Joao Paulo Oliveira Fernandesunread,
Jun 14, 2022, 3:37:13 PMJun 14
to Chromium HTML5, PhistucK, Chromium HTML5, Joao Paulo Oliveira Fernandes
Yes, I'm seeing higher rates. Not only me but a lot of people trying to play my game. And it's not limited to 60 fps. requestAnimationFrame runs according to the current monitor refresh rate. From MDN: "The number of callbacks is usually 60 times per second, but will generally match the display refresh rate in most web browsers as per W3C recommendation."