Hi All,
I am trying to run a fairly large program with the rocket-chip emulator that executes correctly with Spike.
However, the trace I am getting during the emulation seems to contain many additional instructions that belongs to a debug routine and program get stuck in loops.
I got to know that these instructions are due to debug interrupts happening during the simulation.
Is there a way to disable these debug interrupts or reduce frequency so that I can get a cleaner trace?
Same question in stackoverflow with more info:
Thanks in advance!
Best regards,
Chathura