Submitted on Friday, May 27, 2022 - 16:33
Submitted by anonymous user: 192.0.141.199
Submitted values are:
First Name: Allanlee
Last Name: calder
Company: none
Status: Customer
Email:
Alla...@gmail.com
Emails to CC:
Golaem Version: 8.1.3
Maya Version: 2020
OS: Windows
Distribution:
Renderer: Arnold 5.0.0.4
Other DCC:
Subject: Asset shader assignment issue
Attachment:
https://golaem.com/sites/default/files/webform/asset_test.ma.zip
Details: Hello, I have setup a test shot to verify the shader were working on
the included asset. However for an unknown reason to me, the shader
assignment is not working. Scene settings are fine. Shader are listed as
imported and connected. Looking at the cgha file my shader assignment and
switch shader appear correct as well. Can I get some insight into what is at
issue for the shader assignment to not work on the asset when generating them
with the pop tool. I am sure it is something simple, but unfortunately I have
been stuck for a while now. Thanks.
The results of this submission may be viewed at:
https://golaem.com/node/250/submission/5905