locomotion Target error

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浪子

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Sep 16, 2024, 4:11:08 AM9/16/24
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The version of maya used is 2023 and golaem is 9.0.2。When using custom cluster animations or when a custom character uses official actions, the character randomly mixes the actions in place, rather than moving towards the target or randomly,The beGoto node appears to be invalid。
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Nicolas Chaverou

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Sep 16, 2024, 4:12:32 AM9/16/24
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Hey there,

Can you specify which error message you're getting ?
Best,


On Mon, Sep 16, 2024 at 10:11 AM 浪子 <langz...@gmail.com> wrote:
The version of maya used is 2023 and golaem is 9.0.2。When using custom cluster animations or when a custom character uses official actions, the character randomly mixes the actions in place, rather than moving towards the target or randomly,The beGoto node appears to be invalid。

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浪子

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Sep 18, 2024, 3:52:35 AM9/18/24
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animations won't be synchronized. This is not a problem if there is only 1 moving animation, otherwise please check that animations do have one and only one support sequence per foot. and  [Golaem]: Can't get the animation clip address for feedback display

Nicolas Chaverou <nicolas....@golaem.com> 于2024年9月16日周一 16:12写道:

Nicolas Chaverou

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Sep 18, 2024, 7:12:45 AM9/18/24
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Hey there,

And specifically this entry here as your motions are probably not compatible with Locomotion : https://golaem.com/content/doc/golaem-crowd-documentation/creating-locomotion-set

Let us know how it goes
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