Hello,
Weird glitch to explore please:
Layout done and setup in shot from a default platoon formation sim cache (see Screengrab4):
- characters are moved using the regular layout translate/rotate tools - simple offsets (see Screengrab1)
- once the layout is saved, depending which frame it was saved at the characters are popping in vertical height only at that frame - this example the save was at frame 998
- you will notice the characters are higher off the bench but the translate values have not changed (see Screengrab2)
- the resulting render keeps the popping offset position for the duration of the rendered version (see Screengrab3) - low res...
There are other various positonal offsets that render and do not match the original shot latout setup
Hoping to receive feedback (and a solution) at your earliest convenience please!
Thank you
Akie
Screengrab1