Punctuation Pauses being Longer than I'm used to

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Ryan N

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Dec 29, 2025, 4:04:57 AM (11 days ago) 12/29/25
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Greetings,
First time poster here, and new member. I recently moved my stuff over from a 10 year-old Windows 8.1 laptop to a one year-old laptop running Windows 11. With it came a change to NVDA 2025, as well as saying goodbye to my old eloquence addon and purchasing Code Factory Eloquence, because I like the voices and the familiarity. One issue I'm having, regardless of which synthesizer I use, is how long NVDA pauses at the end of a line or sentence. This is most an issue on text based games I play, because it's adding several seconds at least to reading outputs, requiring me to skip things to keep up at times. Something has definitely changed with how NVDA handles pausing at the end of lines and sentences. It's at least half a second long now if not longer. There's no setting I can find to change this, and I definitely can't make an addon to address it. I would like to know if anyone here knows anything about what determines the length of time of a pause in speech between lines and sentences, and if there's anything that can be done to change it. Been digging through files looking for answers, finding none. Hope someone here can help.
Sincerely,
Ryan

Gene Asner

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Dec 29, 2025, 4:43:38 AM (11 days ago) 12/29/25
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I've been using NVDA for years and see no difference in pauses for
punctuation. Also, by default, NVDA doesn't pause at the end of lines.
This may be some sort of system problem. I would suggest testing with
Narrator and with JAWS, if you wish.

I haven't tested for pauses in Windows 11 using Narrator, but in Windows
10, when using read to end, Narrator pauses for a very slight fraction
of a second at the ends of lines, which is one more reason I don't use
it, but nothing as you describe.

Also, another way to test is to get and run a portable version of the
version of NVDA you used with the other computer. I don't know the way
it is done, others should know, but there is a way to find versions of
NVDA going far back, you write an address, which follows a pattern and
which is different for the specific version. I doubt you will find a
difference and I strongly suspect this is some sort of system problem.
If the behavior had changed in general, I would have seen it discussed
widely.

Gene
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Gene Asner

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Dec 29, 2025, 4:45:31 AM (11 days ago) 12/29/25
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I should say that I'm talking about general use, not in specific uses
such as text games. In general use, I have seen no difference over time.

Gene

Steve Nutt

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Jan 5, 2026, 9:39:35 AM (4 days ago) Jan 5
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Hi,

Go into the CodeFactory Eloquence app itself, and turn off Intonation Pauses.

All the best

 

Steve

 

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Steve Nutt

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Jan 5, 2026, 9:40:11 AM (4 days ago) Jan 5
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It's a setting in CodeFactory Eloquence that is on by default, called Intonation Pauses. You just need to turn it off.
All the best

Steve

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