What steps will reproduce the problem? 1. Fetch image as blob 2. Create ImageBitmap from blob with [createImageBitmap](https://developer.mozilla.org/en-US/docs/Web/API/createImageBitmap) 3. Create Image from bitmap with CanvasKit.MakeLazyImageFromTextureSource 4. Create Shader from Image 5. Set shader to Paint 6. Draw rect with Paint
What is the expected output? What do you see instead? Draw image to surface
What version of the product are you using? On what operating system? - canvaskit/0.38.2 57f648e - chrome 114.0.5735.201 - windows 11 22H2 22621.1992