| Code-Review | +1 |
var collectorElementIndexList = collector.elementIndexList;
if (collectorElementIndexList.length != elementIndexList.length) {
return false;
}
for (int i = 0; i < elementIndexList.length; i++) {
if (collectorElementIndexList[i] != elementIndexList[i]) return false;
}Maybe add element equals directly on `GrowableUint32List` and use it here.
Uint32List _emptyUint32List = Uint32List(0);Should this be final?
Uint8List _emptyUint8List = Uint8List(0);Ditto.
class GrowableUint32List {Add documentation for this, in particular why we are using this and not `List<int>`.
Uint32List takeAndReset() {Add documentation for this.
class GrowableUint8List {Add documentation for this, in particular why we are using this and not `List<int>`.
Uint8List takeAndReset() {Add documentation for this.
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