sources : https://github.com/kbengine/
kbengine/releases
QQ:3603661 (柯标)
An open source MMOG server engine, Using a simple protocol will be able to make the client and server interaction, To use the KBEngine-plugins quick combine with (Unity3D, OGRE, Cocos2d-x, HTML5, etc.) to form a complete client.
Engine framework written using C++, Game logic layer using Python(Support the hotfix), developers do not need to re-implement some common server-side technology, Allows developers to concentrate on the game logic development, quickly create a variety of games.
(Frequently asked load-limit, kbengine is designed to be multi-process distributed dynamic load balancing scheme, In theory only need to expand hardware can increase load-limit, The single machine load-limit depends on complexity of logic of the game itself.)