Sigh, this is a sad situation. In general I agree desktop and Android should be unified. But how exactly to best do so is IMHO non-trivial.
Ideally the passive touch listener intervention would be the right replacement for the touch ACK timeout. In particular, are there really still many cases of desktop pages on Android which have touch listeners which aren't covered by the intervention (and so can trigger the timeout)? Perhaps we can show that the intervention largely solved the issue (much better than the loose-loose situation of a timeout) for that specific case and so we could stop special-casing it at 200ms. Eg. maybe finch-trial the impact of removing the 200ms special-case?
Then, 1000ms is, to me, SO long, that (although it's hard to reason about and unpredictable), I'd be OK with applying it universally everywhere (if we block scrolling for a whole second, the whole UX is already so broken that the additional breakage caused by timeouts are arguably not fundamentally worse). There is some unique compat risk though, so I think it would still need to go through an intent process with metrics and probably some UKM analysis.
To be a legitimate intervention though it should really be avoidable by following best practices. In particular, is it already the case today that if all your touch listeners are passive, you're guaranteed not to hit the timeout? Eg. in rare cases where touch-action hit-testing needs to block on main and the device is over-subscribed due to no fault of the web site, there IMHO really shouldn't be a timeout. When I knew it I think the timeout logic was written to apply to any reason the browser might block on a touch-ACK from main - including chrome bugs. I'd feel a lot better if it applied only when there are non-passive touch listeners since the best practice (perhaps enforced by some future never-slow feature policy) is to use pointer events or passive touch listeners exclusively.