webgl with swiftshader on intel extreme graphics 2

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realmerx

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Feb 5, 2012, 9:42:11 AM2/5/12
to Chromium-discuss
Hello,

As I understand this card can not support webgl with ANGLE since it
has no shader support. Now I am trying to get webgl work with software
rendering using swiftshader.

chromium build 19.0.1031.0 (Developer Build 120519 Windows)
windows xp sp3

starting with chrome.--blacklist-webgl --blacklist-accelerated-
compositing

(got the flags from thread : http://code.google.com/p/chromium/issues/detail?id=111638#c7)

but chrome://gpu still shows WebGL: Unavailable. Hardware
acceleration disabled.
and webgl fails to work - for example: http://www.peternitsch.net/demo/webgl/index.html

Tried changing webgl related flags in chrome://flags but no go.
Tried copying shiftshader dll d3d9.dll into directory where chromium
executables are but no success.

Now I am out of ideas. How to debug that chrome even tries to load
swiftshader, error logs etc?
How to properly test webgl software rendering with swiftshader?
Are there any other options for getting webgl to work on this
particular GPU?

Thank you.





realmerx

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Feb 5, 2012, 2:24:46 PM2/5/12
to Chromium-discuss
Forgot to specify that the intel extreme graphics 2 chipset is
Intel(R) 82852/82855 GM/GME Graphics Controller.

realmerx

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Feb 12, 2012, 1:19:25 PM2/12/12
to Chromium-discuss
Just wanted to say that I got it to work on latest stable chrome
browser.

1. Copied d3d9.dll from swiftshader distribution to the same directory
where chrome main executable is launched from (C:\Documents and
Settings\phade\Local Settings\Application Data\Google\Chrome
\Application)
2. Ran chrome and set flag - "override software rendering list" under
chrome://flags screen.
3. Restarted chrome and after that webgl works using swiftshader
software rendering.

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