Hi,
We are trying to verify and QA the SpaceMouse integration in the macOS nightly build. It would appear that the nightly builds are built without it.
Can you please enable it, or confirm that it is definitely enabled.
Markus
Markus Bonk
Senior Software Engineer
Clarita-Bernhard-Str. 18
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München
Germany
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Hi Jon,
I have asked our Mac team to check, and they say that kicad-unified-20220914-003354-f304e2d4f6.dmg still has no 3D Mouse support.
- Markus
Markus Bonk
Senior Software Engineer
Clarita-Bernhard-Str. 18
81249
München
Germany
marku...@3dconnexion.com | |
www.3dconnexion.com |
Geschäftsführer:
Antonio Pascucci
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HRB 99232
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Hi Jon,
We have set up a build environment and used the kicad-mac-builder (but we had to manually brew install harfbuzz)to build.
The builder appears to be enabling NL support:
[...]
-- Including 3Dconnexion SpaceMouse navigation support in pcbcommon
-- S3DSG version: 2.0.0
-- Including 3Dconnexion SpaceMouse navigation support in 3d-viewer
-- Including 3Dconnexion SpaceMouse navigation support in eeschema
[...]
[ 2%] Building C object thirdparty/3dxware_sdk/CMakeFiles/TDxNavlib.dir/src/navlib_stub.c.o
[ 2%] Building CXX object thirdparty/3dxware_sdk/CMakeFiles/TDxNavlib.dir/src/navlib_load.cpp.o
[ 2%] Linking CXX static library libTDxNavlib.a
[ 2%] Built target TDxNavlib
[...]
and the build works out of the box with 3D Mouse support.
Can we have a copy of your build log so that we can compare what the differences are?
Markus
Hi Jon,
Thank you. This is resolved, now.
The logs are fairly identical and the latest nightly kicad-unified-20220920-105554-7e8b6083f4.dmg has 3D Mouse support.
Hi Jon,
I have forwarded your email to the mac team and will get back to you as soon as possible.
Hi Jon,
The mac team have responded with the following:
The currently shipped navlib is built as Universal Binary with x86_64 and arm64.
We’ve played a little in KiCAD 6.99.0-5015-g618347ef50 on the MacMini (M1):
- macOS 12.6 (3DxMacCore 1.3.0 b18)
- macOS 13.01 (3DxWareMac v. 10.7.3 r3469 and v. 10.7.4 r3493)
- macOS 13.1 (3DxWareMac v.10.7.4 r3493)
We cannot see / reproduce a hang or crash.
Neither on start, during “work” with a PCB (removing / relocationg parts) and viewing in the 3D Viewer, nor on exit.
No crash logs were generated either.
--Markus
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We have tried with a clean install as well as with a drifting device and cannot reproduce the reported issue.
-Markus