--
Graeme Faelban, Barbarian Mystic of 54 seasons, Erollisi Marr <The
Appointed>
Tainniel, Halfling Warrior of 29 seasons, Erollisi Marr <The Appointed>
Ganwein, Wood Elf Ranger of 15 seasons, Erollisi Marr <The Appointed>
Giluven, Wood Elf Druid of 15 seasons, Erollisi Marr <Decadence>
Graeniel, High Elf Enchanter of 20 seasons, Erollisi Marr <The Appointed>
We've done several, and just did it again last night. (*yawn* stupid
work night raids. Still behind on sleep.)
Nothing really much to say on that one other than the obvious. Have a
suitable sized force with plenty of melee. Get a VERY high level to pull
all of the Dark Elves. (Your chances for single pulls with a sixty are
better, though not assured. We had at least one double last night.)
Make sure the rogue does the turn-in and either get's out safely or has
somebody to drag him for a FAST rez while you pull the general.
General's a right bastage, but it's really more of a zerg fight if you
have the numbers and people keep their heads. We had 35 people last
night. Once we *finallY* got started, I'd say the whole thing was over
in about fifteen minutes and the general died in under thirty seconds.
Happy rogue. Tired raiders.
--
jaZZ md
*******
"An army of sheep led by a lion would defeat an army of lions led by a
sheep."
-- Arab proverb
I read the strategy guide at the Safehouse. Sounds like what you are saying
largely agrees with it. I did see where the DEs are harmony pullable. The
only level 60s we have are a cleric and a druid. Sounds like the Druid gets
to play puller again.
Oooooooh is it possible to hide/sneak watch this, or are there wanderers
in the area who'll see through invis? And if there's not can I
pleeeeeeeeeease watch?
Ryou
(I know, I'm sad, I just like seeing big things get smacked around)
Look up Aliani or Gerrymander tonight, and I'll see if I can walk you
through it (in the daytime...you shaman and your un-reliable "i don't
work against undead anyways" invis...) in Kithicor.
During the day, of course ;-)
I can show you where to stand, where to pull from, where to fight,
and etc...also where and how to single pull the coercer for your
rogue after she ends up popping one day with a Kedge robe on...
;-)
I don't honestly know the answer to this. I can ask, but likely at your
level, the aggro issues would preclude it. This is something that we really
don't want to fail at, as it would mean that the rogue has to redo a bunch
of steps in the epic. If anyone here knows different, feel free to say so.
(Heh, like you wouldn't anyway :) )
I'll try and do that. Thanks for the offer, that would really be a
tremendous help. I do have invis to undead potions, but, of course, they
have that nasty side effect of not working against live creatures. :)
By tonight, I assume you meant last night, the 31st?
I did go the the Safehouse, and read up on it there, but it had this really
big disclaimer at the top that said the epic quest had changed since that
walkthrough, without providing any of the details of the change. Do those
changes affect the General part of the quest?
Yup I know aggro could screw it over. I was wondering if there's
somewhere to watch from a distance, though. See, I've got a preserved
splitpaw eye that I've been wondering what to do with... :)
Ryou
Lol, would not surprise me. The attempt will be made during daytime, so as
to minimize very high level adds.
> > Yup I know aggro could screw it over. I was wondering if there's
> > somewhere to watch from a distance, though. See, I've got a preserved
> > splitpaw eye that I've been wondering what to do with... :)
> >
> > Ryou
>
> Lol, would not surprise me. The attempt will be made during daytime, so as
> to minimize very high level adds.
Really?? I thought the guy only spawned at night?
Ryou
--Tim Smith
Well, considering that most General attempts on E. Marr end up as
zerg rushes, it wouldn't hurt...especially if he just sneak/hid around.
Nothing in the cabin or any of the undead (at night) see through
sneak/hide...although there IS always the possiblity of a high-level
mob seeing through a lower level rogue's ability.
But I seriously doubt that a 34 rogue would be higher on the hate
list than the MT or anybody healing the MT. Even if that rogue IS
sporting some new gear and a bit of haste...
;-)
Sorry if you tried last night...my alt went LD in Kael's arena, and
then I couldn't log back in with either her OR the corpse mule there...
repatching the zone didn't work until today. I don't think Ryou would
come back complaining about me being bored, though...
So I'll try and shoot you a /tell when I log on tonight...once I can
figure out how to get out of the arena (put on the resist gear
and hope run III is enough...)
The disclaimer is the same one that's been up since about 6 months
after the rogue epic was added to the game. See, Renux always drops
the JDD, and the General always drops the pouch. The General ALSO
used to ALWAYS drop the Quill, too....which really shortened the rogue
epic a lot more than it used to be (my main got his epic during this time).
Now, your friend can expect to spend a lot of time in Kithicor trying to
round
up folks to single pull-and-kill Q'ioul when she spawns 90% of the time in
an Ishva robe, and having a heart attack the one time it's 3am CST and
she pops in a green robe...not to mention learning to speak japaneese
while going on every single Kedge raid out there...
