| Commit-Queue | +1 |
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// egl context here, so rely on implicit sync.I don't think Vulkan supports implicit sync and I don't think we have any boards that are not atomic anymore (except Flex).
All crash reports seems to pass `--disable-explicit-dma-fences`, but I don't know why. It's not the flag that we [configure per board](https://source.chromium.org/chromiumos/chromiumos/codesearch/+/main:src/platform2/login_manager/chromium_command_builder.cc;drc=ed9561e7ab8a71fe4a9d9946cea99df8ebfc9449;l=523), so users have to toggle it in chrome://flags.
Right now it probably crashes few times and falls back to GL, but with this CL I suspect it might start flickering.
We probably can disable vulkan if this comand line passed.
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// egl context here, so rely on implicit sync.I don't think Vulkan supports implicit sync and I don't think we have any boards that are not atomic anymore (except Flex).
All crash reports seems to pass `--disable-explicit-dma-fences`, but I don't know why. It's not the flag that we [configure per board](https://source.chromium.org/chromiumos/chromiumos/codesearch/+/main:src/platform2/login_manager/chromium_command_builder.cc;drc=ed9561e7ab8a71fe4a9d9946cea99df8ebfc9449;l=523), so users have to toggle it in chrome://flags.
Right now it probably crashes few times and falls back to GL, but with this CL I suspect it might start flickering.
We probably can disable vulkan if this comand line passed.
I missed `--disable-explicit-dma-fences` in crash reports. I'll disable vulkan.
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| Commit-Queue | +1 |
Kramer GeI don't think Vulkan supports implicit sync and I don't think we have any boards that are not atomic anymore (except Flex).
All crash reports seems to pass `--disable-explicit-dma-fences`, but I don't know why. It's not the flag that we [configure per board](https://source.chromium.org/chromiumos/chromiumos/codesearch/+/main:src/platform2/login_manager/chromium_command_builder.cc;drc=ed9561e7ab8a71fe4a9d9946cea99df8ebfc9449;l=523), so users have to toggle it in chrome://flags.
Right now it probably crashes few times and falls back to GL, but with this CL I suspect it might start flickering.
We probably can disable vulkan if this comand line passed.
I missed `--disable-explicit-dma-fences` in crash reports. I'll disable vulkan.
Added early return in `GpuInit::InitializeVulkan()`.
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| Code-Review | +1 |
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