[P4-discuss] Question regarding the per stage cycle length in RMT architecture

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Debobroto Das

May 3, 2021, 12:49:03 PM5/3/21
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Hello Everyone, 

In various papers, it is mentioned that if 2 stages have match dependency in a program they need to be executed in the hardware at 12 cycle gap. So from that, am inferring that
a match-action stage needs 12 cycles to complete. But I am not very clear about why it needs 12 cycles? Can someone please give me a conceptual idea about why it should take 12 cycles for a 
match-action stage? 

Andy Fingerhut

May 3, 2021, 1:18:52 PM5/3/21
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12 cycles in.a research paper is likely an example number that is a reasonable guess, but isn't necessarily the exact number that a particular hardware implementation would require.

If you want flexible allocation of a bunch of small SRAM and TCAM that can be glued together via configuration registers in the hardware in order to make deeper or wider tables, as soon as the total ASIC area for those is large enough and the clock speed is high enough, it can take a couple of clock cycles just to reach the farthest one, plus a couple of clock cycles back.  Most chips using SRAM use parity or ECC checking on all results they read, and verify those values before using the results, which can add a clock cycle, or maybe 2 or 3, of latency before you know the results are good.  Don't believe 12 is some immutable constant of the universe.  It depends.  It is impractical to make it only 1 clock cycle, unless you reduce the clock rate so low that it isn't commercially interesting to build such a chip.


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