Rik Cabanier
unread,Aug 5, 2022, 2:06:38 PM8/5/22Sign in to reply to author
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to Graphics-dev, Rik Cabanier, Kenneth Russell, Graphics-dev, z...@chromium.org, peng...@chromium.org, Geoff Lang
In case it helps other people down the road, we tracked the majority of cases where this crash happened and implemented a fix:
A graphics framework always asked for mips on every generated texture.
It turns out that on Snapdragon 835 in 64 bit, if you call glgeneratemipmap on a 1x1 texture it will *sometimes* crash.