Does running chrome with "--use-gl=angle --use-angle=swiftshader" mean we would still follow the gpu/oop rasterization path and do regular accelerated path for compositing i.e. OOP-D and SkiaRenderer.
But, the final driver calls would be emulated in SW ?
Especially for a scenario, where the device is without a real GPU core but we would still want to follow the accelerated rendering path with separate GPU/Viz process etc.
How would Skia react to this, would it still assume its Ganesh/Vk backed ? And follow its HW path ?