Hello,
We are working on platform similar to linux and there is requirement where we want to render all composited content to an offscreen buffer like texture and
then draw that texture content onto a platform window.
Our requirement is that a third party application creates platform window in application side and we need to render the composited(UI+web page content) contents on that window.
Please could you help us pointing out in chromium code if support for offscreen rendering all ready exist ?
are rendered into offscreen framebuffer backed by texture.
Please could you let us know is there some scenario which is currently using fbo in class GLOutputSurfaceOffscreen ?
Your inputs will help us proceed in right direction.
Thanks in Advance