Beguile Plants ought to work on treants, but perhaps not. But in any
case, I think that buffing a mob to make it more dangerous to other
players is against policy. If Verant wanted to allow that, you'd figure
they'd let you buff mobs without having to charm them.
"Cool" idea only if you want to get your sorry ass banned....
--
Dark Tyger, eccentric, railgun-toting kitty kat =^..^=
Change Tyger to Half to email me
"I know what you'll find, it's in your mind, it's what you want to see"
-Ozzy
Tukka Yoot <tu...@prodigy.net> wrote in message
news:3A501CB5...@prodigy.net...
>I am a druid and wonder whether our charm plant works on treants.
>We can charm them then buff them with lvl 60 buffs and gate away
>and leave those treant killers in peril. Cool idea :)
If you were caught, you'd be banned. BUt you'd also have to find weaker
spells, because 50+ buffs cannot be cast on things below level 35 (or is it
45?), and treants definately qualify.
>I am a druid and con amiable to bears and wolves.
>I buff them with skin like wood allot. If I'm wandering around and have more
>than enough mana then I buff them.
>They're friendly to me, I'm friendly to them. Its just my character.
You can stop. It doesn't do anything. You cannot buff mobs that are not
pets or charmed (and thus temporarily pets). At least, not and have the
buff actually DO anything. This is to prevent people from indirectly PKing
by madly buffing newbie mobs.
Dark Tyger <dark...@mindspring.com> wrote in message
news:92p860$9gm$1...@slb1.atl.mindspring.net...
Great, even worse. Be a coward about it and do it when no one's looking!
You've refined being an asshole to an art!
FOAD, moron.
Matt Frisch <matu...@yahoo.spam.me.not.com> wrote in message
news:3a506482...@news.earthlink.net...
Healing won't work either. It will give the "Mob looks better
message." but that doesn't mean the mob is actually being healed. I
have cast healing spells on DEAD mobs and got the "Mob looks better
message." It doesn't mean a thing. Just lazy message coding on
Verant's part.
It wouldn't work on a PvP server either, because it is not a PvP
"tactic" that Verant wants people using. It's irresponsible, and would
pretty much be game mechanics abuse. If that were allowed, a cleric
could go in and buff a level 2 mob with 1000+ points of HP buffs, not to
mention a good bit of AC buffs and resistance buffs to make the mob FAR
more difficult than it is intended to be. This would be totally unfair
to any unwitting characters who were killed by this super buffed mobs,
because not only would they go into a fight not having any idea how
tough the mob will actually be, but they also have no reasonable way of
knowing WHO buffed the mob, so they don't know who to get back at.
> I thought buffing mobs did work because I tested this by buffing the one I
> was about to fight and it seamed slightly harder to hit. Was this just a
> random chance?
It was just coincidence.
No, healing NPC's has no effect. You just saw a HP bar lag effect. Buffs
and Heals, and supposedly ANY 'helpful' spell, will not affect an NPC when
cast on them by a PC, though NPC's can cast them on themselves.
I expect Mob Buffing would still be against the rules on a PvP server, and
not work, since it would attempt to bypass the level limits on PvP. Not
playing on those servers, I can't say, though.
Remember? Some people define level 30 or higher as a "newbie" level.
:)
Dark Tyger <dark...@mindspring.com> wrote in message
news:92p860$9gm$1...@slb1.atl.mindspring.net...
Damn Iz always making inane remarks about my posts. I assume you had a
point? If not, get the fuck lost.
No shit, Iz, it's a player trying to kill another player on a non-PvP server.
That is a bannable offense.
On a non-PvP server you cannot roleplay anything to do with race/religion
conflicts with the intent of harming another player (this is the usual lamefuck
excuse for trying to kill another player on a non-PvP server). I've seen posts
going back to the beginning of the game about people who want to "role play" by
killing someone of an hostile race on a non-PvP server. You'll notice that
none of these "roleplayers" ever has the balls to play on a PvP server.
-Well, God was my co-pilot....but we crashed into a mountain and I had to eat
Him.
http://www.toolboxdesign.com/simpsons/Martin.html
You should correct the IQ to anything lower than 90, you are quoting Ozzy ,
hehe.
Dark Tyger <dark...@mindspring.com> wrote in message
news:92qtg7$33m$1...@slb6.atl.mindspring.net...
