-R.
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It does help, and if I get it working hopefully I'll make something
cool.
Question: where can I get WebPMux? I see premade packages only for
cwebp dwebp. Do I need to get the current trunk and compile it?
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-R.
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Hi Radu,On Thu, Apr 19, 2012 at 3:43 PM, Spineanu Radu <radu.s...@gmail.com> wrote:
> clonehttp://git.chromium.org/webm/libwebp.git
> Yes, you can compile it from source. Download the latest source using: git
> Have a look at the *README* for installation instructions.
>
> P.S. You can also have look at *README.mux *for more info on 'webpmux'
> binary and API.
Got it. I have it working, and I built a webp animation. Now, how can
I see it? I tried all builds of chrome (canary too) and it doesn't
seem to animate, it just shows a static image.The library for demuxing animated files (libwebpmux) still need some polishing.I have this patch sitting around https://gerrit.chromium.org/gerrit/21200It makes examples/vwebp support animation.But libwebpmux still has few problems handling transparently the animated (VP8X-based)and non-animated "raw" bitstreams. I'll finish patch #21200 when libwebpmuxgets better at that.
how to build and use manually (integration in makefile.unix coming soon)
Unix:
cd libwebp
make -f makefile.unix
cd examples
cc -o vwebp vwebp.c -framework GLUT -framework OpenGL -I../src/ ../src/libwebp.a ../src/mux/libwebpmux.a
Mac + xcode:
cd libwebp
make -f makefile.unix
cd examples
cc -o vwebp vwebp.c -lglut -lGL -lpthread -lm -I../src/ ../src/libwebp.a ../src/mux/libwebpmux.a
Mac + xcode:
cd libwebp
make -f makefile.unix
cd examples
cc -o vwebp vwebp.c -framework GLUT -framework OpenGL -I../src/ ../src/libwebp.a ../src/mux/libwebpmux.a
Unix:
cd libwebp
make -f makefile.unix
cd examples
cc -o vwebp vwebp.c -lglut -lGL -lpthread -lm -I../src/ ../src/libwebp.a ../src/mux/libwebpmux.a
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Hi
I built the animation using the last version from http://git.chromium.org/webm/libwebp.git
which includes the patch already (right?).
But in Chrome (Canary) it does not animate.
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Thanks, I didn't know about WebPMux. Does this only compress inter-
frame differences for animations, or is each frame compressed
individually?
Doesn’t work for me.➤ make -f makefile.unix[...]➤ cd examples
➤cc -o vwebp vwebp.c -lglut -lGL -lpthread -lm -I../src/ ../src/libwebp.a ../src/mux/libwebpmux.a
clang: error: no such file or directory: '../src/mux/libwebpmux.a'
On Wednesday, May 9, 2012 1:31:14 PM UTC+4, skal wrote:Mac + xcode:
cd libwebp
make -f makefile.unix
cd examples
cc -o vwebp vwebp.c -lglut -lGL -lpthread -lm -I../src/ ../src/libwebp.a ../src/mux/libwebpmux.a
I successfully built examples/vwebp. How do I create animated WebP images with it. ./vwebp -h doesn’t help me here.
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Hi,You can build webpmux binary using:make -f makefile.unix examples/webpmux
Similarly, gif2webp can be built using:make -f makefile.unix examples/gif2webp
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sorry but gif2webp is unusable for this
gif is cropped the data to 8bitcbr contain jpgs
i need a binary (dos/win) to mux multiple webp to one animated webp
another question isis possible to mux images with different imagesizes?
???
A reference package with examples covering all the cases (all 64
combinations of lossy/lossless, image/animation, with/without EXIF,
with/without XMP, with/without color profile, fragmented/not
fragmented) will be very useful for everyone, who wants to integrate
the webp codec into their software. Right now, we are left with the
test image we generate ourselves and that is no real test. Anyway, 4
animations I have created are at http://www.rw-designer.com/webp-codec
Hi,Yes, WebP has a support for animation. You can create animated WebP images using the WebPMux library/binary as follows:(Make sure you have the 'cwebp' and 'webpmux' binaries).
(1) Convert all the JPEG images to WebP using the 'cwebp' binary. e.g.
for file in *.jpg; do cwebp ${file} -o ${file%.jpg}.webp; done
(2) Now, create an animated WebP image, from multiple WebP images created in step 1, using 'webpmux' binary.For example, suppose you want to create an animation from 1.webp, 2.webp, 3.webp & 4.webp where- Duration (in milliseconds) between frames is 100, 200, 300 & 400 respectively.- Animation loops 1000 times- Each frame has image offset (0,0) [that is, the top left pixel of each frame is located at (0,0)].You can use the following command to achieve this:
webpmux -frame 1.webp +0+0+100 -frame 2.webp +0+0+200 -frame 3.webp +0+0+300 -frame 4.webp +0+0+400 -loop 1000 -o animation.webp
Hope this helps.-Urvang
On Sun, Apr 15, 2012 at 11:23 PM, Spineanu Radu <radu.s...@gmail.com> wrote:
Hi!
From what I read webp supports animation. Given a set of X jpg images
how can I convert them to an animated webp?
-R.
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Hi, Is there a way to make an animated .webp from thousands of files? I made a python script that uses the command line tools but the command line gets very long (I am trying to make a 1800 frame animation) and I always get a long command line error.
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