also
posting questions here is an excellent way to learn the ropes. If you dont
know anyone much, and its your first character, then I'd suggest starting
off a druid. Best character for learning the game imo. Its not you, I think
we all found it pretty tough with our first characters.


Fred R. Gorman

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Nov 28, 2001, 4:10:28 PM11/28/01
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Jay Collins

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Nov 30, 2001, 12:38:12 PM11/30/01
to
On 25 Nov 2001, GhostMachine wrote:

>If you play a Necromancer in Freeport, there is a price; you're KOS in North
>Freeport, which means you can't use the bank; my Necro has to carry everything
>on him.

I've never been KOS in north freeport othen then from the gnome and I've
played my human necromancer for over 6 months now (level 51)

Jay Collins

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Nov 30, 2001, 1:26:58 PM11/30/01
to
On 25 Nov 2001, GhostMachine wrote:

>NORTH Freeport. I can go to East and West, no problem.
>

That's what I ment. I've never been attacked in North freeport other then
by the stupid gnome.

Dan Harmon

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Nov 30, 2001, 2:22:06 PM11/30/01
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"Jay Collins" <jco...@exis.net> wrote in message
news:Pine.LNX.4.33.011130...@tarpon.exis.net...

(there's a gnome in the first blue building as you're entering NFP from the
main way folks zone in from WFP)


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