Hi Piotr,
In general it's guaranteed that OpenGL extensions that were folded into the core API in later versions continue to be advertised as available.
There have been some rare situations where an extension had slightly "weird" semantics that had to be changed when it was integrated into core. EXT_draw_buffers is unfortunately one of those extensions. The core ES 3.0 version requires ESSL 3.00 fragment shaders to be used, and Chrome doesn't auto-upgrade ESSL 1.00 shaders to ESSL 3.00. Hopefully this won't affect the surrounding code too much.
You should continue to query for the availability of the extension - don't rely on the presence of the function pointer as an indication that it's supported. Chrome's GL bindings probably guarantee this, but OpenGL drivers don't. We want to write semantically correct code that doesn't rely too heavily on Chrome-isms.
-Ken