Hi!
I'm using Electron on my Macbook Pro on OSX El Capitan. And I've noticed the GPU rasterization is disabled.
My application uses SVG icons, and it also uses d3.js (SVG) a whole lot.
For example we are showing d3.js graphs over an HTML video.
I'm considering forcing GPU rasterization with the --force-gpu-rasterization flag, but I'm not sure this is a good idea when using SVG a lot.
Is there a performance reason behind the decision of disabling the GPU rasterization when SVG paths are present?
Thanks!