Hi all,
I would like to enable Mojo on iOS. I have a CL that does so
here [note: not intended for submission in its current form]. This CL excludes the following:
- Parts of Mojo related to sandboxing/multiprocessing/OpenGL (which we cannot support on iOS due to platform limitations).
- Javascript support (which we definitely want to support, but is an open challenge at this time due to the fact that we don't use V8 on iOS).
All enabled unittests/perftests pass on iOS.
I have several questions for the Mojo community:
- Is there support for enabling Mojo on iOS? Are there questions that people would like to resolve before moving forward with this?
- Are there any pieces of functionality that I haven't brought up that seem like they could/should be enabled on iOS?
- Assuming that that there is support for this effort at this time, would anyone be up for taking the lead on working through a desired structure for the gypfiles in order to turn the linked CL into something landable?
Once the above CL lands, I would have the mojo unittests added to the iOS Chromium bots ASAP.
Thanks to all,
Colin