Hey, you know, I just figured out what make things a little more tolerable
here for me. *PLONK!*
Dark Tyger <dark...@mindspring.com> wrote in message
news:92rk3h$r9n$1...@slb0.atl.mindspring.net...
>I'm not sure what you're saying here. You sound as if you're saying that if
>a person buffs a mob it won't effect the mob (though I know healing them
>will work, know someone who was accidentally doing it), but if I were on a
>PvP server it would work?
While it may give a message that the buff is taking effect (and I don't
think that it does anymore), it isn't. Simple test, find a decaying
skeleton (as they invariably have around 17 hp) and toss a 300 pt hp buff
on them. See how many hits it takes to kill them. Or, since you won't have
a buff that strong for a while yet, try casting spirit of wolf on them, and
see if they can keep pace with you. Hit something and then run away
backwards from it. It won't be able to keep pace. A mob that *does* have
spirit of wolf (a pet, or a mob buffed by itself or another mob) will keep
up with a player running with spirit of wolf.
>I thought buffing mobs did work because I tested this by buffing the one I
>was about to fight and it seamed slightly harder to hit. Was this just a
>random chance?
Yes, it was random chance.
>When you said "This is to prevent people from indirectly PKing by madly
>buffing newbie mobs." what did you mean? I was taking that as "you can buff
>mobs on PvP servers". Is this correct?
No. Picture level 60 Player Asshole (say, a druid), who wants to be a dick
to people:
Go to newbie grounds, cast skin like nature, spirit of wolf, high end
damage shield, str buff, whatever else on newbie mob. Watches newbie mob
mow through newbies like michael jackson in a nursery.
This is why buffs on NPCs don't work.
Actually you cannot buffs PLAYERS under level 35, with 50+ buffs ... but
Treants don't qualify as players, thus you can buff them as you want ...
goes for pets too that's why I know.
As for charming a MOB, buff it to high heaven, then zone back and forth and
see it romp around ... well, it's unethical and a guide / GM will be pissed
at you - The solution ?
1) Go naked so you look like a newbie and go anonymous
2) People charm the sucker, run somewhere where people don't see him / her,
buff it to high heavens.
3) Then /shout AAARGH ... this green MOB I charmed is beating the crap out
of me ? good thing I can gate !
4) Zone back in and /shout Be careful, <name of newbie MOB here> on a
killing spree and I unfortunately gave it my Fine Steel sword !! :(
At this point you will probably hear people laughing and such .... watch the
onslaught as the newbies go hunt it ... heck, do give it a Fine Steel Sword,
they'll deserve it if they can actually kill it. And if they don't figure
you out, then they'll think you are a newbie too and won't petition you.
And no, I didn't come up with this, I saw someone doing it ... unfortunately
I had other hits turned on that day and saw how much that MOB took without
dying ... I had an Egg Shaped Pumice on me, 5 charges of Dispell Magic *g*
Sure the Newbie almost died, but he also got a nice Fine Steel Sword and I
got a laugh out of the one trying to kill newbies .... we ended up as
friends and now instead of doing the newbie MOB buff massacre thing, we have
both made some Trolls on Rallos Zek to have fun with when we need to get
some frustrations out ... heck my Troll is now level 10 and his is level 15
I think.
Offcourse someone might come by who actually knows who you are and that can
damage your reputation quite a bit ... and that is about the wrst thing that
can happen to a high level player in EQ. Just try to ask high level people
on the Innoruuk server about a, now perma banned and deleted, necro who
called himself Cataclysm. (I heard someone else might have made a new necro
called the same thing ... have to check if its the same person)
Ack ... now I got long winded again ... sorry, hoped you liked the story.
---
Anker Steadfast
Barbarian Warrior
Innoruuk Server
Wasn't there a change in one of the patches to pet buffing to make
the buffs wear off faster? I thought it was to reduce the incidence of
this sort of thing (charm/buff/gate).
In article <92qg9p$ark$1...@slb7.atl.mindspring.net>,
Sent via Deja.com
http://www.deja.com/
...what's "wha he was saying"? He was saying he wanted to go out, charm
treants, buff them, then leave them there buffed for the next person to come
along camping them so they'll get a nasty surprise when a super-buff treant
suddenlt can walk all over them. In the end, they end up getting killed,
losing xp, and have NO way of knowing why the treant was suddenly so
powerful. Assuming he's not seen buffing the treant, he gets off with this
rather sadistic act scott free.
