Hi all,
I would like to observe on my webtransport_server.py -derived server when a browser client disconnects, e.g. by closing the browser or navigating away from the page. Trying to search through the aioquic documentation and samples, I was unable to find such an event.
In my application I am only sending datagrams between the browser peers and the server (for a fast realtime gaming scenario), and I would like to know when a client disconnects so that I can immediately despawn their character from the game for all other peers (rather than let it time out on no activity)
Since sending datagrams is already a connectionful activity with WebTransport, I presume there should exist a possibility for such an event?
Thanks!
Jukka