;-)
The only thing you'd have to worry about would be wandering
undead if the prep and house clearing took the daytime raid
into nightime. At level 34, all it takes is a surprise pair of HT's
from a rotting knight or so to kill you.
But if you stay hidden that shouldn't be a problem....I've got some
screenshots from right next to the fully spawned house (two
with the Coercer wearing a Kedge). None of the DE's in the
house see through invis, so unless one lucked out and got
you by pure level-difference (and mobs do check every tick or
so, so it IS possible), you'd be ok.
Especially if it's your guild's first time, expect several deaths while
trying to
learn the pull the house. Many times a short daytime in-and-out can turn
into a nightime undead-add bash...
DE's in the house pop exactly on the nose 8 hours (RL time)
after they're killed. If the house is cleared, they pop in
random order...if only one is killed, that same one will
re-pop in 8 hours (like, for instance, the Coercer ;-) ).
They stay up until killed reguardless of time-of-day in
game. The daytime "guards" are laughable level 10ish
skeletons and level 15ish ghouls and zombies. At 8 pm
the "guards" despawn, to be replaced at 9pm (all in game
time) with level 35ish undead guards...and the guards
are on the same respawn timer, so kill the low level
undead closer to 8 pm if it looks like the raid might
drag out..it's possible to keep the higher level undead from
spawning more than once by doing that.
Also, ANY dark elf in the house can drop the Kedge and/or Ishva robe. I've
been on raids where none dropped any, and one where 3 separate DE's
(none of them the Coercer, btw) dropped a Kedge robe while just clearing
the house.
Leave ONE inky up (I recommend Brigadier G'Tav), and you can do as Tim
says...spawn one General one after another until all participating rogues
either wipe or get their pouches...then kill the last DE just to check for
robes on that one, too.
Also, some of V'Ghera's loot isn't bad...my alt is DWing her epic with
the Edge of the Nightwalker that he dropped (14/25, +8 to melee stats)
during one raid for a friend. The general rule is that the rogue that
spawned
the General (and there were 9 the night Aliani did hers...with 90 people
showing up to help...it's good to have friends, but thank God some
weren't offended by "I think we can handle it now, I'll give you a /tell to
let you know how it went!!!" :-) ) gets the pouch and if he's lucky, the
quill, but nobody rolls on a quill. Your General drops it, you get it. But
it's crass to want to be in on a loot role for any other loot he drops.
BTW, camp a lowbie SK near the place the raid will fight. V'Ghera drops
a NICE SK-only no drop shield, that usually ends up rotting after about
the first one or two. Looks spiffy on a Gnome, too...
;-)
That's been my experience on The Nameless, the two or three times I've shown
up for General raids. Invite as many rogues as you know (or announce it in
your server message board), and with the rogues all bringing guildmates and
friends, you get enough people that it is basically a trivial raid. The
only thing people have to do is pay attention, so that if someone accidently
aggroes whatever you are leaving up, everyone can run to the zone to clear
aggro, rather than fighting and killing it.
The raids have tended to turn into basically a guild party, with people
talking and joking, and occasionally going over and fighting whenever the
next rogue is ready.
--Tim Smith
At the same time, I HAVE seen a dual-weilding General
V'Ghera start to ping-pong and COMPLETELY waste 41
people before he's taken down...
> My guild is planning on taking on the General for one of our Rogues in the
> very near future, and would love to get some tips on how best to go about
> it. I would really appreciate any input from any of you that have been
> through it more than once.
Get a large force, guess at least 3 groups, maybe more. Seen 36 50+
people being wiped out by him.
Since its in Kith, there are a few things to consider. First of all,
only pull in daytime. The mobs might be greens to most of the force, but
having 3 HTing undeads charge your unprotected casters can be fatal.
The DEs are a great place to use harmony. Harmony the camp, and single
pull the DEs, untill only quest NPC are left, then get rogue to spawn
General, and single pull him. KEEP aggro on the main tank, the general
are kinda nasty, had a few deaths last time we did him, due to
overnuking or healing.
Do NOT let any stupid halfling newbies watch, a level 9 halfling managed
to get half our force wiped first time we killed General, due to us
moving to our pull spot while he managed to get aggro on himself, and
before he went down he managed to pull the DEs in aggro range of us. And
the full DE hut are NASTY when you got 30+ unbuffed players not in any
way ready for it.
And last, but not least, all on raid go role or anon. Nothing wrong with
helping other rogues get their epics too, but in the 30 min we spend
gathering we had 1 rogue come and ask for help (helped him after we got
our own 4 general kills), and around 12 more sending tells for help to
kill General. Aviod getting uber spammed with requests.
--
Hesten Gnyffa
Level 55 druid
Member of Sceptered Isle
Veeshan server
http://www.magelo.com/eq_view_profile.html?num=43077
:-o
Or as my guild leader said today
"Is it LEGAL for you to be better equipped than I am?"