Tell me, what did I not read correctly?
Jens L. Nielsen <dstg...@webhiker.dk> wrote in message
news:92sb1c$2ce$1...@news.inet.tele.dk...
Besides, even if it did work it's likely to get your name put on quite a few
people's KOS lists.
--
Simond AKA
Itzena Alhazared, Eru SK, <Templars of Paineel>, VZ.
Some other characters on VZ as well.
Dea Crystalmist, Europa
I don't want to discredit your excellent post, but actually you forgot
something here. A cleric couldn't give a level 2 mob more than maybe
400 HP due to level restrictions. I'm not trying to calculate a
precise number, but only Symbol of Marzin could give 1000+ and it won't
work on a level 2 player.
Yes I agree this is a silly argument and even debatable, but I couldn't
resist.
--
"If this is tea, please bring me some coffee. If this is coffee,
please bring me some tea."
- Abraham Lincoln
The Martin home page was pretty funny, but you reposted the whole damn
message just to add "hehehe"?
You're not the one that eats paste, are you?
"Sean Kennedy" <kse...@NOSPAM.uswest.net> wrote in message
news:pRl46.926$SS.8...@news.uswest.net...
<cohal...@my-deja.com> wrote in message
news:92t809$b5j$1...@nnrp1.deja.com...
> <cohal...@my-deja.com> wrote in messagenews:92t809$b5j$1...@nnrp1.deja.com...
> >
> > The Martin home page was pretty funny, but you reposted the whole damn
> > message just to add "hehehe"?
>
> everyone does that , so you can keep track of the discussion
If by "everyone" you mean "people who have no clue how Usenet works",
then sure.
Oh, and stop top-posting.
--
| "I could really use to lose my Catholic conscience
Tom Salyers | Cuz I'm getting sick of feeling guilty all the time
Denver, CO | I won't abuse it--yeah, I've got the best intentions
| For a little bit of anarchy but not the hurting kind."
*casts Shield of Flame on an Orc*
See, I can 'buff' NPCs. If you hit it, you will be burned.
Not sure if your being serious here or not.
This doesn't work. I've accidentally made the mob I've been
fighting prickly (more than once) and have never taken thorn damage.
No, the change was because buffs on pets were using the NPC duration code. The
idea was that buffs on pure NPCs would last a long, long time, so that you
wouldn't have to listen to the constant racket as magic-user NPCs replaced all
their buffs all the time. Pets were using the same code, and buffs like Burnout
were lasting for a long time. Verant changed this, because pets were "supposed"
to lose their buffs at the same rate as their player. Now buffs last just as
long for pets as they do for players, not less.
Marc Fuller
The buffs on my pet wear off at exactly the same time as the buffs on
myself do. They may have changed this for charmed mobs that become
un-charmed, but full-fledged pets have spell decay identical to players.
Reading comprehension not a strong suit?
THIS DOES NOT WORK. Try it, live it, love it. It doesn't work.
>I am a druid and con amiable to bears and wolves.
>I buff them with skin like wood allot. If I'm wandering around and have more
>than enough mana then I buff them.
>They're friendly to me, I'm friendly to them. Its just my character.
I'm a shadowknight and con threateningly to druids.
I kill them a lot. If I'm wandering around and have nothing better to
do, I kill them.
They hate me, I hate them. It's just my character. :)
>Tukka Yoot <tu...@prodigy.net> wrote in message
>news:3A501CB5...@prodigy.net...
>> > I am a druid and wonder whether our charm plant works on treants.
>> > We can charm them then buff them with lvl 60 buffs and gate away
>> > and leave those treant killers in peril. Cool idea :)
>>
>> Beguile Plants ought to work on treants, but perhaps not. But in any
>> case, I think that buffing a mob to make it more dangerous to other
>> players is against policy. If Verant wanted to allow that, you'd figure
>> they'd let you buff mobs without having to charm them.
>>
>
>
"Jabberwocky" <thw...@bellatlantic.net> wrote in message
news:3a5f2c36....@news.bellatlantic.net...