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HELP - Doom2 Level 19 - (Blue Key)

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Foo Jee Ming

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Oct 31, 1994, 7:10:32 AM10/31/94
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Hi all...
I'm stuck on level 19 for about 3 weeks now. I can see the blue key in the
courtyard, but there doesn't seem to be a way to get to it?
I realise this question has been asked before (and probably will again) but
I couldn't follow the previous thread before.
Hopefully someone can help me...
TIA.


regards
----------------------------------------------------------------------
Foo Jee Ming f...@krynn.pl.my
Kuala Lumpur
MALAYSIA

Richard Ward

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Nov 1, 1994, 6:03:23 AM11/1/94
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In article <foo.13....@krynn.pl.my> f...@krynn.pl.my (Foo Jee Ming) writes:
>Hi all...
>I'm stuck on level 19 for about 3 weeks now. I can see the blue key in the
>courtyard, but there doesn't seem to be a way to get to it?
>I realise this question has been asked before (and probably will again) but
>I couldn't follow the previous thread before.
>Hopefully someone can help me...
>TIA.
[------- cut here ------]

The Official DOOM ][ Blue Key FAQ!
(Remember, if it doesn't say "The Official DOOM ][ Blue
Key Faq", it is probably something else!).

(We don't need no stinking ASCII art logos!)

Legal crap: This Document is Copyright 1994 by Richard R. Ward
(rrw...@netcom.com).

I have tried to make sure that the information on this
document is accurate (well, the factual stuff). I take no
responsibility for misuse or inability to properly use the
information in this document. So there.

DOOM and DOOM ][ are registered copyrights of ID software.

Index
1: A note from the author.
2: What is in this FAQ?
2.1 What is a key?
2.2 Why do I need a key?
2.3 What is blue?
2.4 Why do I need a Blue Key?
2.5 What the hell am I talking about?
2.6 Definition of terms.
3: How to get the Blue Key on different levels of DOOM ][.


Stuff
1: A note from the author.
I have no one to blame^H^H^H^H^H thank for this FAQ other than
maybe Mike Newton (m...@netcom.com) for letting me steal his
idea. Be brave, noble warrior, the glory of the Blue Key can
be yours, if your heart be true.

2: What is in this FAQ?
This FAQ is for people having trouble finding the Blue Key on
different levels of iD software's game; DOOM ][. This
document does _not_ cover how to get the blue key in any other
version of DOOM nor any of the freely available DOOM pWADs
(have you tried my map, RRWARD01?). Nor does it warn you
about what kinds of monsters will be trying to deny you
possession of the glory of the Blue Key, or of the traps that
await you.

2.1: What is a key?
Webster's New Universal Unabridged Dictionary defines
"key" as:
"Key, n, plural keys, ['kee'],
1. an instrument, usually of metal, for moving the
bolt of a lock and thus locking or unlocking
something."
In DOOM there are three different keys, Red, Yellow, and
(glorious) Blue. They come in two varieties; key cards
(which look like computer add-on cards) and skull keys
(which look like skulls).

2.2: Why do I need a key?
Because some of the doors in DOOM ][ are locked.

2.3: What is blue?
Webster's New Universal Unabridged Dictionary defines
"blue" as:
"Blue, n, [blew],
1. any color between green and violet in the
spectrum; the color of the clear sky or deep sea."

2.4: Why do I need a Blue Key?
Are you nuts?! The Blue Key is the most beautiful thing
in the world! Besides, it opens locked doors that need
the Blue Key to open them.

2.5: What the hell am I talking about?
I haven't the faintest idea.

2.6: Definition of terms:
"Jump", there is no jumping in DOOM ][. When I use the
word "jump" I mean that you should run off the edge
of a raised platform (Shift+UpArrow).


3: How to get the Blue Key on different levels of DOOM ][.
(Information you might actually _use_ (imagine that)!)

Level 01 - There is no Blue Key. :(

Level 02 - You need the Red Key (see Mike Newton's (m...@netcom.com)
"Officially-Unofficial Red Key FAQ"). Go back to start,
flip the switch behind the red bars. Take the west
river to a room with two holes in the floor. Go down
the southern hole. The Blue Key will be to the east.

Level 03 - From start, go to the west until you find the Blue Key.

Level 04 - From start, go south and up the stairs until you get to
a room with grey bars in the windows. Hit the switch
(this will lower the Blue Key). Go down the stairs and
go through the door to the east. Go south and west to
the Blue Key.

Level 05 - You need the Red Key. From the Red Key go south then
west to the Red Door. Behind the Red Door is the Blue
Key.

Level 06 - From start, go west to the huge lift. Wait for lift to
rise. Jump through the hole in the south wall of lift
to the ledge with a switch. Flip the switch and run
like hell to the lift that just lowered. The Blue Key
awaits the brave.

Level 07 - The Blue Key is not on this level (don't stare, it's not
polite).

Level 08 - Sadly, this level has no Blue Key.

Level 09 - From start, take the north lift. Go as far north as you
can. You will run into a lift, hit the switch to the
east of the lift. Lower the lift and jump over to the
newly raised section. Go around the corner to the
south-east (don't fall off) and out into the courtyard.
Go back to the newly opened room (just around the
corner) and flip the switch. Go north and flip the
newly exposed. A door will open to the west. Jump
across to the raised ledge. This will lower the
platform with the Blue Key. Run like hell to the Blue
Key.

Level 10 - From start, bear east until you get to a long brown
courtyard. Take the south door. Go east to a large
dark room. Go to smaller to the north. On the south
wall of this area is a small room with stairs. Go up
the stairs. The Blue Key will be behind a hidden door
in the southeast corner.

