When matching manual or automatic bones, the physical impact volume of the arm is wrong, there is only one collider for the arm instead of two, this is the case for both the standard skeleton that comes with maya and the skeleton that comes with mixamo, I am currently using the non-commercial version 9.Show Perception BBox also a mismatch.
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玛雅2023 Golaem9.0.2在2024年6月19日星期三UTC+8 17:40:13<Nicolas Chaverou> 写道:浪子 < langz...@gmail.com >于 2024 年 6 月 19 日(星期三)下午 7:17写道:在手动或者自动骨骼匹配的时候,手臂的物理撞击体积是错误的,手臂只有一个碰撞器而不是两个,maya自带的标准骨架和mixamo自带的骨架都是这种情况,我目前使用的是非商业版本9.Show Perception BBox也不匹配。
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