Reducing RAM Overhead

27 views
Skip to first unread message

Timothy Butterworth

unread,
Dec 1, 2015, 1:52:48 PM12/1/15
to webm-d...@webmproject.org, codec...@webmproject.org
I would like to propose implementing an Algorithm to reduce RAM
utilization overhead.

The Issue: Current content in video formats is large and when the
video is loaded it utilizes a large amount of RAM.

The Resolution:

There are two ways to resolve:

Within the codec/package format - implementing an algorithm that will
automatically chunk the enclosed video and audio files into multiple
small files say 65M so that only two chunks would have to be loaded
into RAM at any one time the one about to finish and the one about to
start.

Within the client application:
Writing the client application to only load data in smaller portions
to perform this chunking could work but it would be impossible to
provide any type of guarantee for user experience between different
players.
Reply all
Reply to author
Forward
0 new messages