Hi, all
I discovered that the reclient is used in AOSP and Chromuim, and I also tried to use the reclient in our build system. Everytime I building, the reclient will download artifacts cached in the rbe server address, and each download traffic is huge, even more than 50GB. This puts greater pressure on network bandwidth. Here are the questions:
1. Dose the reclient have or will have a muti-level caching mechanism? Build artifacts can be cached in the local meachine and we can choose to use the local cache first and use the remote cache only if the local cache misses;
2. Can you give us some advice on setting up a rbe server? For example, how to set up network bandwidth to meet download traffic demands? A poor rbe server design will seriously affect the user experience of reclient.