Submitted on Wednesday, September 25, 2024 - 08:34
Submitted by anonymous user: 220.73.45.253
Submitted values are:
First Name: SeongRok
Last Name: Jeong
Company: Dexter Studios
Status: Evaluator
Email:
seongro...@dexterstudios.com
Emails to CC:
Golaem Version: 9.1.1
Maya Version: 2022
Python Version: Python 3
OS: Windows
Distribution:
Renderer: arnold
Other DCC: Unreal Engine
Subject: Simpler Material and Library Tool in unreal engine 5.2
Attachment:
https://golaem.com/sites/default/files/webform/Issue_0.png
Details:
I fixed the Arnold issue because you're so fast and accurate in your
responses!
I encountered two issues in Unreal Engine.
First, we want simpler shaders in Unreal Engine 5.2 (e.g., 1 character with
3~4 materials).
However, Golaem's SkeletalMesh includes a lot of materials when exporting
from Maya to Unreal Engine 5.2
Can you provide a useful workflow for this?
Second, I installed the Golaem 9.1.1 plugin, but I can't use the Golaem
Library Tool in Unreal Engine 5.2.
When I click UE - Window - Golaem - Library Tool, nothing happens.
Can you explain what's going on? please
The results of this submission may be viewed at:
https://golaem.com/node/250/submission/9189