Level 11 - From start, go east 1/4 the way around the circle. Take
the "bridge" to the east and continue east as far as you
can go (you will climb two flights of stairs). There
will be a small wooden "house". The Blue Key is inside.

Level 12 - From start, go around the building to the northwest
corner. Go up the stairs and bear north (and kinda
west). Go through the _first_ door you find. Go to the
wooden box with the Soul Sphere on top and turn east.
Go to the end and turn north (two lefts) and the Blue
Key awaits the valiant.

Level 13 - From start, go around the grey wall and follow the dark
arrow into the alley and up the stairs. Go through the
door and go down a hole in the northwest corner of the
room. Use lift at the north end. There will be another
hole to the north as you exit the lift, go for it. Open
the door at the end and the Blue Key will be in front of
a teleport in the northwest corner.

Level 14 - You need the Red Key. Go back to the double gated
"bridge" (with the self opening doors) and go south and
west to a the shack next to the bridge blocked by red
skull pillars. Open the shack door and hit the switch.
Go over the bridge south until you come to a door. On
the other side the fearless will be rewarded with the
Blue Key.

Level 15 - You will need the Yellow Key (okay, who wants to do the
Yellow Key FAQ (lions and tigers and bears, oh my!:))?).
Flip the switch to raise the stairs and go up and out to
the south. Jump off the southwest corner towards the
green castle (don't fall in the moat!). Go into the
castle. Get the Rad Suit in the northwest corner and
then go down the southern most tunnel and flip the
switch. Go back to the entrance room and up to the top
of the newly formed stairs. Lower the lift at the top
and go around the corner to the east and hit the switch.
Go back down the stairs. There will be an arrow on the
floor pointing to a small hidden door in the wall. Open
the door and the hardy adventurer will be blessed with
the Blue Key.

Level 16 - From start, leave the building you start in. Go to a
small lake in the southeast corner of the map. In the
slime is a small wooden island. The Blue Key awaits
atop this island (it is obscured by four boxes of
rockets, but nothing can hide the glory that is the Blue
Key).

Level 17 - You need the Red Key, from the Red Key wait for door to
open, go to the intersection north of start (with the
door that won't open). Behind the Red Door is a switch,
hit it. Go across to the other room (who's door is now
open) and ride the lift down. Go to the far end of this
lower area and hit the red/green switch. There is a
door that will lead you back to the start area. Go out
of the now open door and across to the east doorway on
the acid pit. Go to the northeast corner of the north
acid pit and hit the wall (spacebar, there's a hidden
switch on this wall). go through the door that opened
just to the south of you and hit the switch on the
eastern end, raising a bridge across the south acid pit.
Go across this bridge and fall into the narrow chasm at
the far side. Flip the switch. This will raise you out
of the acid and raise a bridge across the north acid
pit. If your soul is pure, you may now get the Blue
Key.

Level 18 - You need the Yellow Key, go to the east side of the
"pillbox" on the raised ledge to the east of the Yellow
Key. Open the Yellow Door and use the teleport within.
The Blue Key is hidden behind one of the green pillars.

Level 19 - From start, get into the castle (you'll figure it out),
go west to a room with several doors and a switch. Hit
the switch and go through the west door. Hit both
switches within, a teleport will open in the wall. Use
it. Turn around and take the south passage. Open the
hidden door just past the ammo box in the window and
lower the lift within (far wall). After the lift
raises, _run_ (fast as you can) out of the window and
over the moat to the red building. Go in the north
entrance and flip the switch in the "guard shack". Go
through the west opening and use the _NorthEast_
teleport. Go straight ahead and you will receive the
blessings of the Blue Key.


Level 20 - This level is devoid of the saving grace that comes with
the Blue Key. :(

Level 21 - You need the Yellow Key, from the Yellow Key take the
teleport to the big room. Open the yellow gate and run
into the acid lake to the tall pillar near the ledge on
the northwest edge of the map. Jump over to the ledge.
The Blue Key awaits to add meaning to your life.

Level 22 - From start, take the northwest lift. Use the lift in the
northeast corner of the acid pit. Take the stairs to
the south and follow the passage to the end. You will
come to a metal room with a door (located in the north
ledge of the acid pit). Behind the door is a teleport
that will take you to the Blue Key.


Level 23 - This level wallows in the sadness that comes with not
having the Blue Key.

Level 24 - From start, go across the "bridge" to the building with
the acid waterfalls on the sides. Behind the door the
Blue Key awaits those brave souls wise enough to
decipher the maze.

Level 25 - From start, take the east stream past the blood
waterfall to the open area with the pillar of blood.
Lower the lift on the east side of the area and go into
the caves beyond. Bear left and find the teleport that
will take you to the glorious Blue Key.

Level 26 - You need the Red Key, from the Red Key go back to the
intersection with the bright lights and head west.
Behind the prison of the Red Door the Blue Key awaits
liberation.

Level 27 - You need the Yellow Key, from the Yellow Key exit the
"library" and go through the door on the north side of
the acid pit. Flip the metal switch on the west wall.
Go through the door and through the Yellow Door. The
Blue Key will be waiting for you.

Level 28 - The spirit of this level is forever damned for it's
failure to display the awesome beauty of the Blue Key.

Level 29 - What kind of sadistic freak would design such a level
and leave out the holiest of DOOM holies; the Blue Key?

Level 30 - This level reveals all that is evil and base in the
netherworld, for it is also lacking in the ecstacy that
is the Blue Key.

The end. (you can stop reading now...)

Richard

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