Hello,
We're developer an (emscripten cross-compiled) WebGL application that does relatively simply 2D texture drawing.
On Android / Chrome 65, we started hitting a number of errors like the following, and our textures would not get drawn. Reproduced on a Nexus 6P and a Samsung Galaxy S7.
[.Offscreen-For-WebGL-0xe11db900]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name
(index):1 [.Offscreen-For-WebGL-0xe11db900]GL ERROR :GL_INVALID_VALUE : glCopySubTextureCHROMIUM: invalid source texture target binding
The great news is we tested Chrome 66/67 and this error does not appear to happen on either device.
Is there a particular bug fix that might have addressed this?
Thanks,
Daniel