(She's a level 51 pally. And very, very jealous. :))
Ryou
(Did I mention 'thanks'? And that 3 people were bribing me for the name
of any of your PCs? Or that my guild leader also said "He must have
been high to give you all that." ;))
Well, like I said...it's nice to see somebody playing
a NON twinked rogue (I'm even guilty of it a bit myself)
these days, even with the improvements to the class.
Many rogues are a second or third character, who are
born with some pretty uber gear and haven't learned
about some of the weird "I'm not quite a tank and not
a caster and I can't FD and I can't....but watch me poke
stuff!" intracacies of the class.
The stuff was just sitting on some alts that I don't really
play (like the paly in all black plate named "Innoruuks
Disciple": he was a RP attempt at a High Elf who thought
he was a shadowknight...he's actually pretty well factioned
in Neriak ;-) ). I'd rather see somebody interested in the
rogue class as a whole get some use out of that gear
than have it just sitting around in the Warrens or something...
;-)
Hope it's helping!
Well now, that's nifty. I wasn't sure how mobs checked against hide.
Thanks for the info.
Also, I'm not really too concerned about dying. Meh, so I lose some
exp. At this level, I'm not too concerned. It'd be kinda fun to watch,
and of course get a little visual experience on a General run.
Ryou
(plus, I'm uber now, so I could solo the General! Right? .... hello?)
> DE's in the house pop exactly on the nose 8 hours (RL time)
> after they're killed. If the house is cleared, they pop in
> random order...if only one is killed, that same one will
> re-pop in 8 hours (like, for instance, the Coercer ;-) ).
>
> They stay up until killed reguardless of time-of-day in
> game. The daytime "guards" are laughable level 10ish
> skeletons and level 15ish ghouls and zombies. At 8 pm
> the "guards" despawn, to be replaced at 9pm (all in game
> time) with level 35ish undead guards...and the guards
> are on the same respawn timer, so kill the low level
> undead closer to 8 pm if it looks like the raid might
> drag out..it's possible to keep the higher level undead from
> spawning more than once by doing that.
Good info, and added to my "rogueepic.doc" file. Not that I'm obsessed
with chicken-counting or anything.
Ryou
> Well, like I said...it's nice to see somebody playing
> a NON twinked rogue (I'm even guilty of it a bit myself)
> these days, even with the improvements to the class.
*chuckle* Ironically, you just twinked one of the few non-twinked rogues
out there. NOT that I'm complaining.
> Many rogues are a second or third character, who are
> born with some pretty uber gear and haven't learned
> about some of the weird "I'm not quite a tank and not
> a caster and I can't FD and I can't....but watch me poke
> stuff!" intracacies of the class.
Ah yes. I dunno why more people don't play rogues. "You have just
smacked a goblin for 161 points, and he's HITTING SOMEONE ELSE!" "You
have just smacked a goblin and he noticed, but by pressing that little
button over there, he goes back to ... HITTING SOMEONE ELSE!" And leave
us not forget sneak/hide. Actually, the guild leader I mentioned just
started a rogue alt the other day. I met her to hand her some of my old
gear (Twinking my guild leader who is 20+ levels above me. Must not be
smug. Must not be smug. Must not be......) and as she hung around in HHK
waiting for me I suddenly get a tell of "I can buy from vendors by
standing behind them!!!!!!" Awww, how cute *g*
> The stuff was just sitting on some alts that I don't really
> play (like the paly in all black plate named "Innoruuks
> Disciple": he was a RP attempt at a High Elf who thought
> he was a shadowknight...he's actually pretty well factioned
> in Neriak ;-) ).
Hm yeah I tried RPing a few times. I've decided I'm not cut out for it
as a constant. Therefore I'll just do it every so often. Usually when
I start playing in enclosed spaces with large races. /em scowls at an
ogre, ready to attack.
> I'd rather see somebody interested in the
> rogue class as a whole get some use out of that gear
> than have it just sitting around in the Warrens or something...
> ;-)
I really can't say anything except "me too" :D
> Hope it's helping!
Oh it is, it IS! I can get *hit* now! I don't fall down! And I won't
even mention how pretty my damage looks just flying by, even with my
misses and the mobs misses and everybody else's hits/misses turned off.
I do, however, have a few guildies and friends looking at my gear lately
and twitching. *g* Thank god this isn't a little more real, or I think
you'd find my stripped body shoved in a hole somewhere in the Freeport
sewers.
Ryou
(did I mention?
Taellaar says !!!!!!!!!
Taellaar screams THANK YOU!
Taellaar builds you a shrine)
Yeah, one of my first sneak/hide deaths earned a /bug report.
Urd wizard was indifferent to me, and I stayed in front of him
while /r to a tell...he DIDN'T have See Invis up, or cast it (or he
would have been scowling)...but after about 4 ticks or so, he
croaked on me and brought the whole room over. I later found
out from an unnamed developer (*cough* Kendrick *cough*)
that hide was randomly (but often) checked for by mobs against
your skill level. So your level 14 rogue sneaking to the Assassin
to get a Mask of Deception has a lot higher chance of getting
smacked around than your level 45 guy exp'ing there...
:-)