--
You received this message because you are subscribed to the Google Groups "Chromium HTML5" group.
To unsubscribe from this group and stop receiving emails from it, send an email to chromium-html...@chromium.org.
To post to this group, send email to chromiu...@chromium.org.
Visit this group at https://groups.google.com/a/chromium.org/group/chromium-html5/.
For more options, visit https://groups.google.com/a/chromium.org/d/optout.
On chrome, you can use the FilesyStem to store any kind of (big) files.
On Fri, 26 Aug 2016 at 06:47 fytp <fyt...@gmail.com> wrote:
Hi all, I have a question about the way caching audio files on html5 pages.--Is there any possibility to cache audio files on html5 pages, which the pages are html5 game pages. Just want to shorten the loading time on opening the html5 game, to improve the performance.Thanks.
You received this message because you are subscribed to the Google Groups "Chromium HTML5" group.
To unsubscribe from this group and stop receiving emails from it, send an email to chromium-html5+unsubscribe@chromium.org.
To post to this group, send email to chromiu...@chromium.org.
Visit this group at https://groups.google.com/a/chromium.org/group/chromium-html5/.
For more options, visit https://groups.google.com/a/chromium.org/d/optout.
--
You received this message because you are subscribed to the Google Groups "Chromium HTML5" group.
To unsubscribe from this group and stop receiving emails from it, send an email to chromium-html5+unsubscribe@chromium.org.
But since it is Chrome only, you better use IndexedDB or some other standardized mechanism.Or use a service worker with its cache API, which is already supported in Chrome and Firefox and coming to Edge (at least). I believe this is the recommended solution going forward.