Compiling Magma for arm architecture

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Ashar Alam

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Nov 11, 2020, 12:23:00 PM11/11/20
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Hi, 

Is it possible to cross-compile and use MAGMA for ARM architecture and embedded processors; or is only x64 architecture supported?

Thanks

Best,
Ashar

Stanimire Tomov

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Nov 11, 2020, 2:54:48 PM11/11/20
to Ashar Alam, MAGMA User
Hi Ashar,

Yes, it is possible to cross compile and use MAGMA on ARM.
We have done it successfully on NVIDIA’s Tegra devices.
I assume you would still want to use a GPU where the host is powered by ARM.

Best regards,
Stan

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Ashar Alam

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Nov 11, 2020, 9:59:32 PM11/11/20
to MAGMA User, to...@icl.utk.edu, MAGMA User, Ashar Alam
Hi Stan,

Thank you so much for your reply. I think I want to use it for AGX Xavier. Is there a guideline or document on the compiling procedure?

Thanks.

Best,
Ashar

Stanimire Tomov

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Nov 11, 2020, 11:27:37 PM11/11/20
to Ashar Alam, MAGMA User
Ashar,

You may have to look at the AGX Xavier development kit documentation how to compile for it,
how to get compilers, etc.
After that compiling magma is as on any other system - see the instructions in README.
There are a number of make.inc examples in make.inc-examples but not for arm.
We have to add one - or if you manage to compile it and are willing to contribute it,
that would be great.
Last time I compiled for an arm machine I used a make.inc like this:

more make.inc
#//////////////////////////////////////////////////////////////////////////////
#   -- MAGMA (version 2.0) --
#      Univ. of Tennessee, Knoxville
#      Univ. of California, Berkeley
#      Univ. of Colorado, Denver
#      @date
#//////////////////////////////////////////////////////////////////////////////

# GPU_TARGET contains one or more of Fermi, Kepler, Maxwell, Pascal, Volta
# to specify for which GPUs you want to compile MAGMA:
#     Fermi   - NVIDIA compute capability 2.x cards
#     Kepler  - NVIDIA compute capability 3.x cards
#     Maxwell - NVIDIA compute capability 5.x cards
#     Pascal  - NVIDIA compute capability 6.x cards
#     Volta   - NVIDIA compute capability 7.x cards
# The default is "Kepler Maxwell Pascal".
# Note that NVIDIA no longer supports 1.x cards, as of CUDA 6.5.
#
#GPU_TARGET ?= Kepler Maxwell Pascal
GPU_TARGET = Volta

# --------------------
# programs

CC        = armclang++
CXX       = armclang++
NVCC      = nvcc
FORT      = armflang

ARCH      = ar
ARCHFLAGS = cr
RANLIB    = ranlib


# --------------------
# flags

# Use -fPIC to make shared (.so) and static (.a) library;
# can be commented out if making only static library.
FPIC      = -fPIC

CFLAGS    = -O3 $(FPIC) -DNDEBUG -DADD_ -Wall -fopenmp
FFLAGS    = -O3 $(FPIC) -DNDEBUG -DADD_ -Wall -Wno-unused-dummy-argument
F90FLAGS  = -O3 $(FPIC) -DNDEBUG -DADD_ -Wall -Wno-unused-dummy-argument -x f95-cpp-input
NVCCFLAGS = -O3         -DNDEBUG -DADD_       -Xcompiler "$(FPIC)" -std=c++11
LDFLAGS   =     $(FPIC)                       -fopenmp

# C++11 (gcc >= 4.7) is not required, but has benefits like atomic operations
CXXFLAGS := $(CFLAGS) -std=c++11
CFLAGS   += -std=c99


# --------------------
# libraries
BLASmp = /sw/wombat/ARM_Compiler/19.3/armpl-19.3.0_ThunderX2CN99_RHEL-7_arm-hpc-compiler_19.3_aarch64-linux/lib/libarmpl_lp64_mp.a
LAPACKmp = /sw/wombat/ARM_Compiler/19.3/armpl-19.3.0_ThunderX2CN99_RHEL-7_arm-hpc-compiler_19.3_aarch64-linux/lib/libarmpl_lp64_mp.a

# gcc with OpenBLAS (includes LAPACK)
LIB       = $(BLASmp) $(LAPACKmp) 

LIB      += -lcublas -lcusparse -lcudart -lcudadevrt -lflang-omp -lomp


# --------------------
# directories

# define library directories preferably in your environment, or here.
#OPENBLASDIR ?= /usr/local/openblas
CUDADIR ?= $(CUDA_DIR)
#-include make.check-openblas
#-include make.check-cuda

LIBDIR    = -L$(CUDADIR)/lib64

INC       = -I$(CUDADIR)/include

Note that you would need BLAS and LAPACK for arm. Usually this will be from openblas - you have
to get them for arm or compile them for arm. In the above example the vendor had them.

Hope this helps. Tell us how it goes and if there are problems (in which case we can try to find
a system like this and see how exactly to compile there).

Thanks,
Stan
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