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Be advised that the graphics paper must include an input proposal (Beman says so): if you have something to offer, please do consider joining us.
On Thursday, 12 October 2017 14:55:52 UTC+1, A. Joël Lamotte wrote:I am having trouble gathering info about the status of the different proposalsfor input and their feedback:
- n4463
- p0249r2 (I found the report from Micheal Wong for R0 in this discussion group, but not after that)Does someone around here have some info?I'm resuming my work on an alternative input proposal since p0669r0 and CPPCON/SG14 meetingconvinced me it would be a good thing and I need to compare my ideasto these proposals and feedback from the committee to them.A. Joël Lamotte
Input proposals are definitely welcome! But as a suggestion, consider writing it conceptually rather than with direct code bits. The code bits for P0267 are still evolving so right now writing a full interface specification (excluding pseudo code) would be a waste of your time.
Once P0267 is sent to LWG, the interface for "output" should be stable enough that it would no longer be a waste of time to go through the effort of drafting a proposed input interface.
Regardless, input concerning 2D graphics input is most definitely welcome! (No pun intended.)
-Mike--On Thu, Oct 12, 2017 at 4:00 PM, Guy Davidson <elgu...@gmail.com> wrote:Be advised that the graphics paper must include an input proposal (Beman says so): if you have something to offer, please do consider joining us.--
On Thursday, 12 October 2017 14:55:52 UTC+1, A. Joël Lamotte wrote:I am having trouble gathering info about the status of the different proposalsfor input and their feedback:
- n4463
- p0249r2 (I found the report from Micheal Wong for R0 in this discussion group, but not after that)Does someone around here have some info?I'm resuming my work on an alternative input proposal since p0669r0 and CPPCON/SG14 meetingconvinced me it would be a good thing and I need to compare my ideasto these proposals and feedback from the committee to them.A. Joël Lamotte
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As for audio, it probably falls more in SG14 but I can't speak for Herb.> My understanding of input and output is that, unfortunately, they cannot share a similar interface.I apologize for the misunderstanding. The intent is, and always has been, to have the 2D graphics proposal (P0267) include both. The intended design is that output types will serve as base classes for types that combine input and output. The original focus has been on output for the simple reason that output is useful by itself while input only means something if it serves as feedback to output. At least as far as 2D graphics is concerned.That said, while there's a broad consensus among the P0267 authors that input should include keyboard, mouse, and touch, how to do that is still under consideration. Specifically, we are still thinking about ways to make input be as non-platform specific as possible while still providing the desired functionality. It's likely that in some places we will need to rely on "implementation-defined" behavior (and possibly features), but we want to minimize that.
Anyway, right now the focus is on getting output done. But the thought that input would be an "add on" to output using derived classes has always been in our thoughts as we've worked on the output API.
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